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Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate

Shuttle Loop

From SmashWiki, the Super Smash Bros. wiki
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Shuttle Loop
Meta Knight Up B SSBU.gif
Shuttle Loop in Ultimate.
User Meta Knight
Universe Kirby
Article on WiKirby Shuttle Loop

Shuttle Loop (シャトルループ, Shuttle Loop) is Meta Knight's up special move. Meta Knight quickly jumps into the air with his sword pointed upwards, goes into a loop, and in Brawl, glides forward with his blade extended. In Super Smash Bros. 4, however, he follows up with a second swipe instead, due to the removal of gliding in Smash 4.

Overview

In Super Smash Bros. Brawl

The Shuttle Loop does 9% damage, and has good knockback, making it one of Meta Knight's finishing moves. Meta Knight's grounded Shuttle Loop has vertical knockback and invincibility frames at the beginning of the move, while the air version has strong horizontal knockback, being a solid edge-guarding move due its high base knockback. The initial upswing of the Shuttle Loop is mostly used at the end of Meta Knight's combos.

It should also be noted that the end of the Shuttle Loop attack automatically initiates a glide, which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, Shuttle Loop can be timed to do two consecutive attacks - the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control.

Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, they could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight on the floor, and the opponent can easily punish him. Using his glide attack or just pressing the special move button right before hitting the floor completely cancels the attack and landing lag, which leaves him in an ideal position to evade attacks or hit opponents.

In Super Smash Bros. 4

In Super Smash Bros. 4, the attack no longer cancels into a glide due to the removal of gliding; however, it gains slightly more vertical distance and causes Meta Knight to do an extremely quick double loop, causing it to hit twice. The move now does a total of 15% damage (12% in the air) and retains its high base knockback from Brawl, still making it a viable finishing move, especially as part of the Rufio combo. Despite the removal of gliding, the aforementioned increase in vertical distance still makes the move good for recovering, especially due to Meta Knight retaining his excellent aerial mobility. However, Meta Knight's aerial speed diminishes drastically during freefall, making Drill Rush preferable when recovering horizontally.

Smash 4's version of Shuttle Loop is similar to the original Shuttle Loop that Wing Kirby performs, in that it hits twice and only sends Kirby a short distance forward rather than a glide.

Instructional quotes

Super Smash Bros. Brawl instruction booklet Meta Knight (SSBB) Jump and flip in midair, then glide forwards.
Super Smash Bros. for Nintendo 3DS case foldout Meta Knight (SSB4) Slash and fly in a circle, and then rise upward.
Super Smash Bros. Ultimate Move List Meta Knight (SSBU) Flies into the air, strikes, then strikes again after a loop. Enemies hit by this move are launched upward.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Shuttle Loop 2. Blade Coaster 3. Lazy Shuttle Loop
Shuttle Loop
Blade Coaster
Lazy Shuttle Loop
NTSC "Fly into the air and strike, and then strike again after looping."

PAL "Strikes while flying high into the air, then strikes again after looping."

NTSC "Fly forward instead of up. Enemies hit will be launched at a lower angle."

PAL "A Shuttle Loop that travels more horizontally than vertically. Launches enemies to the side."

NTSC "Do a slow loop, and then strike hard while rising quickly."

PAL "Flies into the air and does a large, slow loop, then accelerates into a decisive upward strike."

  1. Shuttle Loop: Default.
  2. Blade Coaster: Increases the startup of the move and makes the angle Meta Knight travels at much more horizontal, allowing him to cover more distance. The angle can only be slightly influenced.
  3. Lazy Shuttle Loop: A slower loop, then strike with a single attack. It has increased vertical height, though it has a different startup animation that lasts longer and removes the initial hit, making the move harder to KO with. More landing lag.
  • Blade Coaster launching in Super Smash Bros. for Nintendo 3DS.
    Blade Coaster launching in Super Smash Bros. for Nintendo 3DS.
  • Blade Coaster's glide.
    Blade Coaster's glide.
  • Lazy Shuttle Loop launching in Super Smash Bros. for Nintendo 3DS.
    Lazy Shuttle Loop launching in Super Smash Bros. for Nintendo 3DS.
  • Lazy Shuttle Loop's glide.
    Lazy Shuttle Loop's glide.

Origin

Meta Knight using the move to glide in Kirby: Planet Robobot.

The move is similar to one of Wing Kirby's attacks with the same name, debuting in Kirby Super Star. The Wing ability's attack required the player to toss an enemy first, and ended with a second hit instead of gliding, making it more similar to its SSB4 incarnation than its Brawl incarnation.

Meta Knight would later use this move in later Kirby games, including Kirby's Return to Dream Land, Kirby: Planet Robobot, and Kirby Star Allies. It functions differently from Wing Kirby's version and, rather, functions identically to its Brawl incarnation, sending him into a controllable glide.

A similar move is also used in his boss fights, where he jumps backwards and quickly dives forward with his sword, which predates the official Shuttle Loop joining his arsenal as early as Kirby Super Star. In some games, such as Kirby Super Star Ultra, Meta Knight is shown performing acrobatics mid-flight, including loops.[1]

Gallery

  • Meta Knight performing Shuttle Loop in Brawl.
    Meta Knight performing Shuttle Loop in Brawl.
  • Meta Knight launching with Shuttle Loop in Super Smash Bros. for Nintendo 3DS.
    Meta Knight launching with Shuttle Loop in Super Smash Bros. for Nintendo 3DS.
  • Meta Knight gliding with Shuttle Loop in Super Smash Bros. for Nintendo 3DS.
    Meta Knight gliding with Shuttle Loop in Super Smash Bros. for Nintendo 3DS.
  • Shuttle Loop in Super Smash Bros. for Wii U.
    Shuttle Loop in Super Smash Bros. for Wii U.
  • Shuttle Loop as shown by the Move List in Ultimate.
    Shuttle Loop as shown by the Move List in Ultimate.

Names in other languages

Language Name
Japan Japanese シャトルループ, Shuttle Loop
UK English Shuttle Loop
France French Boucle Express
Germany German Bogensprung
Spain Spanish Lanzadera
Italy Italian Rotazione iperspaziale
China Chinese (Simplified) 翻转穿梭
Taiwan Chinese (Traditional) 翻轉穿梭
South Korea Korean 셔틀 루프, Shuttle Loop
Netherlands Dutch Raketlooping
Russia Russian Мертвая петля

Trivia

  • "Shuttle loop" is also the name of Ness's up smash in Japanese sources.[citation needed]

Technical details

  • Meta Knight's up special in Brawl
  • Meta Knight's up special in Smash 4
  • Meta Knight's up special in Ultimate

External links

  • Confirmation
  • Video Demo
  1. ^ Collection of cinematics featuring Meta Knight in Kirby Super Star Ultra.
Retrieved from "https://www.ssbwiki.com/index.php?title=Shuttle_Loop&oldid=2048549#Customization"
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