GeezerVison is showing github.com — ray-cast - Overview
Graphics, engine, art, programming languages.
Hi there, I am a SDE.
🏢 Job:Graphics, engine, art.
🛠 Favorite languages:C++ and Hlsl.
💬 Good languages: C++、Hlsl、Glsl、Rust、TypeScript、nodejs、C#(Programming without any language limitations)
📫 Reach me via Email: [email protected]
🎨 Side projects:Technical artist、Graphics Engine

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🎨 The project is designed to create a physically-based rendering at mikumikudance.
HLSL
2k
574
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🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
C++
513
68
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Forked from Kuan-Mi/UnityDLSSNR
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindl…
C++
2
1
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使用符号回归在中国股市与加密市场上进行高效因子挖掘。
Python
8
1
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🌈 A tool to import a .vox file for Unity's GameObject and Prefab
C#
168
25
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Minecraft server based on Orleans
C#
809
86
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