Unified Game Services API for Unity
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Updated
Jul 8, 2025 - C#
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Unified Game Services API for Unity
android conflict-resolution ios unity tvos unity3d cloud-storage achievements leaderboards game-center game-services google-play-games unified-api google-play-game-services cloud-save
Backup all your Steam game save files to git automatically (optimized for Steam Deck)
git linux bash steam sync games backup archlinux arch-linux bash-script videogames steam-client steamos saves cloud-save steamdeck steam-deck steam-os
Cloud Save interface with implementations for Apple Game Center and Google Play Games
android macos ios mobile unity tvos unity3d macosx unity3d-plugin gamecenter game-center upm playgameservices cloud-save upm-package play-games playgames visionos play-games-services
Windows utility for Castlevania: Belmont's Curse focused on cloud save conflict, steam cloud, and save sync.
windows backup recovery troubleshooting conflict game-tools castlevania steam-cloud cloud-save pc-gaming 2026 gaming-utility save-sync belmonts-curse castlevania-belmonts-curse
BetterSave is a Mindustry script mod that enhances local save management and enables cloud save synchronization via GitHub or Gitee.
This project is a mobile roguelite game developed with Unity, featuring online multiplayer gameplay using Unity Netcode. The game integrates various Unity Gaming Services (UGS) like Cloud Save, Authentication
2D Incremental Coin Game
firebase analytics unity incremental firebase-storage incremental-game unity2d unity-2d unity-2d-game cloud-save unity2d-game local-save
SDK for connecting Unity Gaming Services to Godot 4+ (C# Mono). Supporting Authentication, Leaderboards, Cloud Save and Friends.
api cloud sdk csharp authentication unity rest-api godot godot-engine ugc cloud-save ugs godot4 godot-engine-4 unity-gaming-services
Official Unity SDK for horizOn: auth, cloud saves, leaderboards, remote config and more.
Lumio SDK (@lumiogames/sdk) for H5 games on lumiogames.cn: sign-in, cloud saves, leaderboards, achievements, chat. 把 H5 游戏接入 Lumio 平台的 SDK。
.NET library for Construct Game Services
gamedev authentication leaderboard game-development leaderboards cloud-save authentication-api leaderboard-api leaderboards-api cloud-saves
Cross-platform, multi-emulator, end-to-end encrypted, self-hosted save sync
Open-source s&box game backend. Self-host saves, inventory, purchases and reward rules for player-hosted, P2P or dedicated games. SQLite/PostgreSQL.
open-source csharp dotnet sqlite mcp leaderboard postgresql self-hosted game-server game-backend save-system sbox cloud-save firebase-alternative player-data sbox-game s-and-box playfab-alternative sbox-network-storage server-endpoints
Мод для игры Mindustry, позволяющий сохранять игровые сохранения в облако и продолжать игру с любого устройства.
For Dilogames Submission Purpose and Incremental game implemented with firebase project
c-sharp firebase unity android-game apk incremental-game unity-game cloud-save save-game load-game dilogame
Back up and sync native Android game saves to your self-hosted RomM server using Shizuku. No root required.
android kotlin backup self-hosted cloud-save retro-gaming android-games game-saves romm shizuku save-sync romm-client
Windows 单机游戏云存档同步工具:用你自己的 GitHub 私有仓库在多台电脑间同步存档。支持任意单机游戏(内置远行星号规则:存档 + MOD + 启动参数)。Go 编写,绿色免安装。Cloud save sync for single-player games on Windows: sync your saves across multiple PCs via your own private GitHub repository. Works with any single-player game (built-in Starsector rule: saves + mods + launch params). Single portable .exe, no installer.
This little script syncs savegames between you and your friends so you can play the game even when the host isn't online.
Official Godot 4 SDK for horizOn: auth, cloud saves, leaderboards, remote config and more.
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