Read Unity AssetBundles in the browser and Node.js. Browse assets, extract text and script data, and decode textures and sprites with TypeScript and WebAssembly.
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Updated
Nov 11, 2026 - TypeScript
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Read Unity AssetBundles in the browser and Node.js. Browse assets, extract text and script data, and decode textures and sprites with TypeScript and WebAssembly.
nodejs gamedev typescript browser unity sprites decoder texture unity3d webassembly wasm assetbundle crunch pvrtc astc etc2 bc7 unity-assets unityfs texture-decoding
A Steam installation of The Murder of Sonic the Hedgehog (SEGA, 2023), measured file by file: 178 files, 468,913,725 bytes; four UnityFS bundles opened with residue 0; 996,569,296 headerless side-file bytes attributed, 433 left over; and 124 of 137 binaries carrying a hash where a date should be. No game assets here, only measurements.
The Android data directory of DISSIDIA FF / DISSIDIA DUELLUM, pulled off a live phone and documented while the service still runs: 729 UnityFS archives opened and validated, 683,378 objects, and an answer to why a client announcing 2.6 GB left 3.79 GB on disc.
android unity reverse-engineering file-format final-fantasy il2cpp square-enix asset-bundle game-preservation unityfs
Rust reader for Shin Megami Tensei III Nocturne HD Remaster (Steam): demons and fields from your own install to glTF, with a rewrite-bridge provider. Contains no game data.
rust unity skeletal-animation gltf game-assets shin-megami-tensei nocturne smt3 unityfs game-extraction rewrite-bridge
A Rust library that reads Unity game data files (SerializedFiles, UnityFS bundles, TPK type trees, meshes, shaders, URP).
rust gamedev parser modding unity reverse-engineering unity3d file-format game-formats game-assets assetbundle universal-render-pipeline unityfs serialized-file
Rust reader for Unity 2018.4/2019.4 UnityFS asset bundles and serialized files, with serde over type trees (MIT OR Apache-2.0)
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