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GeezerVison is showing github.com — GitHub - extrawurst/unecht: Game Engine Framework for the D programming language

This repository was archived by the owner on Jul 15, 2023. It is now read-only.
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ddox
ddox
 
 
imp
imp
 
 
samples
samples
 
 
screenshots
screenshots
 
 
source/unecht
source/unecht
 
 
submodules
submodules
 
 
subtrees/scod
subtrees/scod
 
 
travisconfig
travisconfig
 
 
.editorconfig
.editorconfig
 
 
.gitignore
.gitignore
 
 
.gitmodules
.gitmodules
 
 
.travis.yml
.travis.yml
 
 
LICENSE
LICENSE
 
 
README.md
README.md
 
 
createddox.sh
createddox.sh
 
 
despiker_guide.md
despiker_guide.md
 
 
dub.sdl
dub.sdl
 
 
dub.selections.json
dub.selections.json
 
 

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unecht Stories in Ready Build Status Docs

Game Engine Framework written in #dlang

menus dragdrop openassimp enet based networking

features

  • editor mode to inspect scene at runtime
  • component based design (think unity3d)
  • integrated physics engine (ODE)

dependecies

  • opengl 3.3 (core profile) compatible graphics/drivers
  • glfw library (link)
  • ODE physics library (link)
  • freeimage library (link)
  • frame profiling: despiker binary right besides engine binary (guide)
  • cimgui library (link)
  • steamworks library (link) (optionally enabled using EnableSteam version)
  • openassimp library (link) (just in a sample for now)
  • fmod library (link) (just in a sample for now)
  • enet library (link) (just in a sample for now)
  • SDLang as a serialization format (https://sdlang.org/)

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Game Engine Framework for the D programming language

Topics

ddlangenetgame-engine-frameworkgamedevimguiode

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MIT license
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