OpenGL C++ Graphics Engine
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Updated
Oct 29, 2026 - C++
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OpenGL C++ Graphics Engine
gamedev bloom opengl graphics-engine material ssr models effects lighting skeletal-animation ssao pbr deferred-rendering gltf 3d-graphics shadows normal-mapping modern-opengl gltf-loader decals
Which dirt bikes share the same plastics and can run the same graphics kit. 175 model years, 76 models, 11 brands. From an AI dirt bike graphics generator with an online editor.
dataset online-editor motocross decals dirt-bike graphics-kit dirt-bike-graphics ai-graphics-generator
A sample implementation of Screen Space Deferred Decals using OpenGL.
Mass upload any image of your choice to Roblox as decals!
A method for baking persistent decals to textures using UV-space rasterization.
Vertex buffer-based decal solution for GameMaker 2022 LTS
Free & open-source hard-surface modeling toolkit for Blender. Features draw-to-cut booleans, world-scale snapping, direct modeling (Push/Pull, Offset), PBR decals, and a complete kitbash asset system.
open-source blender modeling boolean blender-addon bmesh decals kitbash hard-surface blender-extensions
Godot 4 addon for placing decals easily
Procedural exhaust soot and re-entry charring for Kerbal Space Program. Marks follow the surface like decals, cross part seams without a join, and stay on the ship.
Any picture to TF2/Source VTF + VMT easyly with drag & drop - and straight onto a wall in Hammer++ as a decal, brush texture or overlay. Nobody did that, so i asked ai to do that :P
Manage Team seats and Free account pools with automated quota checks, rotation, refill, and Sub2API import/export.
agent rust cli automation typescript ssr effects visual-studio-code self-hosted mythology clipboard-history limitless normal-mapping decals ai-native team-balancing
Real-Time Computer Graphics framework.
shaders bloom-filter probe volume-rendering ssao deferred-rendering shadow-mapping irradiance hdr forward-rendering tone-mapping gbuffer decals
WrapStudio 3D: browser-based vehicle wrap & sticker configurator with two-hand webcam control (three.js + MediaPipe), static files, no build
javascript webgl threejs hand-tracking gesture-control 3d-configurator mediapipe decals vehicle-wrap
🏆 DataSwag submission for the Hackaviz 2025 Challenge.
boilerplate dataviz customization reactjs boilerplate-template starter-template data-visualization open-data clothes three-js 3d flooding joyplot tshirtdesigner vite github-actions decals t-shirt-3d-customizer
Ground tracks that cost one draw call, for Unreal Engine 5 - footprints, paw prints, tyre marks and tank tracks as instances in a single instanced static mesh, tilted to the surface normal, varied by physical material and aged in the material with no CPU loop.
gamedev cpp rendering unreal-engine vfx vehicles footprints instancing unreal-engine-plugin decals ue5 unreal-engine-5
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