GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — GitHub - jaindheerain/Google_Interview_University: Crack the google coding interview.

BranchesTags
Open more actions menu

Latest commit

 

History

67 Commits
67 Commits

Folders and files

NameName
Last commit message
Last commit date
Java
Java
 
 
README.md
README.md
 
 

Repository files navigation

Google Interview University

The items listed here will prepare you well for in an interview at just about any software company, including the giants: Amazon, Facebook, Google or Microsoft.

Best of luck to you!

What is it?

This is my multi-month study plan for going from web developer (self-taught) to software engineer for a large company.

Coding at the whiteboard - from HBO's Silicon Valley

This is meant for new software engineers or those switching from software/web development to software engineering (where computer science knowledge is required). If you have many years of experience and are claiming many years of software engineering experience, expect a harder interview.

If you have many years of software/web development experience, note that large software companies like Google, Amazon, Facebook and Microsoft view software engineering as different from software/web development, and they require computer science knowledge.

If you want to be a reliability engineer or operations engineer, study more from the optional list (networking, security).


Level of practice needed for clearing an interview

Level 1:

  • 1. Time Complexity

Level 2:

  • 1. Arrays
  • 2. Math

Level 3:

  • 1. Binary Search
  • 2. String
  • 3. Bit Manipulation
  • 4. Two Pointers

Level 4:

  • 1. Linked List
  • 2. Stacks and Queues

Level 5:

  • 1. Backtracking
  • 2. Hashing

Level 6:

  • 1. Heaps and Maps
  • 2. Trees

Level 7:

  • 1. Dynamic Programming
  • 2. Greedy

Level 8:

  • 1. Graphs
  • 2. Code Ninja

Pick One Language for the Interview

You can use a language you are comfortable in to do the coding part of the interview, but for large companies, these are solid choices:

  • C++
  • Java
  • Python

You need to be very comfortable in the language and be knowledgeable.

Read more about choices:

  • http://www.byte-by-byte.com/choose-the-right-language-for-your-coding-interview/
  • http://blog.codingforinterviews.com/best-programming-language-jobs/

See language resources here

You'll see some C, C++, and Python learning included below, because I'm learning. There are a few books involved, see the bottom.

Book List

This is a shorter list than what I used. This is abbreviated to save you time.

Interview Prep

  • Programming Interviews Exposed: Secrets to Landing Your Next Job, 2nd Edition
    • answers in C++ and Java
    • this is a good warm-up for Cracking the Coding Interview
    • not too difficult, most problems may be easier than what you'll see in an interview (from what I've read)
  • Cracking the Coding Interview, 6th Edition
    • answers in Java

If you have tons of extra time:

  • Elements of Programming Interviews (C++ version)
  • Elements of Programming Interviews (Java version)
    • book
    • Companion Project - Method Stub and Test Cases for Every Problem in the Book

Language Specific

You need to choose a language for the interview (see above). Here are my recommendations by language. I don't have resources for all languages. I welcome additions.

If you read though one of these, you should have all the data structures and algorithms knowledge you'll need to start doing coding problems. You can skip all the video lectures in this project, unless you'd like a review.

Additional language-specific resources here.

Java

  • Algorithms (Sedgewick and Wayne)
    • videos with book content (and Sedgewick!):
      • Algorithms I
      • Algorithms II

OR:

  • Data Structures and Algorithms in Java
    • by Goodrich, Tamassia, Goldwasser
    • used as optional text for CS intro course at UC Berkeley
    • see my book report on the Python version below. This book covers the same topics.

Python

  • Data Structures and Algorithms in Python

    • by Goodrich, Tamassia, Goldwasser
    • I loved this book. It covered everything and more.
    • Pythonic code
    • my glowing book report: https://startupnextdoor.com/book-report-data-structures-and-algorithms-in-python/
  • Introduction to Algorithms

    • Important: Reading this book will only have limited value. This book is a great review of algorithms and data structures, but won't teach you how to write good code. You have to be able to code a decent solution efficiently.
    • aka CLR, sometimes CLRS, because Stein was late to the game
  • Programming Pearls

    • The first couple of chapters present clever solutions to programming problems (some very old using data tape) but that is just an intro. This a guidebook on program design and architecture, much like Code Complete, but much shorter.

Before you Get Started

This list grew over many months, and yes, it kind of got out of hand.

Here are some mistakes I made so you'll have a better experience.

1. You Won't Remember it All

I watched hours of videos and took copious notes, and months later there was much I didn't remember. I spent 3 days going through my notes and making flashcards so I could review.

Read please so you won't make my mistakes:

Retaining Computer Science Knowledge

2. Use Flashcards

To solve the problem, I made a little flashcards site where I could add flashcards of 2 types: general and code. Each card has different formatting.

I made a mobile-first website so I could review on my phone and tablet, wherever I am.

Make your own for free:

  • Flashcards site repo
  • My flash cards database (old - 1200 cards):
  • My flash cards database (new - 1800 cards):

Keep in mind I went overboard and have cards covering everything from assembly language and Python trivia to machine learning and statistics. It's way too much for what's required.

Note on flashcards: The first time you recognize you know the answer, don't mark it as known. You have to see the same card and answer it several times correctly before you really know it. Repetition will put that knowledge deeper in your brain.

An alternative to using my flashcard site is Anki, which has been recommended to me numerous times. It uses a repetition system to help you remember. It's user-friendly, available on all platforms and has a cloud sync system. It costs $25 on iOS but is free on other platforms.

My flashcard database in Anki format: https://ankiweb.net/shared/info/25173560 (thanks @xiewenya)

3. Review, review, review

I keep a set of cheat sheets on ASCII, OSI stack, Big-O notations, and more. I study them when I have some spare time.

Take a break from programming problems for a half hour and go through your flashcards.

4. Focus

There are a lot of distractions that can take up valuable time. Focus and concentration are hard.

What you won't see covered

These are prevalent technologies but not part of this study plan:

  • SQL
  • Javascript
  • HTML, CSS, and other front-end technologies

The Daily Plan

Some subjects take one day, and some will take multiple days. Some are just learning with nothing to implement.

Each day I take one subject from the list below, watch videos about that subject, and write an implementation in:

  • C - using structs and functions that take a struct * and something else as args.
  • C++ - without using built-in types
  • C++ - using built-in types, like STL's std::list for a linked list
  • Python - using built-in types (to keep practicing Python)
  • and write tests to ensure I'm doing it right, sometimes just using simple assert() statements
  • You may do Java or something else, this is just my thing.

You don't need all these. You need only one language for the interview.

Why code in all of these?

  • Practice, practice, practice, until I'm sick of it, and can do it with no problem (some have many edge cases and bookkeeping details to remember)
  • Work within the raw constraints (allocating/freeing memory without help of garbage collection (except Python))
  • Make use of built-in types so I have experience using the built-in tools for real-world use (not going to write my own linked list implementation in production)

I may not have time to do all of these for every subject, but I'll try.

  • You don't need to memorize the guts of every algorithm.

Write code on a whiteboard or paper, not a computer. Test with some sample inputs. Then test it out on a computer.

Prerequisite Knowledge

Algorithmic complexity / Big-O / Asymptotic analysis

  • nothing to implement

  • Harvard CS50 - Asymptotic Notation (video)

  • Big O Notations (general quick tutorial) (video)

  • Big O Notation (and Omega and Theta) - best mathematical explanation (video)

  • Skiena:

    • video
    • slides
  • A Gentle Introduction to Algorithm Complexity Analysis

  • UC Berkeley Big O (video)

  • UC Berkeley Big Omega (video)

  • Amortized Analysis (video)

  • Illustrating "Big O" (video)

  • TopCoder (includes recurrence relations and master theorem):

    • Computational Complexity: Section 1
    • Computational Complexity: Section 2
  • Cheat sheet

    If some of the lectures are too mathy, you can jump down to the bottom and watch the discrete mathematics videos to get the background knowledge.

Data Structures

  • Arrays

    • Implement an automatically resizing vector.
    • Description:
      • Arrays (video)
      • UC Berkeley CS61B - Linear and Multi-Dim Arrays (video) (Start watching from 15m 32s)
      • Basic Arrays (video)
      • Multi-dim (video)
      • Dynamic Arrays (video)
      • Jagged Arrays (video)
      • Jagged Arrays (video)
      • Resizing arrays (video)
    • Implement a vector (mutable array with automatic resizing):
      • Practice coding using arrays and pointers, and pointer math to jump to an index instead of using indexing.
      • new raw data array with allocated memory
        • can allocate int array under the hood, just not use its features
        • start with 16, or if starting number is greater, use power of 2 - 16, 32, 64, 128
      • size() - number of items
      • capacity() - number of items it can hold
      • is_empty()
      • at(index) - returns item at given index, blows up if index out of bounds
      • push(item)
      • insert(index, item) - inserts item at index, shifts that index's value and trailing elements to the right
      • prepend(item) - can use insert above at index 0
      • pop() - remove from end, return value
      • delete(index) - delete item at index, shifting all trailing elements left
      • remove(item) - looks for value and removes index holding it (even if in multiple places)
      • find(item) - looks for value and returns first index with that value, -1 if not found
      • resize(new_capacity) // private function
        • when you reach capacity, resize to double the size
        • when popping an item, if size is 1/4 of capacity, resize to half
    • Time
      • O(1) to add/remove at end (amortized for allocations for more space), index, or update
      • O(n) to insert/remove elsewhere
    • Space
      • contiguous in memory, so proximity helps performance
      • space needed = (array capacity, which is >= n) * size of item, but even if 2n, still O(n)
  • Linked Lists

    • Description:
      • Singly Linked Lists (video)
      • CS 61B - Linked Lists 1 (video)
      • CS 61B - Linked Lists 2 (video)
    • C Code (video) - not the whole video, just portions about Node struct and memory allocation.
    • Linked List vs Arrays:
      • Core Linked Lists Vs Arrays (video)
      • In The Real World Linked Lists Vs Arrays (video)
    • why you should avoid linked lists (video)
    • Gotcha: you need pointer to pointer knowledge: (for when you pass a pointer to a function that may change the address where that pointer points) This page is just to get a grasp on ptr to ptr. I don't recommend this list traversal style. Readability and maintainability suffer due to cleverness.
      • Pointers to Pointers
    • implement (I did with tail pointer & without):
      • size() - returns number of data elements in list
      • empty() - bool returns true if empty
      • value_at(index) - returns the value of the nth item (starting at 0 for first)
      • push_front(value) - adds an item to the front of the list
      • pop_front() - remove front item and return its value
      • push_back(value) - adds an item at the end
      • pop_back() - removes end item and returns its value
      • front() - get value of front item
      • back() - get value of end item
      • insert(index, value) - insert value at index, so current item at that index is pointed to by new item at index
      • erase(index) - removes node at given index
      • value_n_from_end(n) - returns the value of the node at nth position from the end of the list
      • reverse() - reverses the list
      • remove_value(value) - removes the first item in the list with this value
    • Doubly-linked List
      • Description (video)
      • No need to implement
  • Stack

    • Stacks (video)
    • Using Stacks Last-In First-Out (video)
    • Will not implement. Implementing with array is trivial.
  • Queue

    • Using Queues First-In First-Out(video)
    • Queue (video)
    • Circular buffer/FIFO
    • Priority Queues (video)
    • Implement using linked-list, with tail pointer:
      • enqueue(value) - adds value at position at tail
      • dequeue() - returns value and removes least recently added element (front)
      • empty()
    • Implement using fixed-sized array:
      • enqueue(value) - adds item at end of available storage
      • dequeue() - returns value and removes least recently added element
      • empty()
      • full()
    • Cost:
      • a bad implementation using linked list where you enqueue at head and dequeue at tail would be O(n) because you'd need the next to last element, causing a full traversal each dequeue
      • enqueue: O(1) (amortized, linked list and array [probing])
      • dequeue: O(1) (linked list and array)
      • empty: O(1) (linked list and array)
  • Hash table

    • Videos:

      • Hashing with Chaining (video)
      • Table Doubling, Karp-Rabin (video)
      • Open Addressing, Cryptographic Hashing (video)
      • PyCon 2010: The Mighty Dictionary (video)
      • (Advanced) Randomization: Universal & Perfect Hashing (video)
      • (Advanced) Perfect hashing (video)
    • Online Courses:

      • Understanding Hash Functions (video)
      • Using Hash Tables (video)
      • Supporting Hashing (video)
      • Language Support Hash Tables (video)
      • Core Hash Tables (video)
      • Data Structures (video)
      • Phone Book Problem (video)
      • distributed hash tables:
        • Instant Uploads And Storage Optimization In Dropbox (video)
        • Distributed Hash Tables (video)
    • implement with array using linear probing

      • hash(k, m) - m is size of hash table
      • add(key, value) - if key already exists, update value
      • exists(key)
      • get(key)
      • remove(key)

More Knowledge

  • Binary search

    • Binary Search (video)
    • Binary Search (video)
    • detail
    • Implement:
      • binary search (on sorted array of integers)
      • binary search using recursion
  • Bitwise operations

    • Bits cheat sheet - you should know many of the powers of 2 from (2^1 to 2^16 and 2^32)
    • Get a really good understanding of manipulating bits with: &, |, ^, ~, >>, <<
      • words
      • Good intro: Bit Manipulation (video)
      • C Programming Tutorial 2-10: Bitwise Operators (video)
      • Bit Manipulation
      • Bitwise Operation
      • Bithacks
      • The Bit Twiddler
      • The Bit Twiddler Interactive
    • 2s and 1s complement
      • Binary: Plusses & Minuses (Why We Use Two's Complement) (video)
      • 1s Complement
      • 2s Complement
    • count set bits
      • 4 ways to count bits in a byte (video)
      • Count Bits
      • How To Count The Number Of Set Bits In a 32 Bit Integer
    • round to next power of 2:
      • Round Up To Next Power Of Two
    • swap values:
      • Swap
    • absolute value:
      • Absolute Integer

Trees

  • Trees - Notes & Background

    • Series: Core Trees (video)
    • Series: Trees (video)
    • basic tree construction
    • traversal
    • manipulation algorithms
    • BFS (breadth-first search)
      • MIT (video)
      • level order (BFS, using queue) time complexity: O(n) space complexity: best: O(1), worst: O(n/2)=O(n)
    • DFS (depth-first search)
      • MIT (video)
      • notes: time complexity: O(n) space complexity: best: O(log n) - avg. height of tree worst: O(n)
      • inorder (DFS: left, self, right)
      • postorder (DFS: left, right, self)
      • preorder (DFS: self, left, right)
  • Binary search trees: BSTs

    • Binary Search Tree Review (video)
    • Series (video)
      • starts with symbol table and goes through BST applications
    • Introduction (video)
    • MIT (video)
    • C/C++:
      • Binary search tree - Implementation in C/C++ (video)
      • BST implementation - memory allocation in stack and heap (video)
      • Find min and max element in a binary search tree (video)
      • Find height of a binary tree (video)
      • Binary tree traversal - breadth-first and depth-first strategies (video)
      • Binary tree: Level Order Traversal (video)
      • Binary tree traversal: Preorder, Inorder, Postorder (video)
      • Check if a binary tree is binary search tree or not (video)
      • Delete a node from Binary Search Tree (video)
      • Inorder Successor in a binary search tree (video)
    • Implement:
      • insert // insert value into tree
      • get_node_count // get count of values stored
      • print_values // prints the values in the tree, from min to max
      • delete_tree
      • is_in_tree // returns true if given value exists in the tree
      • get_height // returns the height in nodes (single node's height is 1)
      • get_min // returns the minimum value stored in the tree
      • get_max // returns the maximum value stored in the tree
      • is_binary_search_tree
      • delete_value
      • get_successor // returns next-highest value in tree after given value, -1 if none
  • Heap / Priority Queue / Binary Heap

    • visualized as a tree, but is usually linear in storage (array, linked list)
    • Heap
    • Introduction (video)
    • Naive Implementations (video)
    • Binary Trees (video)
    • Tree Height Remark (video)
    • Basic Operations (video)
    • Complete Binary Trees (video)
    • Pseudocode (video)
    • Heap Sort - jumps to start (video)
    • Heap Sort (video)
    • Building a heap (video)
    • MIT: Heaps and Heap Sort (video)
    • CS 61B Lecture 24: Priority Queues (video)
    • Linear Time BuildHeap (max-heap)
    • Implement a max-heap:
      • insert
      • sift_up - needed for insert
      • get_max - returns the max item, without removing it
      • get_size() - return number of elements stored
      • is_empty() - returns true if heap contains no elements
      • extract_max - returns the max item, removing it
      • sift_down - needed for extract_max
      • remove(i) - removes item at index x
      • heapify - create a heap from an array of elements, needed for heap_sort
      • heap_sort() - take an unsorted array and turn it into a sorted array in-place using a max heap
        • note: using a min heap instead would save operations, but double the space needed (cannot do in-place).

Sorting

  • Notes:

    • Implement sorts & know best case/worst case, average complexity of each:
      • no bubble sort - it's terrible - O(n^2), except when n <= 16
    • stability in sorting algorithms ("Is Quicksort stable?")
      • Sorting Algorithm Stability
      • Stability In Sorting Algorithms
      • Stability In Sorting Algorithms
      • Sorting Algorithms - Stability
    • Which algorithms can be used on linked lists? Which on arrays? Which on both?
      • I wouldn't recommend sorting a linked list, but merge sort is doable.
      • Merge Sort For Linked List
  • For heapsort, see Heap data structure above. Heap sort is great, but not stable.

  • Sedgewick - Mergesort (5 videos)

    • 1. Mergesort
    • 2. Bottom up Mergesort
    • 3. Sorting Complexity
    • 4. Comparators
    • 5. Stability
  • Sedgewick - Quicksort (4 videos)

    • 1. Quicksort
    • 2. Selection
    • 3. Duplicate Keys
    • 4. System Sorts
  • UC Berkeley:

    • CS 61B Lecture 29: Sorting I (video)
    • CS 61B Lecture 30: Sorting II (video)
    • CS 61B Lecture 32: Sorting III (video)
    • CS 61B Lecture 33: Sorting V (video)
  • Bubble Sort (video)

  • Analyzing Bubble Sort (video)

  • Insertion Sort, Merge Sort (video)

  • Insertion Sort (video)

  • Merge Sort (video)

  • Quicksort (video)

  • Selection Sort (video)

  • Merge sort code:

    • Using output array (C)
    • Using output array (Python)
    • In-place (C++)
  • Quick sort code:

    • Implementation (C)
    • Implementation (C)
    • Implementation (Python)
  • Implement:

    • Mergesort: O(n log n) average and worst case
    • Quicksort O(n log n) average case
    • Selection sort and insertion sort are both O(n^2) average and worst case
    • For heapsort, see Heap data structure above.
  • Not required, but I recommended them:

    • Sedgewick - Radix Sorts (6 videos)
      • 1. Strings in Java
      • 2. Key Indexed Counting
      • 3. Least Significant Digit First String Radix Sort
      • 4. Most Significant Digit First String Radix Sort
      • 5. 3 Way Radix Quicksort
      • 6. Suffix Arrays
    • Radix Sort
    • Radix Sort (video)
    • Radix Sort, Counting Sort (linear time given constraints) (video)
    • Randomization: Matrix Multiply, Quicksort, Freivalds' algorithm (video)
    • Sorting in Linear Time (video)

As a summary, here is a visual representation of 15 sorting algorithms. If you need more detail on this subject, see "Sorting" section in Additional Detail on Some Subjects

Graphs

Graphs can be used to represent many problems in computer science, so this section is long, like trees and sorting were.

  • Notes:

    • There are 4 basic ways to represent a graph in memory:
      • objects and pointers
      • adjacency matrix
      • adjacency list
      • adjacency map
    • Familiarize yourself with each representation and its pros & cons
    • BFS and DFS - know their computational complexity, their tradeoffs, and how to implement them in real code
    • When asked a question, look for a graph-based solution first, then move on if none.
  • Skiena Lectures - great intro:

    • CSE373 2012 - Lecture 11 - Graph Data Structures (video)
    • CSE373 2012 - Lecture 12 - Breadth-First Search (video)
    • CSE373 2012 - Lecture 13 - Graph Algorithms (video)
    • CSE373 2012 - Lecture 14 - Graph Algorithms (con't) (video)
    • CSE373 2012 - Lecture 15 - Graph Algorithms (con't 2) (video)
    • CSE373 2012 - Lecture 16 - Graph Algorithms (con't 3) (video)
  • Graphs (review and more):

    • 6.006 Single-Source Shortest Paths Problem (video)
    • 6.006 Dijkstra (video)
    • 6.006 Bellman-Ford (video)
    • 6.006 Speeding Up Dijkstra (video)
    • Aduni: Graph Algorithms I - Topological Sorting, Minimum Spanning Trees, Prim's Algorithm - Lecture 6 (video)
    • Aduni: Graph Algorithms II - DFS, BFS, Kruskal's Algorithm, Union Find Data Structure - Lecture 7 (video)
    • Aduni: Graph Algorithms III: Shortest Path - Lecture 8 (video)
    • Aduni: Graph Alg. IV: Intro to geometric algorithms - Lecture 9 (video)
    • CS 61B 2014 (starting at 58:09) (video)
    • CS 61B 2014: Weighted graphs (video)
    • Greedy Algorithms: Minimum Spanning Tree (video)
    • Strongly Connected Components Kosaraju's Algorithm Graph Algorithm (video)
  • Full Coursera Course:

    • Algorithms on Graphs (video)
  • I'll implement:

    • DFS with adjacency list (recursive)
    • DFS with adjacency list (iterative with stack)
    • DFS with adjacency matrix (recursive)
    • DFS with adjacency matrix (iterative with stack)
    • BFS with adjacency list
    • BFS with adjacency matrix
    • single-source shortest path (Dijkstra)
    • minimum spanning tree
    • DFS-based algorithms (see Aduni videos above):
      • check for cycle (needed for topological sort, since we'll check for cycle before starting)
      • topological sort
      • count connected components in a graph
      • list strongly connected components
      • check for bipartite graph

You'll get more graph practice in Skiena's book (see Books section below) and the interview books

Even More Knowledge

  • Recursion

    • Stanford lectures on recursion & backtracking:
      • Lecture 8 | Programming Abstractions (video)
      • Lecture 9 | Programming Abstractions (video)
      • Lecture 10 | Programming Abstractions (video)
      • Lecture 11 | Programming Abstractions (video)
    • when it is appropriate to use it
    • how is tail recursion better than not?
      • What Is Tail Recursion Why Is It So Bad?
      • Tail Recursion (video)
  • Dynamic Programming

    • This subject can be pretty difficult, as each DP soluble problem must be defined as a recursion relation, and coming up with it can be tricky.
    • I suggest looking at many examples of DP problems until you have a solid understanding of the pattern involved.
    • Videos:
      • the Skiena videos can be hard to follow since he sometimes uses the whiteboard, which is too small to see
      • Skiena: CSE373 2012 - Lecture 19 - Introduction to Dynamic Programming (video)
      • Skiena: CSE373 2012 - Lecture 20 - Edit Distance (video)
      • Skiena: CSE373 2012 - Lecture 21 - Dynamic Programming Examples (video)
      • Skiena: CSE373 2012 - Lecture 22 - Applications of Dynamic Programming (video)
      • Simonson: Dynamic Programming 0 (starts at 59:18) (video)
      • Simonson: Dynamic Programming I - Lecture 11 (video)
      • Simonson: Dynamic programming II - Lecture 12 (video)
      • List of individual DP problems (each is short): Dynamic Programming (video)
    • Yale Lecture notes:
      • Dynamic Programming
    • Coursera:
      • The RNA secondary structure problem (video)
      • A dynamic programming algorithm (video)
      • Illustrating the DP algorithm (video)
      • Running time of the DP algorithm (video)
      • DP vs. recursive implementation (video)
      • Global pairwise sequence alignment (video)
      • Local pairwise sequence alignment (video)
  • Object-Oriented Programming

    • Optional: UML 2.0 Series (video)
    • Object-Oriented Software Engineering: Software Dev Using UML and Java (21 videos):
      • Can skip this if you have a great grasp of OO and OO design practices.
      • OOSE: Software Dev Using UML and Java
    • SOLID OOP Principles:
      • Bob Martin SOLID Principles of Object Oriented and Agile Design (video)
      • SOLID Principles (video)
      • S - Single Responsibility Principle | Single responsibility to each Object
        • more flavor
      • O - Open/Closed Principal | On production level Objects are ready for extension but not for modification
        • more flavor
      • L - Liskov Substitution Principal | Base Class and Derived class follow ‘IS A’ principal
        • more flavor
      • I - Interface segregation principle | clients should not be forced to implement interfaces they don't use
        • Interface Segregation Principle in 5 minutes (video)
        • more flavor
      • D -Dependency Inversion principle | Reduce the dependency In composition of objects.
        • Why Is The Dependency Inversion Principle And Why Is It Important
        • more flavor
  • Design patterns

    • Quick UML review (video)
    • Learn these patterns:
      • strategy
      • singleton
      • adapter
      • prototype
      • decorator
      • visitor
      • factory, abstract factory
      • facade
      • observer
      • proxy
      • delegate
      • command
      • state
      • memento
      • iterator
      • composite
      • flyweight
    • Chapter 6 (Part 1) - Patterns (video)
    • Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation (video)
    • Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy (video)
    • Series of videos (27 videos)
    • Head First Design Patterns
      • I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO.
    • Handy reference: 101 Design Patterns & Tips for Developers
    • Design patterns for humans
  • Combinatorics (n choose k) & Probability

    • Math Skills: How to find Factorial, Permutation and Combination (Choose) (video)
    • Make School: Probability (video)
    • Make School: More Probability and Markov Chains (video)
    • Khan Academy:
      • Course layout:
        • Basic Theoretical Probability
      • Just the videos - 41 (each are simple and each are short):
        • Probability Explained (video)
  • NP, NP-Complete and Approximation Algorithms

    • Know about the most famous classes of NP-complete problems, such as traveling salesman and the knapsack problem, and be able to recognize them when an interviewer asks you them in disguise.
    • Know what NP-complete means.
    • Computational Complexity (video)
    • Simonson:
      • Greedy Algs. II & Intro to NP Completeness (video)
      • NP Completeness II & Reductions (video)
      • NP Completeness III (Video)
      • NP Completeness IV (video)
    • Skiena:
      • CSE373 2012 - Lecture 23 - Introduction to NP-Completeness (video)
      • CSE373 2012 - Lecture 24 - NP-Completeness Proofs (video)
      • CSE373 2012 - Lecture 25 - NP-Completeness Challenge (video)
    • Complexity: P, NP, NP-completeness, Reductions (video)
    • Complexity: Approximation Algorithms (video)
    • Complexity: Fixed-Parameter Algorithms (video)
    • Peter Norvig discusses near-optimal solutions to traveling salesman problem:
      • Jupyter Notebook
    • Pages 1048 - 1140 in CLRS if you have it.
  • Caches

    • LRU cache:
      • The Magic of LRU Cache (100 Days of Google Dev) (video)
      • Implementing LRU (video)
      • LeetCode - 146 LRU Cache (C++) (video)
    • CPU cache:
      • MIT 6.004 L15: The Memory Hierarchy (video)
      • MIT 6.004 L16: Cache Issues (video)
  • Processes and Threads

    • Computer Science 162 - Operating Systems (24 videos):
      • for processes and threads see videos 1-11
      • Operating Systems and System Programming (video)
    • What Is The Difference Between A Process And A Thread?
    • Covers:
      • Processes, Threads, Concurrency issues
        • difference between processes and threads
        • processes
        • threads
        • locks
        • mutexes
        • semaphores
        • monitors
        • how they work
        • deadlock
        • livelock
      • CPU activity, interrupts, context switching
      • Modern concurrency constructs with multicore processors
      • Paging, segmentation and virtual memory (video)
      • Interrupts (video)
      • Scheduling (video)
      • Process resource needs (memory: code, static storage, stack, heap, and also file descriptors, i/o)
      • Thread resource needs (shares above (minus stack) with other threads in the same process but each has its own pc, stack counter, registers, and stack)
      • Forking is really copy on write (read-only) until the new process writes to memory, then it does a full copy.
      • Context switching
        • How context switching is initiated by the operating system and underlying hardware
    • threads in C++ (series - 10 videos)
    • concurrency in Python (videos):
      • Short series on threads
      • Python Threads
      • Understanding the Python GIL (2010)
        • reference
      • David Beazley - Python Concurrency From the Ground Up: LIVE! - PyCon 2015
      • Keynote David Beazley - Topics of Interest (Python Asyncio)
      • Mutex in Python
  • Papers

    • Reading all from end to end with full comprehension will likely take more time than you have. I recommend being selective on papers and their sections.
    • Love classic papers?
    • 1978: Communicating Sequential Processes
      • implemented in Go
    • 2003: The Google File System
      • replaced by Colossus in 2012
    • 2004: MapReduce: Simplified Data Processing on Large Clusters
      • mostly replaced by Cloud Dataflow?
    • 2006: Bigtable: A Distributed Storage System for Structured Data
      • An Inside Look at Google BigQuery
    • 2006: The Chubby Lock Service for Loosely-Coupled Distributed Systems
    • 2007: Dynamo: Amazon’s Highly Available Key-value Store
      • The Dynamo paper kicked off the NoSQL revolution
    • 2007: What Every Programmer Should Know About Memory (very long, and the author encourages skipping of some sections)
    • 2010: Dapper, a Large-Scale Distributed Systems Tracing Infrastructure
    • 2010: Dremel: Interactive Analysis of Web-Scale Datasets
    • 2012: Google's Colossus
      • paper not available
    • 2012: AddressSanitizer: A Fast Address Sanity Checker:
      • paper
      • video
    • 2013: Spanner: Google’s Globally-Distributed Database:
      • paper
      • video
    • 2014: Machine Learning: The High-Interest Credit Card of Technical Debt
    • 2015: Continuous Pipelines at Google
    • 2015: High-Availability at Massive Scale: Building Google’s Data Infrastructure for Ads
    • 2015: TensorFlow: Large-Scale Machine Learning on Heterogeneous Distributed Systems
    • 2015: How Developers Search for Code: A Case Study
    • 2016: Borg, Omega, and Kubernetes
  • Testing

    • To cover:
      • how unit testing works
      • what are mock objects
      • what is integration testing
      • what is dependency injection
    • Agile Software Testing with James Bach (video)
    • Open Lecture by James Bach on Software Testing (video)
    • Steve Freeman - Test-Driven Development (that’s not what we meant) (video)
      • slides
    • TDD is dead. Long live testing.
    • Is TDD dead? (video)
    • Video series (152 videos) - not all are needed (video)
    • Test-Driven Web Development with Python
    • Dependency injection:
      • video
      • Tao Of Testing
    • How to write tests
  • Scheduling

    • in an OS, how it works
    • can be gleaned from Operating System videos
  • Implement system routines

    • understand what lies beneath the programming APIs you use
    • can you implement them?
  • String searching & manipulations

    • Sedgewick - Suffix Arrays (video)
    • Sedgewick - Substring Search (videos)
      • 1. Introduction to Substring Search
      • 2. Brute-Force Substring Search
      • 3. Knuth-Morris Pratt
      • 4. Boyer-Moore
      • 5. Rabin-Karp
    • Search pattern in text (video)

    If you need more detail on this subject, see "String Matching" section in Additional Detail on Some Subjects

  • Tries

    • Note there are different kinds of tries. Some have prefixes, some don't, and some use string instead of bits to track the path.
    • I read through code, but will not implement.
    • Sedgewick - Tries (3 videos)
      • 1. R Way Tries
      • 2. Ternary Search Tries
      • 3. Character Based Operations
    • Notes on Data Structures and Programming Techniques
    • Short course videos:
      • Introduction To Tries (video)
      • Performance Of Tries (video)
      • Implementing A Trie (video)
    • The Trie: A Neglected Data Structure
    • TopCoder - Using Tries
    • Stanford Lecture (real world use case) (video)
    • MIT, Advanced Data Structures, Strings (can get pretty obscure about halfway through)
  • Floating Point Numbers

    • simple 8-bit: Representation of Floating Point Numbers - 1 (video - there is an error in calculations - see video description)
    • 32 bit: IEEE754 32-bit floating point binary (video)
  • Unicode

    • The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets
    • What Every Programmer Absolutely, Positively Needs To Know About Encodings And Character Sets To Work With Text
  • Endianness

    • Big And Little Endian
    • Big Endian Vs Little Endian (video)
    • Big And Little Endian Inside/Out (video)
      • Very technical talk for kernel devs. Don't worry if most is over your head.
      • The first half is enough.
  • Networking

    • if you have networking experience or want to be a reliability engineer or operations engineer, expect questions
    • otherwise, this is just good to know
    • Khan Academy
    • UDP and TCP: Comparison of Transport Protocols
    • TCP/IP and the OSI Model Explained!
    • Packet Transmission across the Internet. Networking & TCP/IP tutorial.
    • HTTP
    • SSL and HTTPS
    • SSL/TLS
    • HTTP 2.0
    • Video Series (21 videos)
    • Subnetting Demystified - Part 5 CIDR Notation
    • Sockets:
      • Java - Sockets - Introduction (video)
      • Socket Programming (video)

System Design, Scalability, Data Handling

  • You can expect system design questions if you have 4+ years of experience.
  • Scalability and System Design are very large topics with many topics and resources, since there is a lot to consider when designing a software/hardware system that can scale. Expect to spend quite a bit of time on this.
  • Considerations:
    • scalability
      • Distill large data sets to single values
      • Transform one data set to another
      • Handling obscenely large amounts of data
    • system design
      • features sets
      • interfaces
      • class hierarchies
      • designing a system under certain constraints
      • simplicity and robustness
      • tradeoffs
      • performance analysis and optimization
  • START HERE: The System Design Primer
  • System Design from HiredInTech
  • How Do I Prepare To Answer Design Questions In A Technical Inverview?
  • 8 Things You Need to Know Before a System Design Interview
  • Algorithm design
  • Database Normalization - 1NF, 2NF, 3NF and 4NF (video)
  • System Design Interview - There are a lot of resources in this one. Look through the articles and examples. I put some of them below.
  • How to ace a systems design interview
  • Numbers Everyone Should Know
  • How long does it take to make a context switch?
  • Transactions Across Datacenters (video)
  • A plain English introduction to CAP Theorem
  • Paxos Consensus algorithm:
    • short video
    • extended video with use case and multi-paxos
    • paper
  • Consistent Hashing
  • NoSQL Patterns
  • Scalability:
    • Great overview (video)
    • Short series:
      • Clones
      • Database
      • Cache
      • Asynchronism
    • Scalable Web Architecture and Distributed Systems
    • Fallacies of Distributed Computing Explained
    • Pragmatic Programming Techniques
      • extra: Google Pregel Graph Processing
    • Jeff Dean - Building Software Systems At Google and Lessons Learned (video)
    • Introduction to Architecting Systems for Scale
    • Scaling mobile games to a global audience using App Engine and Cloud Datastore (video)
    • How Google Does Planet-Scale Engineering for Planet-Scale Infra (video)
    • The Importance of Algorithms
    • Sharding
    • Scale at Facebook (2009)
    • Scale at Facebook (2012), "Building for a Billion Users" (video)
    • Engineering for the Long Game - Astrid Atkinson Keynote(video)
    • 7 Years Of YouTube Scalability Lessons In 30 Minutes
      • video
    • How PayPal Scaled To Billions Of Transactions Daily Using Just 8VMs
    • How to Remove Duplicates in Large Datasets
    • A look inside Etsy's scale and engineering culture with Jon Cowie (video)
    • What Led Amazon to its Own Microservices Architecture
    • To Compress Or Not To Compress, That Was Uber's Question
    • Asyncio Tarantool Queue, Get In The Queue
    • When Should Approximate Query Processing Be Used?
    • Google's Transition From Single Datacenter, To Failover, To A Native Multihomed Architecture
    • Spanner
    • Egnyte Architecture: Lessons Learned In Building And Scaling A Multi Petabyte Distributed System
    • Machine Learning Driven Programming: A New Programming For A New World
    • The Image Optimization Technology That Serves Millions Of Requests Per Day
    • A Patreon Architecture Short
    • Tinder: How Does One Of The Largest Recommendation Engines Decide Who You'll See Next?
    • Design Of A Modern Cache
    • Live Video Streaming At Facebook Scale
    • A Beginner's Guide To Scaling To 11 Million+ Users On Amazon's AWS
    • How Does The Use Of Docker Effect Latency?
    • Does AMP Counter An Existential Threat To Google?
    • A 360 Degree View Of The Entire Netflix Stack
    • Latency Is Everywhere And It Costs You Sales - How To Crush It
    • Serverless (very long, just need the gist)
    • What Powers Instagram: Hundreds of Instances, Dozens of Technologies
    • Cinchcast Architecture - Producing 1,500 Hours Of Audio Every Day
    • Justin.Tv's Live Video Broadcasting Architecture
    • Playfish's Social Gaming Architecture - 50 Million Monthly Users And Growing
    • TripAdvisor Architecture - 40M Visitors, 200M Dynamic Page Views, 30TB Data
    • PlentyOfFish Architecture
    • Salesforce Architecture - How They Handle 1.3 Billion Transactions A Day
    • ESPN's Architecture At Scale - Operating At 100,000 Duh Nuh Nuhs Per Second
    • See "Messaging, Serialization, and Queueing Systems" way below for info on some of the technologies that can glue services together
    • Twitter:
      • O'Reilly MySQL CE 2011: Jeremy Cole, "Big and Small Data at @Twitter" (video)
      • Timelines at Scale
    • For even more, see "Mining Massive Datasets" video series in the Video Series section.
  • Practicing the system design process: Here are some ideas to try working through on paper, each with some documentation on how it was handled in the real world:
    • review: The System Design Primer
    • System Design from HiredInTech
    • cheat sheet
    • flow:
      1. Understand the problem and scope:
        • define the use cases, with interviewer's help
        • suggest additional features
        • remove items that interviewer deems out of scope
        • assume high availability is required, add as a use case
      2. Think about constraints:
        • ask how many requests per month
        • ask how many requests per second (they may volunteer it or make you do the math)
        • estimate reads vs. writes percentage
        • keep 80/20 rule in mind when estimating
        • how much data written per second
        • total storage required over 5 years
        • how much data read per second
      3. Abstract design:
        • layers (service, data, caching)
        • infrastructure: load balancing, messaging
        • rough overview of any key algorithm that drives the service
        • consider bottlenecks and determine solutions
    • Exercises:
      • Design a CDN network: old article
      • Design a random unique ID generation system
      • Design an online multiplayer card game
      • Design a key-value database
      • Design a picture sharing system
      • Design a recommendation system
      • Design a URL-shortener system: copied from above
      • Design a cache system

Final Review

This section will have shorter videos that you can watch pretty quickly to review most of the important concepts.
It's nice if you want a refresher often.
  • Series of 2-3 minutes short subject videos (23 videos)
    • Videos
  • Series of 2-5 minutes short subject videos - Michael Sambol (18 videos):
    • Videos
  • Sedgewick Videos - Algorithms I
    • 01. Union-Find
    • 02. Analysis of Algorithms
    • 03. Stacks and Queues
    • 04. Elementary Sorts
    • 05. Mergesort
    • 06. Quicksort
    • 07. Priority Queues
    • 08. Elementary Symbol Tables
    • 09. Balanced Search Trees
    • 10. Geometric Applications of BST
    • 11. Hash Tables
  • Sedgewick Videos - Algorithms II
    • 01. Undirected Graphs
    • 02. Directed Graphs
    • 03. Minimum Spanning Trees
    • 04. Shortest Paths
    • 05. Maximum Flow
    • 06. Radix Sorts
    • 07. Tries
    • 08. Substring Search
    • 09. Regular Expressions
    • 10. Data Compression
    • 11. Reductions
    • 12. Linear Programming
    • 13. Intractability

Coding Question Practice

Now that you know all the computer science topics above, it's time to practice answering coding problems.

Coding question practice is not about memorizing answers to programming problems.

Why you need to practice doing programming problems:

  • problem recognition, and where the right data structures and algorithms fit in
  • gathering requirements for the problem
  • talking your way through the problem like you will in the interview
  • coding on a whiteboard or paper, not a computer
  • coming up with time and space complexity for your solutions
  • testing your solutions

There is a great intro for methodical, communicative problem solving in an interview. You'll get this from the programming interview books, too, but I found this outstanding: Algorithm design canvas

No whiteboard at home? That makes sense. I'm a weirdo and have a big whiteboard. Instead of a whiteboard, pick up a large drawing pad from an art store. You can sit on the couch and practice. This is my "sofa whiteboard". I added the pen in the photo for scale. If you use a pen, you'll wish you could erase. Gets messy quick.

my sofa whiteboard

Supplemental:

  • Mathematics for Topcoders
  • Dynamic Programming – From Novice to Advanced
  • MIT Interview Materials
  • Exercises for getting better at a given language

Read and Do Programming Problems (in this order):

  • Programming Interviews Exposed: Secrets to Landing Your Next Job, 2nd Edition
    • answers in C, C++ and Java
  • Cracking the Coding Interview, 6th Edition
    • answers in Java

See Book List above

Coding exercises/challenges

Once you've learned your brains out, put those brains to work. Take coding challenges every day, as many as you can.

  • How to Find a Solution
  • How to Dissect a Topcoder Problem Statement

Coding Interview Question Videos:

  • IDeserve (88 videos)
  • Tushar Roy (5 playlists)

Challenge sites:

  • LeetCode
  • TopCoder
  • Project Euler (math-focused)
  • Codewars
  • HackerEarth
  • HackerRank
  • Codility
  • InterviewCake
  • Geeks for Geeks
  • InterviewBit
  • Sphere Online Judge (spoj)

Challenge repos:

  • Interactive Coding Interview Challenges in Python

Mock Interviews:

  • Gainlo.co: Mock interviewers from big companies - I used this and it helped me relax for the phone screen and on-site interview.
  • Pramp: Mock interviews from/with peers - peer-to-peer model of practice interviews
  • Refdash: Mock interviews and expedited interviews - also help candidates fast track by skipping multiple interviews with tech companies.

Once you're closer to the interview

  • Cracking The Coding Interview Set 2 (videos):
    • Cracking The Code Interview
    • Cracking the Coding Interview - Fullstack Speaker Series

Your Resume

  • See Resume prep items in Cracking The Coding Interview and back of Programming Interviews Exposed

Be thinking of for when the interview comes

Think of about 20 interview questions you'll get, along with the lines of the items below. Have 2-3 answers for each. Have a story, not just data, about something you accomplished.

  • Why do you want this job?
  • What's a tough problem you've solved?
  • Biggest challenges faced?
  • Best/worst designs seen?
  • Ideas for improving an existing product.
  • How do you work best, as an individual and as part of a team?
  • Which of your skills or experiences would be assets in the role and why?
  • What did you most enjoy at [job x / project y]?
  • What was the biggest challenge you faced at [job x / project y]?
  • What was the hardest bug you faced at [job x / project y]?
  • What did you learn at [job x / project y]?
  • What would you have done better at [job x / project y]?

Have questions for the interviewer

Some of mine (I already may know answer to but want their opinion or team perspective):
  • How large is your team?
  • What does your dev cycle look like? Do you do waterfall/sprints/agile?
  • Are rushes to deadlines common? Or is there flexibility?
  • How are decisions made in your team?
  • How many meetings do you have per week?
  • Do you feel your work environment helps you concentrate?
  • What are you working on?
  • What do you like about it?
  • What is the work life like?

Once You've Got The Job

Congratulations!

Keep learning.

You're never really done.



About

Crack the google coding interview.

Resources

Readme
Activity

Stars

9 stars

Watchers

3 watching

Forks

7 forks
Report repository

Releases

Packages

Contributors

You are visitor 01402520 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.