WebGL in WebAssembly with AssemblyScript
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Feb 5, 2026 - TypeScript
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WebGL in WebAssembly with AssemblyScript
gamedev webgl threejs games typescript game-engine creative-coding game-development webassembly wasm three-js glas 3d 3d-game-engine 3d-graphics 3d-engine three game-dev assemblyscript lume
[Experimental] LLVM-accelerated Generic Linear Algebra Subprograms
HistoSeg is an Encoder-Decoder DCNN which utilizes the novel Quick Attention Modules and Multi Loss function to generate segmentation masks from histopathological images with greater accuracy. This repo contains the code to Test and Train the HistoSeg
segmentation image-segmentation unet attention-mechanism glas semantic-segmentation focal-loss self-attention medical-image-segmentation histological-images deeplab-v3-plus segmentation-models unet-segmentation dice-loss monuseg monuseg-challenge histology-images nuclie-segmentation histological-image-segmentation
Glas language system supports a deterministic build system with user-defined syntax, and an alternative vision of applications.
🌳🔒 A Tree-sitter grammar for glas.lock lockfiles
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