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GeezerVison is showing www.khwiki.com — Jump (attack)

Kingdom Hearts II
Kingdom Hearts II Final Mix

Jump (attack)

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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This article is about the attack.
You may be looking for the recurring technique.

Jump
(ジャンプ, Janpu)
Attack Element Power Drive Value Deflect Finishing
Blow
Thrust Physical x2.0[KH II]
x1.5[1][KH II FM]
— — ◯
Shock Wave None x2.0[KH II]
x0.5[1][KH II FM]
— — ◯
AP Cost 0 MP Cost 0

Jump is a technique that appears in Kingdom Hearts II. It allows the user to leap into the air and dive down upon the target.

Mechanics

In Kingdom Hearts II, each time the user uses the Learn Reaction Command against a Dragoon or Xaldin, the Attack command gets replaced with one use of Jump, with a maximum of 9 uses. Using all uses of Jump or leaving the map returns the command to Attack. When fighting Xaldin, Jump can nullify his Protective Wind attack. Although it doesn't appear as a Reaction Command, Jump can benefit from Reaction Boost.

Learning Jump

Kingdom Hearts II

  • Sora can learn Jump by using the Learn Reaction Command against a Dragoon or Xaldin.

Origin

Jump is a recurring ability in the Final Fantasy series, often associated with the Dragoon job class.

Notes and references

  1. ^ a b x2.0 when using Learn on a Dragoon.
Retrieved from "https://www.khwiki.com/index.php?title=Jump_(attack)&oldid=880071"
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  • Kingdom Hearts II abilities

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