GeezerVison is showing trigger.dev — Limits - Trigger.dev You can view your current limits, quotas, and rate limit usage in real-time by visiting the Limits page in the dashboard (accessible from the left sidebar). This page shows current rate limit token availability, quota usage, and plan features for your organization.
Run duration
Runs have no maximum duration. You set a default maxDuration for your project and can override it per task or per run, or set it to timeout.None to let a run execute indefinitely.
Trigger is built for long running AI agents and workflows and we have seen Trigger.dev users with runs lasting more than six months.
Concurrency limits
Concurrency is allocated per environment, not as a single figure for the whole organization. Each plan sets a separate default for production, staging, preview and development:
| Pricing tier | Production | Staging | Preview | Development |
|---|
| Free | 20 | 10 | 10 | 25 | | Hobby | 50 | 25 | 25 | 25 | | Pro | 200+ | 100 | 100 | 25 |
These are plan defaults. The limit actually enforced for one of your environments can be higher: purchased add-on concurrency and any manual increase we have applied are both included in it. The Concurrency page in the dashboard (left sidebar) is authoritative for your organization — if it disagrees with the table above, the dashboard is correct.
Extra concurrency above the Pro tier limit is available via the dashboard. Click the “Concurrency” page from the left sidebar when on the Pro plan to purchase more.
Rate limits
Generally speaking each SDK call is an API call.
| Limit | Details |
|---|
| API | 1,500 requests per minute |
You can request a higher rate limit from us if you’re on a paid plan.
The most common cause of hitting the API rate limit is if you’re calling trigger() on a task in a loop, instead of doing this use batchTrigger() which will trigger multiple tasks in a single API call. You can have up to 1,000 tasks in a single batch trigger call with SDK 4.3.1+ (500 in prior versions).
Queued tasks
The maximum number of runs that can be queued per queue (not across all queues in the environment). Each queue can hold up to its limit independently. When a queue hits its limit, new triggers to that queue are rejected.
| Pricing tier | Development (per queue) | Staging / Production (per queue) |
|---|
| Free | 500 | 10,000 | | Hobby | 500 | 250,000 | | Pro | 5,000 | 1,000,000 |
Maximum run TTL
On Trigger.dev Cloud, all runs have an enforced maximum TTL of 14 days. Runs without an explicit TTL automatically receive the 14-day TTL; runs with a TTL longer than 14 days are clamped to 14 days. This prevents queued runs from accumulating indefinitely.
The TTL cap does not limit how far ahead you can schedule a run. TTL governs how long a run may sit queued waiting for a concurrency slot. A run triggered with delay is not queued while it is delayed, and no TTL expiry is armed for it — the TTL clock only starts once the delay elapses and the run is enqueued. So scheduling a run a month out with delay works fine, and the 14 days then applies to how long it may wait for a slot after that month is up.
There is no maximum on delay.
If you self-host, you can configure a maximum TTL via the RUN_ENGINE_DEFAULT_MAX_TTL environment variable — see Self-hosting environment variables.
Schedules
| Pricing tier | Limit |
|---|
| Free | 10 per project | | Hobby | 100 per project | | Pro | 1,000+ per project |
Additional bundles above the Pro tier are available for $10/month per 1,000 schedules. Contact us via email or Discord to request more.
When attaching schedules to tasks we strongly recommend you add them in our dashboard if they’re “static”. That way you can control them easily per environment.
If you add them dynamically using code make sure you add a deduplicationKey so you don’t add the same schedule to a task multiple times. If you don’t your task will get triggered multiple times, it will cost you more, and you will hit the limit.
If you’re creating schedules for your user you will definitely need to request more schedules from us.
Projects
| Pricing tier | Limit |
|---|
| All tiers | 10 per organization |
Each project receives its own concurrency allocation. If you need to support multiple tenants with the same codebase but different environment variables, see the Multi-tenant applications section for a recommended workaround.
Preview branches
| Pricing tier | Limit |
|---|
| Free | Not available | | Hobby | 5 preview branches | | Pro | 20+ preview branches |
Additional bundles above the Pro tier are available for $10/month per preview branch. Contact us via email or Discord to request more.
Realtime connections
| Pricing tier | Limit |
|---|
| Free | 10 concurrent connections | | Hobby | 50 concurrent connections | | Pro | 500+ concurrent connections |
Additional bundles are available for $10/month per 100 concurrent connections. Contact us via email or Discord to request more.
Task payloads and outputs
| Limit | Details |
|---|
| Single trigger payload | Must not exceed 3MB | | Batch trigger payload | Each item can be up to 3MB (SDK 4.3.1+). Prior: 1MB total combined | | Task outputs | Must not exceed 10MB |
Large payloads and outputs are offloaded to object storage automatically. You don’t need to do anything to handle this in your tasks, as we upload and download the data transparently during operation.
On the way in, the SDK uploads any trigger or batch-item payload over 128KB to object storage before sending, so large triggers and batches don’t exceed the request body limit. trigger and triggerAndWait have done this since SDK 4.5.0, and batchTrigger and batchTriggerAndWait (including the by-id and by-task variants) do too from SDK 4.5.2.
Payloads and outputs over 512KB are kept in object storage rather than inline. Calling runs.retrieve returns that offloaded data as a presigned download URL (payloadPresignedUrl / outputPresignedUrl).
Batch size
A single batch can have a maximum of 1,000 items with SDK 4.3.1+. Prior versions are limited to 500 items.
Batch trigger rate limits
Batch triggering uses a token bucket algorithm to rate limit the number of runs you can trigger per environment. Each run in a batch consumes one token.
| Pricing tier | Bucket size | Refill rate |
|---|
| Free | 1,200 runs | 100 runs every 10 sec | | Hobby | 5,000 runs | 500 runs every 5 sec | | Pro | 5,000 runs | 500 runs every 5 sec |
How it works: You can burst up to your bucket size, then tokens refill at the specified rate. For example, a Free user can trigger 1,200 runs immediately, then must wait for tokens to refill (100 runs become available every 10 seconds).
When you hit batch rate limits, the SDK throws a BatchTriggerError with isRateLimited: true.
See Handling batch trigger errors for how to detect
and react to rate limits in your code.
Batch trigger processing concurrency
When you send a batch trigger, we convert it into individual runs. This limit controls the maximum number of batches being converted into runs simultaneously per environment. It is not a limit on how many batch runs can be executing at once.
| Pricing tier | Limit |
|---|
| Free | 5 concurrent batches | | Hobby | 10 concurrent batches | | Pro | 50 concurrent batches |
Webhook ingest rate limits
Each hosted webhook endpoint accepts a limited number of requests per 10 seconds. Requests over the limit get a 429 response with a Retry-After header, and providers that retry deliver them again after the window.
| Pricing tier | Requests per endpoint |
|---|
| Free | 100 every 10 sec | | Hobby | 300 every 10 sec | | Pro | 1,000 every 10 sec | | Enterprise | Set per organization |
All of an environment’s endpoints also share a per-environment limit, counted in tokens: a request costs one token for every 64 KiB of body, started, so a 10 KiB event costs one and a 1 MiB event costs 16. Requests over it get the same 429 with Retry-After.
| Pricing tier | Tokens per environment |
|---|
| Free | 300 every 10 sec | | Hobby | 1,000 every 10 sec | | Pro | 3,000 every 10 sec | | Enterprise | Set per organization |
Webhook waiters
A waiter is a run paused until a matching webhook arrives. The per-endpoint limit is also the most waiting runs one delivery can resume.
| Pricing tier | Live waiters per environment | Live waiters per endpoint |
|---|
| Free | 500 | 100 | | Hobby | 2,000 | 1,000 | | Pro | 25,000 | 10,000 | | Enterprise | Set per organization | Set per organization |
A waiter can wait for up to 90 days.
Webhook processing concurrency
This limit controls how many webhook deliveries and waiter resumes are processed at once per environment. Additional deliveries wait their turn. It is not a limit on the runs those deliveries start, which use your normal concurrency limits.
| Pricing tier | Limit |
|---|
| Free | 5 concurrent deliveries | | Hobby | 10 concurrent deliveries | | Pro | 50 concurrent deliveries | | Enterprise | Set per organization |
Webhook delivery retention
How long deliveries stay visible in the dashboard and the API.
| Pricing tier | Limit |
|---|
| Free | 3 days | | Hobby | 7 days | | Pro | 30 days | | Enterprise | 90, 180 or 365 days |
By default, deliveries are stored for at least 30 days, so upgrading your plan shows older deliveries that are still stored. An organization can ask us to store deliveries only for its retention period instead. Deliveries past that period are then deleted and can’t be shown again after an upgrade.
Webhook subscribers
An endpoint can have up to 25 subscribers (tasks, agent sessions and channels) on every plan.
Log retention
| Pricing tier | Limit |
|---|
| Free | 1 day | | Hobby | 7 days | | Pro | 30 days |
Log size
We limit the size of logs to prevent oversized data potentially causing issues.
Attribute Limits
- Span Attribute Count Limit: 1024
- Log Attribute Count Limit: 1024
- Span Attribute Value Length Limit: 131072 characters
- Log Attribute Value Length Limit: 131072 characters
Event and Link Limits
- Span Event Count Limit: 10
- Link Count Limit: 2
- Attributes per Link Limit: 10
- Attributes per Event Limit: 10
I/O Packet Length Limit128 KB (131,072 bytes)Attribute Clipping Behavior
- Attributes exceeding the value length limit (131072 characters) are discarded.
- If the total number of attributes exceeds 1024, additional attributes are not included.
Attribute Value Size Calculation
- Strings: Actual length of the string
- Numbers: 8 bytes
- Booleans: 4 bytes
- Arrays: Sum of the sizes of all elements
- Undefined or null: 0 bytes
Alerts
An alert destination is a single email address, Slack channel, or webhook URL that you want to send alerts to.
| Pricing tier | Limit |
|---|
| Free | 1 alert destination | | Hobby | 3 alert destinations | | Pro | 100+ alert destinations |
If you’re on the Pro plan and need more than the plan limit, you can request more by contacting us via email or Discord.
Query
Query execution is subject to the following limits:
| Limit | Details |
|---|
| Max execution time | 10 seconds per query | | Max result rows | 10,000 rows per query | | Concurrent queries | 3 per project |
Query lookback period
The maximum time range a query can look back is based on your plan:
| Pricing tier | Limit |
|---|
| Free | 1 day | | Hobby | 7 days | | Pro | 30 days |
If your query’s time range exceeds your plan’s lookback limit, it will be automatically clipped to the maximum allowed period.
Metric widget concurrency
The number of metric widgets that can be queried concurrently per project.
| Limit | Details |
|---|
| Concurrent widget queries | 30 per project |
Machines
The default machine is small-1x which has 0.5 vCPU and 0.5 GB of RAM. You can optionally configure a higher spec machine which will increase the cost of running the task but can also improve the performance of the task if it is CPU or memory bound.
See the machine configurations for more details.
Team members
| Pricing tier | Limit |
|---|
| Free | 5 team members | | Hobby | 5 team members | | Pro | 25+ team members |
Additional seats are available for $20/month per seat. Contact us via email or Discord to request more. |