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GeezerVison is showing www.mariowiki.com — Nautilus Chase

Nautilus Chase

From the Super Mario Wiki, the Mario encyclopedia
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Nautilus Chase
The level Nautilus Chase from Donkey Kong Land
Level code 2-6
World Kremlantis
Game Donkey Kong Land
Level progression
← Previous
Chomp's Coliseum
Next →
Swirlwind Storm
Donkey Kong Land levels

Nautilus Chase[1] is the fifteenth level in Donkey Kong Land and the sixth level of Kremlantis, accessible only once the Kongs collect an explosive barrel from either Snake Charmer's Challenge or Chomp's Coliseum and use it on the world map. Nautilus Chase takes place in an underwater coral area. There are sections where Donkey Kong and Diddy Kong are chased by Nemos; these enemies start out as dormant but begin to chase the Kongs when they pass by them. The last area of the level is large and maze-like, filled with extra bananas and Chomps.

Layout

Once the underwater level begins, the Kongs must swim between the coral and come up to the first Nemo. Although the level's first Nemo, it will chase the Kongs quickly, as they travel around the curving path, surrounded by walls of coral. Soon, the foe will stop, and the heroes will have to swim north, while watching out for enemies, such as Gloops. Shortly after, they will need to swim through a narrow path without hitting any Clambos or other fish. The Kongs must continue to swim around the twists and turns of the path, until they finally find the first Continue Point.

After hitting the icon, the heroes should keep moving through the level and watch out for more Clambos, until they meet another dangerous Nemo. This one will chase the Kongs as they loop up the path and begin to journey east. Eventually, though, it will stop, and they will only have to watch out for the usual predators. Once passing two Clambos, the next Nemo will come from out from behind a Gloop and chase the heroes. As the wild chase progresses, Donkey and Diddy Kong will come up to another Continue Point.

Although they may have hit the Continue Point, though, the Kongs must continue to swim away from the fierce foe behind them. When they near a DK Barrel, the Nemo will, luckily, cease to follow them. Therefore, they can keep traveling through the level at a normal pace, as they paddle through the water between more coral. Soon, they will make their way up to another tight area, where they will have to swim around a few more Clambos. After this, the Kongs must swim north. Suddenly, as they make their way through the area, a Nemo will shoot up out of nowhere and chase the heroes again. The Kongs will have to swim around the corals and follow banana trails as they swim as fast as they can to avoid the strange foe. This Nemo will chase them for a long time, and to make things worse, there are some enemies in the way to attack. As they near the chase, the Kongs will pass the next Continue Point.

From there, the heroes must swim a little farther. After passing a few Clambos, the Nemo will stop chasing them. However, another Nemo will be seen hiding nearby, and it will begin to charge at the group for a while. Eventually, they will enter a maze or coral platforms, filled with a few more underwater foes. At this point, though, the Nemo will cease to chase them, and the Kongs can take their time as they make their way east. Soon, they will make it to the far end of the area, where they must travel downwards into a tight space and continue to swim between the curving path. Once the heroes dodge a few Chomps, they will enter an area with a portal. When they come up to it, it will suck them out of the level.

Enemies

The following enemies appear in the following quantities:

  • Chomps: 12
  • Clambo: 16
  • Fangfish: 2
  • Gloop: 19
  • Nemo: 5

Items and objects

The following items and objects appear in the following quantities:

  • Continue Point: 3
  • DK Barrel: 6

K-O-N-G Letters

  • K: Underneath the second Nautilus (after checkpoint).
  • O: Near some Chomps Jr. when the Kongs choose the upper route.
  • N: Above a Clambo and below a Gloop.
  • G: In the middle of the maze at the end.

Gallery

  • Diddy swims to a Clambo
    Diddy swims to a Clambo
  • Donkey Kong swims to the letter K
    Donkey Kong swims to the letter K
  • Diddy swims to a Banana Bunch above a Chomps
    Diddy swims to a Banana Bunch above a Chomps

Names in other languages

LanguageNameMeaningNote(s)Ref.
Japaneseノーチラスの追跡
Nōchirasu no tsuiseki
Tracking of Nautilus[?]
ItalianL'inseguimento del NautilusThe Nautilus chase[2]
SpanishLa persecución de NautilusThe pursuit of Nautilus[?]

References

  1. ^ 1995. Donkey Kong Land instruction booklet. Nintendo of America (American English). Page 17.
  2. ^ Donkey Kong Land Italian booklet. Page 17.
[Edit]
Donkey Kong Land
Playable characters Diddy Kong • Donkey Kong
Items and objects Banana • Banana Bunch • Barrel • Blast Barrel • Buddy Barrel • Continue Point • End of stage • Explosive barrel • KONG Letters • Kong Token • Rock • Steel keg • Life Balloon • TNT Barrel
Animal Friends Expresso • Rambi
Bosses Wild Sting • Giant Clam • Hard Hat • King K. Rool
Enemies Army • Basket of snakes • Chomps • Clambo • Fangfish • Flapper • Gloop • Gnawty • Hogwash the Flying Pig • Klaptrap • Kritter • Krusha • Mincer • Mini-Necky • Necky • Nemo • Slippa • Swirlwind • Zinger
Levels Gangplank Galleon Ahoy! Jungle Jaunt • Freezing Fun • Simian Swing • Deck Trek • Rope Ravine • Tire Trail • Riggin' Rumble • Congo Carnage • Arctic Barrel Arsenal • Wild Sting Fling
Kremlantis Tricky Temple • Kremlantis Kaos • Reef Rampage • Snake Charmer's Challenge • Chomp's Coliseum • Nautilus Chase • Swirlwind Storm • Seabed Showdown
Monkey Mountains & Chimpanzee Clouds Pot Hole Panic • Mountain Mayhem • Track Attack • Spiky Tire Trail • Sky High Caper • Landslide Leap • Collapsing Clouds • Mad Mole Holes
Big Ape City Construction Site Fight • Kong Krazy • Balloon Barrage • Fast Barrel Blast • Skyscraper Caper • Button Barrel Blast • Oil Drum Slum • K. Rool's Kingdom
Music "Airship" • "Aquatic Ambiance" • "Bonus Room Blitz" • "Boss" • "Building Site" • "Construction Site" • "DK Island Swing" • "Gangplank Galleon Ahoy!" • "Last Boss" • "Lost a Balloon" • "Mountain" • "Sky" • "Well Done"
Miscellaneous Ask Uncle Tusk • Donkey Kong Bath Game • Gallery • Pre-release and unused content • Staff • Super Donkey Kong GB Bath Game • Super Mario-kun (Volume: 15)
Retrieved from "https://www.mariowiki.com/index.php?title=Nautilus_Chase&oldid=5247852"
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