Gemini is rich scroll based animation framework for iOS, written in Swift.
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Jun 28, 2025 - Swift
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Gemini is rich scroll based animation framework for iOS, written in Swift.
swift swift-library ios uicollectionview cocoapods carthage ios-animation animation-effects animation-3d animation-library
Animation Compression Library
A fast C++23 3D game engine for modern devices, with wide platform support
svg cmake graphics-engine metal game-engine shaders multiplayer vulkan directx game-development multithreading ecs animation-3d spatial-audio pbr 3d-engine cpp23 gpu-driven-rendering
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opengl cross-platform game-engine physics game-development openal animation-3d hacktoberfest 3d 3d-graphics 3d-engine hacktoberfest2020
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A cool visualization of all the math that powers 3D character animations.
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swift swift-library ios xcode animation cocoapods carthage swift3 animation-3d animation-library circular
Android Motion Library
OpenVAT for Godot + Animated MultimeshInstance3D support
An in-between tool for animators using Autodesk Maya
Blender add-on that adds thumbnails to a pose library.
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c-sharp collada-importer game-engine shaders blender game-development effects game-logic animation-3d collada heightmap deferred-rendering navmesh directx-11 astar-pathfinding forward-rendering sky-scattering foliage hardware-instancing
Functions for use in Blender channel drivers.
color time blender3d blender animation dynamic delay driver offset procedural hsv animation-3d wiggle blender-addon blender-3d hsv2rgb blender-plugin time-offset valueattime blender-driver
Arva Foundation is the core of the Arva User Experience Platform where developers have complete freedom to hack their creations. Built to be a complete substitute for frameworks like React and Angular, Arva plays well with others by emphasising on ECMAScript syntax and aiming for compatability with the W3C Components specification.
animation-engine web-application animation-3d rendering-engine frontend-framework animation-library 3d-engine front-end-development
Compute MMD animations and export to glTF2.0 file.
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