GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - iwoithe/Nodes: A minimal backend for nodes.

BranchesTags
Open more actions menu

Latest commit

 

History

32 Commits
32 Commits

Folders and files

NameName
Last commit message
Last commit date
src
src
 
 
.gitignore
.gitignore
 
 
CMakeLists.txt
CMakeLists.txt
 
 
LICENSE
LICENSE
 
 
README.md
README.md
 
 
config.h.in
config.h.in
 
 

Repository files navigation

Nodes

A minimal backend for nodes.

Features

  • No external dependencies - only the C++ standard library is used
  • Backend only - you can implement your own frontend
  • Simple API (at least in my opinion)
  • Node muting
  • Node groups (see the example group node under src/nodes/groupnode.[cpp,h])

What Is Missing/What I'll Work On Next

  • Looping
  • Evaluation using concurrency/parellism

Compiling

This assumes you already have C/C++ and CMake already set up.

  1. Download or clone this repository
  2. Open a terminal in the top level directory.
  3. Run mkdir build && cd build
  4. Run cmake ..
  5. Run the appropriate command for the compiler you're using, i.e.
make
# or
ninja
# or
clang
# etc.

Running

To run the example found in src/main.cpp, run ./src/nodes{{OS EXECUTABLE EXTENSION}} still inside of the build/ directory, where {{OS EXECUTABLE EXTENSION}} is the operating system's executable extension, i.e. blank for Linux, .exe for Windows, etc..

Additional Notes

  • As of writing, I am not completely convinced that this uses the most efficient evaluation system. A key problem is that the whole node tree is evaluated every time, even if some nodes don't need to be run again.
  • I am not entirely sure how much I will maintain this repository, particularly as this was originally intended to be a prototype for Gimel Studio, but if there is enough interest I will continue working on it.

License

This project is released under the MIT license. Do what you wish with it. :)

About

A minimal backend for nodes.

Topics

backendcmakecppgraph-based-processingnode-backendnode-editornodes

Resources

Readme
MIT license
Activity

Stars

5 stars

Watchers

1 watching

Forks

0 forks
Report repository

Releases

Contributors

Languages

You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.