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Linux Quake HOWTO

Stevenaaus

v2.09, 2010-03-01
This document is a modern guide to id Software's Quake game, with some information about Quake's sequels and Linux gaming in general.

1. Introduction

  • 1.1 Preamble
  • 1.2 About
  • 1.3 Notation

2. General Info

  • 2.1 Getting Started
  • 2.2 Command Line Options
  • 2.3 Game Console Commands

3. Game Engines

  • 3.1 TyrQuake
  • 3.2 QuakeSpasm
  • 3.3 Darkplaces
  • 3.4 Quore
  • 3.5 QuDos Quake Ports
  • 3.6 MFCN's GLQuake
  • 3.7 Tenebrae
  • 3.8 QuakeForge
  • 3.9 NPRQuake
  • 3.10 Twilight Project
  • 3.11 Audio Quake
  • 3.12 SDL Quake
  • 3.13 wmQuake
  • 3.14 Software Quake

4. Mods

  • 4.1 About
  • 4.2 Single Player Mods
  • 4.3 Commercial Mods

5. Multiplayer

  • 5.1 Nexuiz
  • 5.2 EzQuake
  • 5.3 FTE QuakeWorld
  • 5.4 ProQuake
  • 5.5 ZQuake
  • 5.6 Other Game Types
  • 5.7 Other Multiplayer Mods
  • 5.8 Bots
  • 5.9 Servers

6. Quake Sequels

  • 6.1 Hexen II
  • 6.2 Quake II
  • 6.3 Quake III Arena
  • 6.4 Quake IV

7. Mapping Tools

  • 7.1 World Editors
  • 7.2 Tools
  • 7.3 Tools needing Wine
  • 7.4 Other Utilities
  • 7.5 Links

8. Trouble-shooting

  • 8.1 Bash Won't Start the Program
  • 8.2 Program Dies at Startup
  • 8.3 Program Dies Loading Level
  • 8.4 Game Runs Slowly
  • 8.5 Sound Problems
  • 8.6 Compilation Issues
  • 8.7 Other Issues
  • 8.8 Sound Drivers

9. Other

  • 9.1 Nvidia
  • 9.2 3Dfx
  • 9.3 FreeBSD
  • 9.4 QNX
  • 9.5 Transparent Water and VisPatch
  • 9.6 Quake Inspired XTerms
  • 9.7 Launching maps and demos
  • 9.8 Interest
  • 9.9 Quotes
  • 9.10 Glossary
  • 9.11 Links

10. Administrative

  • 10.1 Credits
  • 10.2 Todo
  • 10.3 Changelog
  • 10.4 License
  • 10.5 Other Formats
  • 10.6 Author

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