GeezerVisonThe World Wide Web, restored to 800 pixels of glory. | ||||||||||||||||||
| Home|About|Gaming cabinet|Archives|How it works|Starter sites | ||||||||||||||||||
GeezerVison is showing github.com — src: add check against non-weak BaseObjects at process exit by addaleax · Pull Request #35490 · nodejs/node Conversation
Member
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be:
There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below (hence the Refs: #35488 Checklist
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page. All reactions
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: nodejs#35488
Refs: nodejs#35487
Refs: nodejs#35481
Collaborator
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
addaleax
commented
Member
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I know the bot already pinged the team, but I’d be curious to know if @nodejs/modules knows more about this … especially for
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page. All reactions
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I thought they were all weak at one point?
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page. All reactions
jasnell
approved these changes
mcollina
approved these changes
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. lgtm
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page. All reactions
Trott
reviewed
Uh oh!
There was an error while loading. Please reload this page.
Trott
approved these changes
joyeecheung
approved these changes
benjamingr
approved these changes
2 tasks done
Collaborator
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
Member
Author
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
addaleax
added a commit
that referenced
this pull request
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: #35488
Refs: #35487
Refs: #35481
PR-URL: #35490
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Rich Trott <[email protected]>
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
Member
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
Member
Author
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
Member
All reactions
Sorry, something went wrong. Uh oh!
There was an error while loading. Please reload this page.
2 tasks done
4 tasks done
joesepi
pushed a commit
to joesepi/node
that referenced
this pull request
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: nodejs#35488
Refs: nodejs#35487
Refs: nodejs#35481
PR-URL: nodejs#35490
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Rich Trott <[email protected]>
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
addaleax
added a commit
to addaleax/node
that referenced
this pull request
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: nodejs#35488
Refs: nodejs#35487
Refs: nodejs#35481
PR-URL: nodejs#35490
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Rich Trott <[email protected]>
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
targos
pushed a commit
that referenced
this pull request
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: #35488
Refs: #35487
Refs: #35481
PR-URL: #35490
Backport-PR-URL: #38786
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Rich Trott <[email protected]>
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
targos
pushed a commit
that referenced
this pull request
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: #35488
Refs: #35487
Refs: #35481
PR-URL: #35490
Backport-PR-URL: #38786
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Matteo Collina <[email protected]>
Reviewed-By: Rich Trott <[email protected]>
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Benjamin Gruenbaum <[email protected]>
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
ReviewersUh oh!
There was an error while loading. Please reload this page. AssigneesNo one assignedLabels
author ready
ProjectsMilestoneNo milestoneDevelopmentSuccessfully merging this pull request may close these issues. Uh oh!
There was an error while loading. Please reload this page. Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later. | ||||||||||||||||||
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |