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Crumbling City
VR/PC game
Programmer / 3D modeller
Crumbling City is a VR game (with PC support) where you're a giant dinosaur in a big city and your goal is to destroy that city before the City Defenders take you down. This projects started out as a simple prototype because I wanted to know how VR games were made. I modelled some simple buildings in Blender, added some basic weapons and posted it on Reddit. It got quite a lot of attention which convinced me to continue working on the project. I then implemented procedural world generation, which has now become very advanced with multiple biomes, cool shapes, and complex algorithms. After working on this project with my dad for a couple of months, we decided that this was going to be our first commercial project. After we had released Crumbling City in 2021, we had way more wishlists and sales than we ever expected and decided to continue working on the game with new exciting updates.
Even though some other people have also helped me on this project, I wrote most of the code, made all 3D models myself in Blender, created the game UI and wrote the story.
Project start: April 2020
Technologies used in project:
Digital Art
3D renders
This is a collection of 3D art I made using Blender .
Project start: November 2018
Technologies used in project:
Minigames
Web games
This is a collection of small minigames I made using JS, HTML and CSS.
Project start: April 2022
Technologies used in project:
Veerle Peeters' website
Website
Developer & Designer
This is a website I made for a client who happens to be my mother, an executive coach and business mentor. My role in this project was to combine separate design elements into one website design and also code it.
Project start: August 2022
Technologies used in project:
ProzillaOS
Website
Developer & Designer
ProzillaOS is a web-based operating system inspired by Ubuntu Linux and Windows made with React by Prozilla. It's a virtual desktop environment that mimics a real operating system and runs entirely in the browser.
Project start: July 2023
Technologies used in project:
Bliss Radio
Website
Developer & Designer
Bliss Radio is a Dutch radio station. I was commissioned to build their website with a splash screen that allowed users to tune in to the radio station from any device.
Project start: August 2023
Technologies used in project:
Daisy Games website
Website
Solo
A website I made for me and my dad's game development studio called Daisy Games. This website has gone through many iterations. It was initially made with Joomla, but that didn't give me enough design freedom so I changed to using HTML, Javascript and CSS.
Project start: July 2021
Technologies used in project:
Prozilla's website
Website
Solo
My personal website featuring my portfolio and some of my collections, including a collection of my projects, 3D art, web games (named minigames). Made using Express .
Before starting on this website, I first drew a sketch with pen and paper, then I created a mockup in Figma that showed what colors I was gonna use, which fonts and how the composition would respond to the screen size.
The landing page is the most notable page of the website, featuring a 3D interface made using Three.js . The model used for the website was made and optimized using Blender . It has been optimized in many different ways to load and perform well on all kinds of devices. There are certain accessibility features that improve the user experience on touch devices. It is concise and shows all important information or links to pages with important information. The navigation menu resembles an elevator panel and takes the user the "floor" they would like to go to, much like a real elevator.
Project start: October, 2022
Technologies used in project: