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GeezerVison is showing sourceforge.net — Graphics32 Reviews - 2026

User Ratings

4.1 out of 5 stars
★★★★★
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11
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3
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 3 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 2 / 5

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Featured Reviews

Highest Rated

5 out of 5 stars
I still use this version of graphics32 for compact and easy handling! Graphics32 1.9.1 packages can be compiled with 'Delphi 10.4. Sydney' as well as with 'Delphi-6.0' without problems.
msteiger
vs

Lowest Rated

1 out of 5 stars
It does not work under Delhi XE2. I compiled it with XE2, but it still doesn't work. I had not time to debug. Sorry. Under Delphi 2006 it works fine.
groshev

User Reviews

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  • fjrohlf Posted 2025-07-19
    1 out of 5 stars
    I cannot figure out how to install for current Delphi 12.3. Instructions seem so old. Seems like it could be useful.
  • msteiger Edited 2023-01-09
    5 out of 5 stars
    I still use this version of graphics32 for compact and easy handling! Graphics32 1.9.1 packages can be compiled with 'Delphi 10.4. Sydney' as well as with 'Delphi-6.0' without problems.
    1 user found this review helpful.
  • vhanla Posted 2017-02-20
    5 out of 5 stars
    On Delphi Berlin 10.1 Update 2 and Graphics32 trunk rev 2212 GR32_VectorMaps throws Internal Error F2084: C6949 in the line for procedure ConvertVerticesF in which it also comments: //Not a mistake! Converting physical mem. directly to avoid temporary floating point buffer //Do no change to PFloat.. the type is relative to the msh format. PSingle(@FVectors[I].X)^ := FVectors[I].X * FixedToFloat; PSingle(@FVectors[I].Y)^ := FVectors[I].Y * FixedToFloat; Any workaround for this issue?
  • fenyunfat Edited 2015-06-23
    3 out of 5 stars
    Compile error in delphi XE8 starter T_T, error always end up after {$IFNDEF COMPILERFPC} in GR32_Compiler.inc... Using r2202 tho r2198 added XE8 Support, so not include starter? ;_; edit:: yeah, change back to r2148 but no XE8, still TImgView is very slow if bitmap scaled especially using scale down smaller than 1 and the slowdown getting worse if the image is bigger. (bigger I mean like 1600x920)
  • jpcassou Posted 2013-07-18
    1 out of 5 stars
    Compilation des composants OK = +5 points. Réussite à la première tentative Installation du paquet KO. Echec après n tentatives; évaluation arrêtée. Note définitive: 05/20 Installation du paquet à revoir entièrement Composants rejetés.
  • kimamart Posted 2012-08-01
    5 out of 5 stars
    I always recommended! thanks
  • girondeza Posted 2012-04-24
    5 out of 5 stars
    excellent application.
  • bookup2 Posted 2012-01-12
    5 out of 5 stars
    I'm happy to get it running well under Delphi XE2. I'm making the jump from Delphi 2007 so I'm going through plenty of migration headaches (and Graphics32 took some energy) but it seems to be doing the job.
  • groshev Posted 2011-12-26
    1 out of 5 stars
    It does not work under Delhi XE2. I compiled it with XE2, but it still doesn't work. I had not time to debug. Sorry. Under Delphi 2006 it works fine.
  • x2nie-y Posted 2011-11-03
    5 out of 5 stars
    I love this very-fast speed while drawing any beautiful result, even complex one! Long Live Graphics32
  • konst-vitc Posted 2011-07-13
    5 out of 5 stars
    simply the best
  • yodaj Posted 2011-07-11
    5 out of 5 stars
    good job
  • svanderclock Posted 2011-01-14
    5 out of 5 stars
    look very good !!!
  • superniff Posted 2009-11-26
    5 out of 5 stars
    Blazingly fast, and doesn't rely on .dll's or external frameworks. Comes with nice examples. Make sure to check out the third party contributions too (see http://graphics32.org/wiki/Main/ThirdParty).
  • stebi Posted 2009-11-11
    5 out of 5 stars
    Fast, Useable, Clean, Active Development.
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