Browse free open source Java Multiplayer Games and projects below. Use the toggles on the left to filter open source Java Multiplayer Games by OS, license, language, programming language, and project status.
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Cooperative multiplayer graphical RPG and adventure game
Crossfire is a free and open-source cooperative multiplayer graphical RPG and adventure game. Set in a medieval fantasy world, it combines real-time action with traditional role-playing mechanics inspired by games such as Gauntlet, NetHack, Moria, and Angband. Players can choose from 14 races and 16 character classes, develop skills and magic, worship gods, complete quests, discover powerful artifacts, and explore thousands of interconnected maps filled with monsters, dungeons, cities, and adventures. Crossfire has been continuously developed since 1992 and remains an actively maintained community project.
Colossus is a Java clone of the boardgame Titan, a turn-based fantasy wargame for 2-6 players. Each player moves stacks of creatures around a strategic board, recruiting more creatures and fighting enemy stacks on tactical maps.
MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
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Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect.
You can try it online : http://server.panzercombat.com/PCII_Web/move.htm
Look at battle reports : http://www.flickr.com/photos/panzercombatii
Or watch a demo : http://www.youtube.com/watch?v=WcjfV8Odtss
100% CLEAN : http://games.softpedia.com/progClean/Panzer-Combat-II-Clean-95530.html
Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online.
Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. Visit the web site for more information.
A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
Positional Audio Communication for Minecraft with Mumble
A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world.
Please visit the Forum for information about the newest Version!
Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675
TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink
Mumble: http://mumble.sourceforge.net
Donations are greatly appreciated: https://sourceforge.net/donate/?user_id=2370023
DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
A Minecraft tool that checks to see if an account name is available or currently taken. The program is written entirely in Java and exported to an executable.
A text file (one name per line) can also be read and checked. An output file "available.txt" will be created with usable names in the same directory as the selected read file.
Race Track is a Pinewood Derby Race Management Application. This is Cub Scout Pinewood Derby Timer Gate software . This is a rewrite by Steve Powell to the original Race Track Written by Scott Lewis in sourceforge. It supports racer registration, heat scheduling, electronic timer integration, and sound effect playback. It is written in Java and runs on any Java enabled platform.
It is written to support either Arduino, Micro Wizard or The Judge Electronic Gates. It also supports Race Results screen, Multiple COM ports and manually entered race times. A start sensor may be used as well.
The fortbattle player replays a fortbattle of the browser game "The West" (http://www.the-west.net). It displays the battle like the ingame flash player, but you can control the speed, skip rounds and see some statistics. Ingame use req. GreaseMonk
A funny game for a good company similar to karaoke
Apozh is a game similar to karaoke for 2 or more players. One player sings a song while the second player should not hear it,
then the song is turned backwards, and the second player tries to sing it in the 'reversed' state.
Once the second player finished singing, his recording is also turned backwards.
Then the second player tries to guess, what was the first player's song.
A sound card, microphone and speakers are required to play this game.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Multi scripts for CS:GO that do just about everything
I have not posted any of the code yet, I'm working on it locally then will push everything.
This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but
rather is meant to have some with the features that Java provides.
I included all source so that you can see what I used. This is a great
project to learn about global event listener, JRobot, JavaFX, etc...
Most of the people said this just makes it harder to play the game, so
it's not fantastic. The only thing I would say is worth getting banned over
is the "camping" trigger bot and the crosshair overlay. The other features
don't really provide an unfair advantage in my opinion.
Either way, enjoy :)
Turn based tactical battle multiplayer game with Aliens and Marines
Spaxe Hilk is a turn based tactical battle game, where marines battle it out against aliens. It's still early in development but coming on nicely. Spaxe Hilk is purely multiplayer and can be played with 2 or more people, depending on the mission.
Watch a preview: http://www.youtube.com/watch?v=NdWXLmkPlJ0
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
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