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GeezerVison is showing phxlabs.ca — Spotlights Spotlight15.12.2022 / Justin KranzlFae Farm in the news: Nov-Dec editionLast November we showed Fae Farm to press via hands-off, 15-20 minute demonstration sessions. We wanted to share with media live gameplay to familiarize them with our progress and hopefully answer any early questions. Here's what they had to say: Read more 21.09.2022 / Katie De SousaWelcome to Fae Farm!Creative Director Katie De Sousa reflects on Fae Farm's journey: from pet project between friends to being Phoenix Labs second game 18.07.2022 / Frédéric ChappartBlender through the eyes of Frédéric ChappartFrédéric Chappart is studio technical art director at Phoenix Labs Montreal. As someone whose work is so heavily dependant on tools - Fred's passionate about the value Blender brings to his work. Here's why in his own words. 17.06.2022 / Justin KranzlOperating Dauntless as a live service - Q&ACommunity lead Danielle took the opportunity to put some questions to members of the Dauntless team - including producer Teresa, technical designer Anthony, lead environment artist Eddie, and product lead Jordan - about the unique traits of operating a live service game, multiplayer design learnings, and current development influences. 07.05.2022 / Jesse HoustonIntroducing the New Phoenix LabsA quick update on where we're going and where we've been. |
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