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Building humanoids to protect humans.
CTO @ Minerva Humanoids. Ex-Boston Dynamics.
I work across whole-body
controls, dexterous manipulation, teleoperation, motion retargeting, and
sim-to-real robot learning.
Minerva Humanoids: humanoid robot software stack for training, validating, and deploying whole-body robot behavior.
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Motion Planning Library to accompany turtlebot3_from_scratch repository. Deployed PRM, Grid Map, A*, Theta*, LPA*, D* Lite*, Potential Field, and MPPI.
C++
201
40
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Turtlebot3 with EKF SLAM and Inverse Kinematics from Scratch
C++
27
13
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Training a simple diffusion policy for 2D arm control in push tasks. There's also a script to generate jupyter notebooks to upload to cloud GPU services (e.g Kaggle)
Python
7
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A Baxter Robot learns to play Checkers with MoveIt, OpenCV and a custom AI move-generator that uses Minimax with Alpha-Beta Pruning
Python
5
1
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Attention visualization for Mechanistic Interpretability
Python
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Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion.
C++
953
195
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