Physically based water and flow simulation for Blender: still water, ponds, lakes, ocean seas, choppy and storm waves, rivers, streams, flow around obstacles, waterfalls, dam breaks, floods, tsunam…
AtmosFX builds a complete atmosphere in one click: a Nishita sky driven by a real sun position, a star field with recognisable constellations, a Milky Way, a moon with correct phase and lit limb, v…
AtmosFX builds a complete atmosphere in one click: a Nishita sky driven by a real sun position, a star field with recognisable constellations, a Milky Way, a moon with correct phase and lit limb, volumetric cloud layers, a cheap 2D cirrus deck, and fog or haze whose density comes from a meteorological visibility.
Physically based water and flow simulation for Blender: still water, ponds, lakes, ocean seas, choppy and storm waves, rivers, streams, flow around obstacles, waterfalls, dam breaks, floods, tsunami bores, breaking surf and boat wakes.
This organization has no public members. You must be a member to see who’s a part of this organization.
Top languages
Loading…
Uh oh!
There was an error while loading. Please reload this page.
Most used topics
Loading…
Uh oh!
There was an error while loading. Please reload this page.
You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.