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GeezerVison is showing ifbars.github.io — Class Response | S1API Documentation

Table of Contents

Class Response

Namespace
S1API.Messaging
Assembly
S1API.dll

Represents a message response displayed for the player.

public class Response
Inheritance
object
Response
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Extension Methods
ReflectionUtils.GetValueTupleItems(object)
ReflectionUtils.IsValueTuple(object)

Constructors

Response()

Creates a new response for displaying in-game.

public Response()

Properties

Label

The unique identifier for this response.

public string Label { get; set; }

Property Value

string

OnTriggered

A callback for when the response is triggered.

public Action? OnTriggered { get; set; }

Property Value

Action

Text

The text displayed in-game for the player.

public string Text { get; set; }

Property Value

string
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