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GeezerVison is showing github.com — GitHub - lowolf/AndEngine: Free Android 2D OpenGL Game Engine

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NameName
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ext
ext
 
 
jni
jni
 
 
libs
libs
 
 
res
res
 
 
src/org/andengine
src/org/andengine
 
 
.classpath
.classpath
 
 
.gitignore
.gitignore
 
 
.project
.project
 
 
AUTHORS.md
AUTHORS.md
 
 
AndroidManifest.xml
AndroidManifest.xml
 
 
LICENSE.md
LICENSE.md
 
 
README.md
README.md
 
 
build.xml
build.xml
 
 
proguard.cfg
proguard.cfg
 
 
project.properties
project.properties
 
 

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AndEngine

Donations

While developing AndEngine was a lot of fun, it also also consumed many(!) months of my life. It actually continues to cost me a significant amount of money to host the AndEngine forums.

If you made profit using your game and can afford to spare a fraction of it to the developer of the game engine you used, I would be very grateful! =)

Bitcoin

The easiest way of donating is via Bitcoin to the AndEngine funds wallet address:

Bitcoin Bitcoin Wallet Address: 1run6zViD16j2rP9evpayu8FqQ6mcRDqi Bitcoin Wallet

Tip4Commit (Bitcoin)

Tip the author (not the project itself) of the next commit to AndEngine:

Bitcoin top for next commit

PayPal

Donation Email: [email protected]

Thank you!

/Nicolas Gramlich

Building

Eclipse

  • AndEngine has to be build with ADT-17 or higher!

IntelliJ IDEA

  • AndEngine relies on ADT to auto-generate a "BuildConfig" class. IntelliJ IDEA (as of 11.1.1) has not fully integrated with ADT-17+. In order to build AndEngine with IntelliJ IDEA, you can simply add the following class yourself in the root package (org.andengine):
package org.andengine;

public final class BuildConfig { 
    public final static boolean DEBUG = true;
}

Branches

  • OpenGL ES 2:
    • Support: [> 93% of all Android devices (Apr. 2012)
    • Branch: GLES2-AnchorCenter
      • Active development.
      • The leatest and greatest.
      • More cocos2d-ish (Coordinate-System in the lower left corner, powerful AnchorCenter system.)
    • Branch: GLES2
      • Not in active development.
  • OpenGL ES 1:
    • Branch: master
    • Not in active development.
    • Support: > 99.0% of all Android devices (Apr. 2012)

Examples

  • AndEngineExamples
  • AndEngineRobotiumExtensionExample

Tests

  • AndEngineTest
  • AndEngineRobotiumExtensionExampleTest

Extensions

  • AndEngineAugmentedRealityExtension
  • AndEngineLiveWallpaperExtension
  • AndEngineMODPlayerExtension
  • AndEngineMultiplayerExtension
  • AndEngineMultiTouchExtension (Merged into the 'GLES2' branch.)
  • AndEnginePhysicsBox2DExtension
  • AndEngineRobotiumExtension
  • AndEngineScriptingExtension
  • AndEngineScriptingExtensionGenerator
  • AndEngineSVGTextureRegionExtension
  • AndEngineTexturePackerExtension (Merged into the 'GLES2-AnchorCenter' branch.)
  • AndEngineTMXTiledMapExtension (Merged into the 'GLES1' branch.)

About

Free Android 2D OpenGL Game Engine

www.andengine.org

Resources

Readme
Apache-2.0 license
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