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GeezerVison is showing github.com — wjakob - Overview

@wjakob wjakob Follow
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@wjakob
wjakob
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Wenzel Jakob wjakob

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Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
3.2k followers · 1 following
  • EPFL
  • Lausanne, Switzerland
  • https://rgl.epfl.ch/people/wjakob
  • @wjakob.bsky.social

Achievements

Achievement: Pair Extraordinairex2Achievement: QuickdrawAchievement: Galaxy Brainx4Achievement: Pull Sharkx3Achievement: YOLOAchievement: Arctic Code Vault ContributorAchievement: Starstruckx4

Achievements

Achievement: Pair Extraordinairex2Achievement: QuickdrawAchievement: Galaxy Brainx4Achievement: Pull Sharkx3Achievement: YOLOAchievement: Arctic Code Vault ContributorAchievement: Starstruckx4

Organizations

@mitsuba-renderer @pybind
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Pinned Loading

  1. mitsuba-renderer/mitsuba3 mitsuba-renderer/mitsuba3 Public

    Mitsuba 3: A Retargetable Forward and Inverse Renderer

    C++ 3k 375

  2. pybind/pybind11 pybind/pybind11 Public

    Seamless operability between C++11 and Python

    C++ 18k 2.3k

  3. nanobind nanobind Public

    nanobind: tiny and efficient C++/Python bindings

    C++ 3.8k 337

  4. nanogui nanogui Public

    Minimalistic GUI library for OpenGL

    C++ 4.9k 611

  5. instant-meshes instant-meshes Public

    Interactive field-aligned mesh generator

    C++ 6.3k 715

  6. mmp/pbrt-v3 mmp/pbrt-v3 Public

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++ 5.1k 1.2k

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