GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • GPUOpen
  • AMD FSR SDK
  • AMD FSR Upscaling
  • AMD FSR Frame Generation
  • AMD FSR Ray Regeneration
  • AMD FSR Radiance Caching
  • Super Resolution 3 (FSR 3)
  • Super Resolution 2 (FSR 2)
  • Super Resolution 1 (FSR 1)
  • AMD FidelityFX SDK v1
  • Blur
  • Breadcrumbs library
  • Brixelizer/GI
  • Ambient Occlusion (CACAO)

This view

  • Original page
  • New address

GeezerVison is showing gpuopen.com — AMD FidelityFX™ Brixelizer/GI

Introducing AMD FidelityFX™ Brixelizer
Introducing AMD FidelityFX™ Brixelizer
As of FidelityFX SDK version 1.1, Brixelizer and Brixelizer GI are now unleashed to world so in this article we aim to discuss a few practical use cases and provide you with some tips you can apply for getting the most performance out of Brixelizer in your application.
You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.