GeezerVisonThe World Wide Web, restored to 800 pixels of glory. | ||||
| Home|About|Gaming cabinet|Archives|How it works|Starter sites | ||||
GeezerVison is showing www.pikminwiki.com — Switch Switch
Jump to navigation
Jump to search
A switch alongside a red gate it controls.
Switches[1][2] are tools in Pikmin 3 and Pikmin 4. They can be pressed by throwing a Pikmin, leader or pikpik carrot onto them or by jumping onto them with Oatchi. When pressed, they can affect obstacles and tools such as fans, switch gates, iron fences, and several other obstacles, allowing progress through the area. Switches appear in two forms: a square white button, which becomes deactivated after pressed and permanently affects whatever it's linked to, and a panel with two circular buttons, which can be toggled between freely. In Pikmin 4, the color of the two-button switch varies depending on the context it is used in, however in Pikmin 3 the two buttons are always yellow and blue. Conveyor switchIn Pikmin 3, switches are referred to as conveyor switches and they are used to reverse the flow of all of the conveyor belts in the area.[3] When one of the two buttons is pressed, it will start to emit a light of its color, which can also be seen on the side of the conveyor belts, and will synchronize all of the switches in the area, causing the same button to be pressed in all of them. Locations
Gallery
Trivia
See alsoReferences
Retrieved from "https://www.pikminwiki.com/index.php?title=Switch&oldid=356498" Meta category: | ||||
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |