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GeezerVison is showing github.com โ€” zeeshan020dev - Overview

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๐ŸŽฏ
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Muhammad Zeeshan Islam zeeshan020dev

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Community Lead โ€“ Unicodrex | Unity Game Developer | Mentored 500+ Students | Organized 14+ Tech Events | Building Games & Communities
62 followers ยท 37 following
  • Pakistan
  • 21:07 (UTC +05:00)
  • https://orcid.org/0009-0003-9356-7638
  • in/zeeshan020
  • zeeshan020dev
  • zeeshan020
  • @zeeshan020dev

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zeeshan020dev/README.md

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๐Ÿ‘พ About Me

name: Muhammad Zeeshan Islam
role: Unity Game Developer | Community Lead @ Unicodrex
location: Lahore, Pakistan

what_i_do:
  - Build games with Unity & C#
  - Mentor Students on GitHub & LinkedIn visibility
  - Organize tech events bridging academia & industry

currently:
  - ๐ŸŽฎ Completed Training in Unity3D at CEGA Pakistan
  - ๐Ÿ—๏ธ Building the next Unicodrex mentorship series
  - ๐Ÿ“š Studying C# design patterns & game architecture

passionate_about:
  - ๐ŸŽฎ Game development & interactive experiences
  - ๐Ÿค Community building & student mentorship
  - โšก Competitive programming/gaming & hackathons
  - ๐Ÿ”— Blockchain & cryptocurrency

open_to:
  - On-site Game Dev & Software Engineer internships (Lahore, Pakistan)
  - Junior Unity Developer & Software Engineer roles
  - Hackathon collaborations
  - Speaking at student tech events

๐Ÿ› ๏ธ Tech Stack


๐Ÿ“Œ Pinned Projects


๐Ÿ—๏ธ What I'm Currently Working On

  • ๐ŸŒ Growing Unicodrex โ€” structured mentorship series for students targeting their first tech role
  • ๐Ÿ“š Deepening knowledge in C# design patterns, Unity architecture, and game performance profiling
  • ๐Ÿค Serving as Management & Media Volunteer at AWS Community Pakistan
  • ๐Ÿ” Serving as Social Media Manager Volunteer at Cloud Native Security Pakistan (CNSP)

๐Ÿค Unicodrex โ€” Community Work

I co-founded Unicodrex to close the gap between what universities teach and what the industry expects.

What Numbers
๐Ÿ‘จโ€๐Ÿ’ป Students mentored via GitHub & LinkedIn visibility series 500+
๐ŸŽค Tech events & workshops organized 14+
๐ŸŒ Community partners 10+
๐ŸŽฏ Mission Bridge academia and industry โ€” give students real-world insights before their first interview

๐Ÿ“Š GitHub Metrics

GitHub Metrics


๐Ÿ“ˆ 3D Contribution Graph

3D Contribution Graph


๐Ÿ Contribution Snake

github contribution snake


๐Ÿ“ฌ Let's Connect

I'm actively looking for on-site/remote Game Dev, Software & DevOps Engineer internships or junior roles in all over the world. If you're hiring, mentoring, or just want to talk games and community, reach out to me.

 

Pinned Loading

  1. Git-and-GitHub-Complete-Guide-2026 Git-and-GitHub-Complete-Guide-2026 Public

    A complete beginner-friendly Git, GitHub & GitHub Desktop tutorial with hands-on examples, visual guides, workflows, best practices, GitHub Desktop, VS Code integration, branching, merging, open soโ€ฆ

    25 6

  2. Interactive-3D-Particle-System Interactive-3D-Particle-System Public

    A real-time, hand-controlled 3D particle physics engine built with Three.js and MediaPipe. Architected entirely by Google Gemini 3.0 via prompt engineering in under 59.3 seconds.

    HTML 22 6

  3. Jarvis-AI-For-Windows-2026 Jarvis-AI-For-Windows-2026 Public

    A Python-based voice-controlled AI assistant for Windows using Google Gemini API, featuring speech recognition, text-to-speech, AI chat, and system automation.

    Python 16 8

  4. Endless-Runner-Game Endless-Runner-Game Public

    Open-source 3D endless runner game built with Unity 6 & C#. Features dynamic lane switching, infinite level generation, and URP graphics.

    ShaderLab 4 2

  5. Ball-Blast-Game Ball-Blast-Game Public

    A clean, responsive 3D arcade game built in Unity. Features modular C# gameplay systems, UI state management, and optimized physics, serving as a robust portfolio piece for structured game developmโ€ฆ

    ShaderLab 2 1

  6. Car-Obstacle-Game Car-Obstacle-Game Public

    An arcade obstacle racer developed in Unity 2021.3+. Implements a polished core loop with responsive driving controls, coin collection mechanics, dynamic win/loss conditional states, and clean scenโ€ฆ

    ShaderLab 1

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