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posted by ikuyo 3 days ago
Hello everyone, and welcome to another instance of your favorite TASVideos recap, Load State! I'm ikuyo, relentless reflection, and I am here again after a small time to refocus to do what I do most: yap to you about TASing and what I love about it.
October has been the month of all time around here. Amidst a lot of discussions, people keep making things, and that's what I am here for. so, let's talk about some cool TASes:
- [7418] NES Rockman 2: Basic Master (V1.0) by longbao in 24:25.786 is another in longbao's storied tradition of Rockman ROM Hacks, with all the goodness you would expect: bosses that melt in the blink of an eye, zips galore and clever weapon usage to speed past some rather challenging platforming.
- [7419] DS Hello Kitty Party "all unique minigames" by EvaTheWingdale in 14:40.435 is a very interesting case! EvaTheWingdale showcases very aggresive RNG manipulation to get all the unique minigames in this collection, manipulating as much as possible to never waste any time, and showcases ironing and onion chopping skills that make me wish I could use TASing to do my house chores. A fun watch for sure!
- If you follow news regarding SMB other than the big RTA race in the origina, you may have hard of new glitch levels being found in the All Stars version. [7420] SNES Super Mario All-Stars: The Lost Levels "B-M stage ending" by CyanBeast1 in 25:05.354 is both a technical marvel and a fun showcase of SMB platforming as CyanBeast1 exploits these new finds to get even more Lost Levels and break the fabric of the game by getting to levels beyond Mario's comprehension. I promise, the payoff is worth it! Unless you have photosensitivity issues. If so, be very warned.
- [7421] PICO8 Combo Pool "Hard" by hydrogencitrus in 0:46.000 (RTA) is a beautiful debut movie by hydrogencitrus, who tackles this unique take on a billards based game with finesse, planning ahead to achieve the final explosion as soon as possible. Give her a warm welcome on her first publication!
- Let's keep the debuts rolling with [7422] SNES Robotrek by One_Hunnerd in 2:28:35.184, a fantastic run of this hidden gem RPG, with heavy RNG manipulation and carefully planned combat encounters to make up for the fact that almost no optional encounter is ever started. Give One_Hunnerd a round of applause for his first movie!
- [7424] NES Tenebra by Cephla in 10:58.050 is an unique puzzle homebrew game that Cephla handles with her usual professional style. Most of the movie is all about optimizing the intended solution, much to the chagrin of the author who searched far and wide for skips.
- [7429] NES Ninja Gaiden II: The Dark Sword of Chaos by J.Y, aiqiyou & YinZhiWang in 09:10.077 is a small improvement over the prior movie thanks to small optimizations found in several levels. watch as gaming's second most famous Ryu and his clones olbiterate bosses, walljump and tank hits to their advantage! The damage boosts felt particularly smart.
- synabler continues to showcase interesting Flash TASing with [7434] Flash Qoosh by synabler in 04:55.983, a very Portal-inspired puzzle platformer with lots of explosions, quips, and fun clips and zips. I really appreciated the strage comedic timing the many strategies impose over the game's narration, and I think you will too!
- [7438] NES Fire 'n Ice "bonus levels" by Krasio in 38:20.245 is a clean TAS of this puzzle platformer with the expertise Krasio has already shown. Pulling resources from the RTA community to find the best possible routes for each level, planning was half the battle for this game. Read the author notes and hear his commentary for further details!
- [7441] DOS Zeliard by ulillillia in 08:43.026 is another debut movie, this time of this... Barbuta-like action adventure game. ulillillia provided very extensive author notes, and I think I cannot do this justice, so go and read them yourself! It is a very well planned movie with a lot of attention to detail. Give the author a warm welcome!
- Are you up for some intense Pokemon action? Well, you will have your fill with [7444] Wii Pokémon Battle Revolution "Masters Battle Set 8" by lapogne36 in 4:10:52.583, in which lapogne36 sets up to clear what is widely considered the hardest Battle Set in the game, hard enough that no RTA runs of it appear to exist! Read the author notes for further details on details like team building and turn strategy.
- I don't get to talk about supporting brand new platforms every month, so let's give it up for [7450] J2ME Forgotten Warrior by Dimon12321 in 04:03.933, the first submitted (and second published) movie for Java Mobile games! It's a good movie by itself as well, as Dimon12321 makes quick work of the game while not really bothering with its enemies unless necessary.
- And for the score enjoyers out there, let's wrap it up with [7452] SMS California Games "maximum score" (392612) by arnaud33200 in 08:56.808, where arnaud33200 goes for style above all, hitting seagulls, landing sick tricks and just having fun all around.
Well, that was certainly a lot! People keep making things, having fun, enjoying the process and their goals. That's what I love about doing this: even in moments where I despair about the future of this hobby, wathcing what people make always just puts a smile on my face, and I hope it does for you to. Let's see each other next month, and keep making things!
posted by feos 19 days ago
I can't believe this is finally happening...
Thanks to years of hard work by AShiningRay (with other freej2me-plus contributors) and TwoSpacesSG, and lots of help from Dimon12321, we're now accepting J2ME TASes for submission!
See the guide on setting it up (inside BizHawk running Windows 98):
The setup is quite convoluted but it's the easiest we have so far. There are plans to adapt this for PCem running Linux, because not all games will run in BizHawk.
Be aware of movie rules specific to J2ME:
posted by Darkman425 27 days ago
Hey there, folks. ikuyo's busy this month and doesn't have the time to make her monthly Load State recap article this month. However, I alongside a couple of other TASVideo staff members got together to write up a guest Load State article to highlight September 2026 publications that we found neat. The previous month saw a whopping 62 publications and it'd be a shame to not highlight at least some of them.
- Let's start this month off with [7355] NES Ninja Gaiden "damageless" by FourLi39 & Rum in 10:56.203. Ninja Gaiden is a classic 8-bit game that has an elaborate story told through cinematic cutscenes, nice gameplay, good graphics and memorable music. Combining all elements this title became famous since then, however... how about the known high difficulty that frustrated many players despite the acclaim received by critics? FourLi39 & Rum aim for beating the game without ever getting hit from a bunch of enemies in the way, including these annoying birds who are present several times, especially during the last level. The fandom will be proud of this dream project after all! -Challenger
- [7356] PC UFO 50: Mortol II - The Confederacy of Nilpis by Fuirya in 1:53.983 (IGT) brings us another published author in the UFO 50 TASing scene. Fuirya demonstrates the power of ninjas, pipes, and bombs (but not pipe bombs) to take down the dark hearts inside the labyrinthine Castle Nilpis in record time! -Darkman425
- [7364] Genesis Kid Chameleon by CaseyTAS in 10:29.944 game seems unassuming at first glance, but it quickly proves itself as something special within the first few levels. It's hard to convey how confusing the routing for this game is as there are so many alternative paths one could take. Despite that, it's still an incredible watch if you like seeing characters gain an ungodly amount of speed in ways you never thought was possible. -EZGames69
- Samsara and thegugafá shows us that kaizo style Super Mario World hacks can be a breeze with [7368] SNES Kaizo Breeze by Samsara & thegugafá in 08:30.609. Around 25 seconds have been saved from the previous publication through the use of P-meter management to bypass a lot of the intended methods and breeze their way to the end in record time. -Darkman425
- For the fans of video game adaptions of French comics as well as fans of the Sega Master System, [7384] SMS Astérix by arnaud33200 & The8bitbeast in 23:24.976 is here for you! New strategies found by RTA runners in the past few years have been implemented by arnaud33200 & The8bitbeast to thwart Julius Caesar in record time. -Darkman425
- synabler brings in more UFO 50 goodness with UFO 50's secretly-a-deck-builder (rolodex builder?) House Party! [7387] PC UFO 50: Party House "Gold" by synabler in 5:43.350 (RTA) has lots of RNG manipulation and management to balance the guest list, the guests every night, and the house size to complete the 5 preset scenarios in quick succession. -Darkman425
- ChucJo strikes back with another massive improvement to the game which has already been researched beyond expectations! [7393] NES Solar Jetman: Hunt for the Golden Warpship by ChucJo in 05:21.570 exploits a brand new glitch through the Tether mechanic allowing the small pod to challenge the laws of gravity, travel around the last planet using new items purchased this time and fulfill the journey within five minutes after all. -Challenger
- [7401] PSX Chou Kousoku Gran Doll by somyeol in 13:37.903 reminds us of the time that 1990s OVAs could get cool video games, and somyeol provides a TAS that demonstrates a lot of the game's cool mechanics in record time. -Darkman425
Speaking of pipe bombs [7403] GBC Hatsune Miku Bomb Squad by Cephla in 02:23.662 is a TAS of a neat homebrew logic puzzle game with Hatsune Miku as the player's bomb defusal instructor. Cephla's knowledge of the solutions beforehand makes this a nice and quick TAS to watch for anyone with a bit of time to spare. -Darkman425
- [7404] Genesis Beast Wrestler "Velvent Fusion" by AZYblaster in 22:58.542 is a highly unusual game for the Sega Genesis, and seeing a wrestling TAS get published isn't a common sight. New author AZYblaster demonstrates that using a strike-based wrestling style is a quick way to defeat the 15 beastly opponents awaiting them in the squared circle in record time. -Darkman425
- Four years ago, TASVideos saw this game beating all tracks using the hardest difficult which isn't an easy task for some players: nymx did a science project optimizing each lap and manipulating the opponents through patience, skills, power and perfection! In addition, he even included a separate in-game timer alternative movie as a bonus, and now in 2026 this title returns with [7406] SNES F-Zero by nymx in 39:21.178 and is as powerful as before, showing even additional discoveries done by the F-Zero community. The collaboration makes the difference! -Challenger
[*This game is an interesting situation: it is a Java title made for post-soviet countries, where the original PC game gained most popularity. Here Dimon12321 decided to bring [7407] J2ME Alien Shooter by Dimon12321 in 10:28.450 as one of first Java games to TASVideos, taking advantage of the heavy management resource while dealing with the slow framerate. The objective of Alien Shooter is to eliminate all the enemies in each level while the player collects many weapons, some health care and destroy many obstacles such as explosives, walls, boxes and even traps in every way. Combining everything is a good quality result even for the Java system debut in the community! -Challenger
- To round out this month's post, KiwiCracker demonstrates that even late 1970s racing games aren't immune to big unintentional skips to speed them up. [7415] O2 Spin-Out! by KiwiCracker in 00:14.869 exploits the game's checkpoint system with a counterintuitive strat that saves an amazing 00:04.596 seconds to the previous publication! -Darkman425
I want to give my thanks to Challenger and EZGames69 for several of the write-ups for this month to make this more substantial. I also want to give special thanks to ikuyo for these monthly posts, especially now since it's clear that I have a lot of work to do if I want to make write-ups as comprehensive and well written as her.
posted by ikuyo on 9/13/2026 11:23 PM
Hello again and welcome to Load State, your third favorite TASVideos monthly writeup. I'm ikuyo, Tool Assisted Slasher, and I am here to do what I do most: yap about TASes I like for as long as I can get you to read. You are right on time to hear me ramble as I spread the word of playing slowly and then playing it back, so before I lose you, let's get to it!
- Starting right away with a debut, let's give it up for IntangibleMatter and her debut movie, [7287] PC Psycholonials by IntangibleMatter in 23:46.050. I have to applaud diving into an Unity game as your first TAS because it is not easy, so give her a warm welcome!
- [7288] N64 Kirby 64: The Crystal Shards "all shards" by 0xwas in 1:02:45.383 is a wonderful completionist movie where 0xwas had a lot of fun. The boss fights and the autoscrollers show a lot of entertaining movement and cute little maneuvers all around.
- [7293] GBC Ghosts 'n Goblins by Walgrey in 15:23.353 was quite the movie! Seeing Arthur determined to reach his girlfriend enough to learn levitation and take strategic hits to clip upwards was a fun sight. Walgrey shows a lot of nice tech in this movie, so read the author notes to get some of her insights.
- [7295] NES Rockman 2 MIN by longbao in 27:17.320 is a significant improvement of 43 seconds over the previous publication thanks to several optimizations. longbao continues their dedicated work on Rockman hacks with clean and efficient boss fights and the zips we all know and love.
- [7299] Genesis Dino Land by Twisted_Eye in 01:11.142 is an interesting case of finding just the right exploit in the design of a pinball table! Twisted_Eye finds a clever way to rack up points and finish this pinball game very quickly.
- [7302] PC Undertale "Neutral ending, newgame+" by LukeSaward & hyasynthesized in 34:46.483 is a glitchy movie with the high quality you'd expect from the Undertale TASing community. LukeSaward and hyasynthesized team up to speed through the lesser-known new game plus mode in Undertale, with glitches galore to skip as much as possible
- [7304] FDS Super Mario Bros. 2 "all levels, Luigi" by JQJ in 35:34.934 is an impressive debut movie by JQJ that will deliver all your cravings for slick and stylish Super Mario Bros. goodness. Congratulations in your first publication!
- [7305] PSX Breath of Fire III "best ending" by Xujhan in 7:20:21.948 is a significant 6 minute improvement over its predecessor thanks to some clever routing choices for better EXP management. Xujhan continues to show his passion for this series, and I am here for it!
- [7306] DOS Aro "100%" by Noxxa in 19:45.038 is a solid completionist run of this old DOS platformer I had not heard of before. While the camera work makes the game a bit hard to watch, Noxxa's diligent work in finding every possible tech to speed it up is nothing short of admirable.
- [7311] PSX XI [sái] Jumbo "1 player, Puzzle" by Quartz06 in 14:43.846 is another amazing debut movie, this time by Quartz06, who optimizes this unique puzzle game in satisfying fashion. Thanks for submitting to the site and congrats on your first publication!
- [7322] GC Resident Evil 4 "glitchfest, newgame+" by IgorOliveira66X in 4:26:18.633 is your glittchfest of the month courtesy of the glitchfest master himself, IgorOliveira66X. From weird animations to out of bounds shenanigans, this movie has it all!
- Are you up for some 2 player action? Look no further than [7324] Arcade Joe & Mac Returns "2 players" by Pepper-Color in 14:27.655, where Pepper-Color delivers a really entertaining beating of this Arcade classic with efficient movement and some fun strategies that make a mockery of the game's hardest difficulty.
- [7326] SMS ALF by TascoDLX in 04:45.684 is something else! A breezy and glitchy run of an infamous Master System... classic.TascoDLX shows us that there's more to ALF than meets the eye. With the readdition of Lucky the cat, a reroute of Alf's many deaths, and a bit of RNG manipulation, [7326] SMS ALF by TascoDLX in 04:45.684 demonstrates that bad games can have interesting TASes and improvement histories.
- [7329] Amiga Fiendish Freddy's Big Top o' Fun by alexheights1 in 19:13.336 is a rather technical movei with more than meets the eye, as alexheights1 takes some very delbierate decisions to speed up the game, including losing on purpose in more than one ocassion, combined with some tight RNG manips to achieve the good ending as quickly as possible. Again, read the submission notes for a detailed explanation.
- [7333] GBC Doraemon Memories: Nobita no Omoide Daibouken by EvaTheWingdale in 10:43.870 is the grand return of EvaTheWingdale, both to TASVideos and to the world of Doraemon TASing. This platformer lets the author get away with some creative strats and some fun along the way as well.
- [7334] Flash ELEMENTS by Rxser in 04:41.821 is a latest in the long tradition of escape room Flash TASes delivered by authors like Rxser, who has made his mark in this specific niche with polished movies such as this one. It was a delight to watch and judge for sure.
- [7338] GBC Rayman 2 by SuperSqank in 18:09.670 is a massive 7 and a half minute improvement over the previous publication, thanks to some new major skips brought to us by SuperSqank. As usual, the author notes are your friend to make sense of the routing and tech.
- [7342] Genesis Misplaced by Cephla & Alyosha in 09:21.106 is nothing short of beautiful. The movie itself is quite clever, making great usage of every mechanic in fun and inventive ways that scratch my itch as a puzzle game afficionado. Thanks to Cephla and Alyosha for their work on this one, I enjoyed it a lot.
- [7351] NES Proximity Shift by Induviel in 00:43.528 is a breezy movie where Induviel seamlessly beats this neat homebrew game. Not much to say, go watch it for yourself!
- Fighting game fans know what to expect from KusogeMan at this point, so you know [7352] Genesis Fatal Fury by KusogeMan in 07:15.043 will be good. Enjoy as Andy Bogard elbows his way thru each battle with reckless abandon, catches every possible anti air and perfects Geese Howard for revenge.
Wow, what a month this was! With over 60 movies to go through, I had to make several cuts to keep this readable. If I missed anything, let me know in the dedicated thread, in Discord, or anywhere else. Let's see each other again next month, hopefully on time, to talk more TASing, and keep making things!
Special thanks to Darkman425, for contributing the SMS Alf writeup.
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimized route and new item choices. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the game-end glitch run by one of the authors, klmz.
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