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Super Smash Bros. Ultimate

House of Boom

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House of Boom
Steve Final Smash SSBU.gif
Steve using House of Boom in Ultimate.
User Steve
Universe Minecraft

House of Boom (トラップルーム, Trap Room) is Steve's Final Smash.

Overview

Steve places an oversized piston block in front of himself, which then extends outwards to hit any opponents in range. The first opponent caught is taken into a cutscene where they are thrown into the House of Boom, a structure filled with TNT and mobs. The camera then cuts to a first-person view, where Creepers and Zombies approach the trapped opponent as the camera shakes. The structure then explodes as Steve enters the frame eating a steak, after which the opponent is launched. Any other opponents struck by the Piston will take knockback from it. Steve also crouches three times and looks toward the camera upon completion of the Final Smash, akin to his down taunt.

The piston is particularly powerful in terms of knockback, capable of dealing heavy knockback to bystanders. The piston also stuns nearby opponents when placed, with the target to be trapped pulled to the front of the piston. Even after the piston is activated, the hitbox remains active in the transition to the cutscene, which can launch opponents who touch it during the transition. If the piston misses entirely, the move fails.

Instructional quotes

Super Smash Bros. Ultimate Move List Steve (SSBU) Create a big piston that strikes out to one side. The piston can hit multiple opponents, but only one will be launched into a dark room that then explodes.
Super Smash Bros. Ultimate fighter tips Steve (SSBU) Create a large piston to launch multiple opponents to the side. One unlucky foe will get trapped in a dark room—filled with enemies and explosives—which quickly explodes.

Origin

A player moving a piston in Minecraft: Java Edition.

In Minecraft, pistons are crafted with three wooden planks, four cobblestone blocks, one iron ingot, and one redstone dust. They can push other blocks, mobs, and players around when given a pulse through a redstone circuit, although whatever they push only travels 1 block away rather than the launching that is seen in Super Smash Bros. The giant piston seen in Super Smash Bros. Ultimate does not appear in Minecraft and exists only as part of Steve's final smash.

While the House of Boom does not naturally generate in Minecraft worlds, it bears a strong resemblance to both strongholds and jungle temples, structures that naturally generate in the Overworld. The former serve as the only entrances to the End dimension, where the fight against the Ender Dragon takes place (although unlike the House of Boom, strongholds are usually found underground rather than on the surface) and the latter contain chests guarded by traps. There are other structures in Minecraft that contain harmful traps, such as desert pyramids, structures which contain rooms with chests filled with valuable loot and a pressure plate that can activate TNT hidden underneath, should an unsuspecting player fall onto it.

Masahiro Sakurai stated that the Final Smash was inspired by seeing players create buildings filled with traps to trick and harm fellow players inhabiting the same server, a common form of griefing in that game. The first-person perspective seen just before the explosion resembles Minecraft's default camera mode, with the irregular movement characteristic of a computer mouse. Steve's crouching after the Final Smash is a common gesture in the Minecraft community used as a sign of friendship or, in this case, to mock a losing player as a form of teabagging.

Gallery

  • House of Boom as shown by the Move List in Ultimate.
    House of Boom as shown by the Move List in Ultimate.

Names in other languages

Language Name
Japan Japanese トラップルーム, Trap Room
UK English House of Boom
France French Maison des explosions
Germany German Bau der Bedrängnis
Spain Spanish Casa de las explosiones
Italy Italian Casa della sopraffazione
China Chinese 陷阱室, Trap Room
South Korea Korean 트랩 룸, Trap Room
Netherlands Dutch Huis der Hinderlagen
Russia Russian Бум-Хаус, Boom-House

Trivia

  • The actual "House of Boom" is a pre-rendered cinematic for everything besides Steve and the victim. Noticeable ghosting and compression artifacts can be seen during the explosion, and characters who wear dresses or capes will not have their clothes conform to the shape of the floor.
    • This makes it one of four Final Smashes to incorporate a pre-rendered segment, along with All-Out Attack, Gigaslash, and Supernova. Like them, the animation is rendered at 30 frames per second (likely as a space-saving measure), as opposed to the rest of the game running at 60 frames per second. The damage percentages are also absent during these cinematics. Unlike the former two, the game can be paused during House of Boom's cutscene, a trait that is shared with Supernova.
    • Consequentially, two bugs can occur:
      • If the Bomber is used at the same time as the Final Smash hitting, the cutscene can be slowed down by the Bomber.
      • If the HOME menu is entered during the cinematic, part or all of the cinematic is skipped, leaving the modeled effects out of sync.
  • The opponent trapped into the cutscene uses their trip animation when thrown in.
  • Very faintly at the beginning of the Final Smash cutscene, it is possible to hear the 'Cave 8' and 'Cave 17' sounds that play in dark areas in Minecraft.
  • This Final Smash and Sealing the Keyhole are the only cinematic Final Smashes where the Finish Zoom can happen.
    • However, Sealing the Keyhole can only activate Final Zoom in Stamina Mode or if the opponent's damage is under 100% due to its Instant KO feature.
  • The explosion graphics during the cutscene are identical to those in Minecraft: Bedrock Edition.
Final Smashes
Banjo & Kazooie The Mighty Jinjonator · Bayonetta Infernal Climax · Bowser Giga Bowser (Super Smash Bros. BrawlSuper Smash Bros. 4), Giga Bowser Punch (Super Smash Bros. Ultimate) · Bowser Jr. Shadow Mario Paint · Byleth Progenitor God Ruptured Heaven · Captain Falcon Blue Falcon · Charizard Mega Evolution (Super Smash Bros. 4) · Chrom Awakening Aether · Cloud Omnislash (Super Smash Bros. 4), Omnislash / Omnislash Ver. 5 (Super Smash Bros. Ultimate) · Corrin Torrential Roar · Daisy Daisy Blossom · Dark Pit Dark Pit Staff · Dark Samus Phazon Laser · Diddy Kong Rocketbarrel Barrage (Super Smash Bros. BrawlSuper Smash Bros. 4), Hyper Rocketbarrel (Super Smash Bros. Ultimate) · Donkey Kong Konga Beat (Super Smash Bros. BrawlSuper Smash Bros. 4), Jungle Rush (Super Smash Bros. Ultimate) · Dr. Mario Doctor Finale · Duck Hunt NES Zapper Posse · Falco Landmaster (Super Smash Bros. BrawlSuper Smash Bros. 4), Team Star Fox (Super Smash Bros. Ultimate) · Fox Landmaster (Super Smash Bros. BrawlSuper Smash Bros. 4), Team Star Fox (Super Smash Bros. Ultimate) · Ganondorf Beast Ganon (Super Smash Bros. BrawlSuper Smash Bros. 4), Ganon, The Demon King (Super Smash Bros. Ultimate) · Greninja Secret Ninja Attack · Hero Gigaslash · Ice Climbers Iceberg · Ike Great Aether · Incineroar Max Malicious Moonsault · Inkling Killer Wail · Isabelle Dream Town Hall · Jigglypuff Puff Up · Joker All-Out Attack · Kazuya Final Blaster · Ken Shippu Jinraikyaku / Shinryuken · King Dedede Waddle Dee Army (Super Smash Bros. Brawl), Dedede Burst (Super Smash Bros. 4), Dede-Rush (Super Smash Bros. Ultimate) · King K. Rool Blast-o-Matic · Kirby Cook Kirby (Super Smash Bros. Brawl), Ultra Sword (Super Smash Bros. 4Super Smash Bros. Ultimate) · Link Triforce Slash (Super Smash Bros. BrawlSuper Smash Bros. 4), Ancient Bow and Arrow (Super Smash Bros. Ultimate) · Little Mac Giga Mac (Super Smash Bros. 4), Giga Mac Rush (Super Smash Bros. Ultimate) · Lucario Aura Storm (Super Smash Bros. BrawlSuper Smash Bros. Ultimate), Mega Evolution (Super Smash Bros. 4) · Lucas PK Starstorm · Lucina Critical Hit · Luigi Negative Zone (Super Smash Bros. Brawl), Poltergust 5000 (Super Smash Bros. 4), Poltergust G-00 (Super Smash Bros. Ultimate) · Mario Mario Finale · Marth Critical Hit · Mega Man Mega Legends · Meta Knight Galaxia Darkness (Super Smash Bros. BrawlSuper Smash Bros. 4), Darkness Illusion (Super Smash Bros. Ultimate) · Mewtwo Psystrike · Mii Brawler Omega Blitz · Mii Gunner Full Blast · Mii Swordfighter Final Edge · Min Min ARMS Rush · Mr. Game & Watch Octopus · Mythra Sacred Arrow · Ness PK Starstorm · Olimar End of Day · Pac-Man Super Pac-Man · Palutena Black Hole Laser · Peach Peach Blossom · Pichu Volt Tackle · Pikachu Volt Tackle · Piranha Plant Petey Piranha · Pit Palutena's Army (Super Smash Bros. Brawl), Three Sacred Treasures (Super Smash Bros. 4), Lightning Chariot (Super Smash Bros. Ultimate) · Pokémon Trainer Triple Finish · Pyra Burning Sword · Richter Grand Cross · Ridley Plasma Scream · R.O.B. Diffusion Beam (Super Smash Bros. Brawl), Super Diffusion Beam (Super Smash Bros. 4), Guided Robo Beam (Super Smash Bros. Ultimate) · Robin Pair Up · Rosalina Power Star (Super Smash Bros. 4), Grand Star (Super Smash Bros. Ultimate)  · Roy Critical Hit · Ryu Shin Shoryuken / Shinku Hadoken · Samus Zero Laser · Sephiroth Supernova · Sheik Light Arrow (Super Smash Bros. BrawlSuper Smash Bros. 4), Sheikah Dance (Super Smash Bros. Ultimate) · Shulk Chain Attack · Simon Grand Cross · Snake Grenade Launcher (Super Smash Bros. Brawl), Covering Fire (Super Smash Bros. Ultimate) · Sonic Super Sonic · Sora Sealing the Keyhole · Steve House of Boom · Terry Triple Wolf · Toon Link Triforce Slash · Villager Dream Home · Wario Wario-Man · Wii Fit Trainer Wii Fit · Wolf Landmaster (Super Smash Bros. Brawl), Team Star Wolf (Super Smash Bros. Ultimate) · Yoshi Super Dragon (Super Smash Bros. BrawlSuper Smash Bros. 4), Stampede! (Super Smash Bros. Ultimate) · Young Link Triforce Slash · Zelda Light Arrow (Super Smash Bros. BrawlSuper Smash Bros. 4), Triforce of Wisdom (Super Smash Bros. Ultimate) · Zero Suit Samus Power Suit Samus (Super Smash Bros. Brawl), Gunship (Super Smash Bros. 4), Zero Laser (Super Smash Bros. Ultimate)
Retrieved from "https://www.ssbwiki.com/index.php?title=House_of_Boom&oldid=2053051"
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