Nintendo Switch sysmodule that allows support for third-party controllers
-
Updated
Nov 6, 2024 - C++
GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing github.com — Build software better, together
#
switch-sysmoduleHere are 4 public repositories matching this topic...Nintendo Switch sysmodule that allows support for third-party controllers
Automated All-in-One (AIO) custom firmware and homebrew packages for modded Nintendo Switch devices.
homebrew nintendo switch nintendo-hacking cfw custom-firmware nintendo-switch nintendo-switch-hacking switch-homebrew nintendo-switch-games nintendo-switch-homebrew nintendo-homebrew switch-sysmodule nintendo-switch-sysmodule switch-hacks switch-hacking
Auto-builds of sys-tweak module for Nintendo Switch CFW
homebrew nintendo switch nintendo-hacking cfw custom-firmware nintendo-switch nintendo-switch-hacking switch-homebrew nintendo-switch-homebrew nintendo-homebrew switch-sysmodule nintendo-switch-sysmodule switch-hacks switch-hacking
A changed sys-con just to add LED Notifications if any controller plugged/unplugged.
Add this topic to your repoTo associate your repository with the switch-sysmodule topic, visit your repo's landing page and select "manage topics." |
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |