GeezerVison is showing github.com — add option to download unity templates · Issue #147 · unitycoder/UnityLauncherPro
add option to download unity templates #147
Description
since they are probably accessible without login
- find out what urls are used for downloading templates
- add option to disable online templates (so that it doesnt start fetching online content)
- show which templates are already downloaded
- check if hub has already downloaded some templates? *saved in C:\Users\%USERNAME%\AppData\Roaming\UnityHub\Templates
- cache downloaded template files into some folder (if hub is installed, could use same folder that they use)
- unpack template into new project *Need to update packages.json also? it was missing some packages after imported template.. * can actually do this, unity.exe -createproject "myfolder.." -cloneFromTemplate "...Roaming\UnityHub\Templates\com.unity.template.mr-multiplayer-1.0.3.tgz"
- also some sample assets are not automatically pulled in (from xr interaction toolkit for example?) OR some 3rd party scripts missing?
- filter templates by selected unity version
- show necessary details for selected template (from graphql data) in mouse over or when selected
- show if update is available for already downloaded template *not sure how to check that?
- add context menu to explore template cache folder
- cache templates fetch per unity version (per session?)
- disable init script when using template?
Activity
hifron commented on Dec 14, 2024
unity suggestion for templates is make a project, copy it and rename
some packages templates like for 2D projects and then manually uninstall packages via Unity Editor UI, download assets and install some packages, configure external editor(and built settings in future without asmdef but with .NET build(and someday also with XML .NET csprojectx build)) and AI usage, this is out of Unity.com NASDAQ thought... because programmers are hot for not healthy templates disaster...
unitycoder commented on May 19, 2025
seems to be behind graphql query (and per editor version)
but found something promising

unitycoder commented on Nov 16, 2025
wip:

added a commit that references this issue
on Dec 1, 2025This issue will close once commit 5a2facc is merged into the 'master' branch.5a2facc
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