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GeezerVison is showing github.com — Habrador - Overview

@Habrador Habrador Follow
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@Habrador
Habrador
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Erik Nordeus Habrador

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Imagineer (MSc) who understands both art and code. Manager of some of the most popular C# open source libraries.
497 followers · 15 following
  • Indie
  • Stockholm, Sweden
  • https://linktr.ee/eriknordeus
  • @eriknordeus
  • @eriknordeus
  • superduperchihuahua

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Achievement: Starstruckx3Achievement: Arctic Code Vault Contributor

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Achievement: Starstruckx3Achievement: Arctic Code Vault Contributor
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Habrador/README.md

Hi!

Welcome to the top 6000 most starred GitHub account in the world (Source) and the #128 most followed account in Sweden (Source)!

GitHub Repo stars

The one who's running the show is me, Erik Nordeus. I'm an imagineer (creative engineer) who's interested in the intersection between art and engineering. I design mostly Unity and Blender projects. After finishing my mandatory military service, defending King and country, I got a master's degree in Mechanical Engineering from the Royal Institute of Technology (KTH) in Stockholm, Sweden, where I also live. The rest is history...

My goal with my open source projects is that the code should by as easy as possible for you to understand, so I love to comment it and make it as simple as possible! I once wrote a book about a guy called Elon Musk (written in 2013 before he became more controversial), and I read somewhere that authors are the best at commenting code because they know how to explain complicated topics in a simple way. Thus I hope I will fulfill my promises!

Another goal is to become the top 1000 most starred GitHub account in the world. That would today require a total of 16000 stars. Wish me luck on that one!

Experiences

Languages: C# • Python • JavaScript • HTML • CSS • MATLAB • PHP • MySQL

Tools: Visual Studio • Blender • Unity • Wordpress

FAQ

  • Are you related to the company Nordeus? No, my surname Nordeus is a family name. If you googled Nordeus before the Nordeus company was founded you could only find people with that name in Sweden, so I'm not sure how they got the name. But they follow me on Twitter! Kinda funny that both of us are into Unity.

THANK YOU...

...everyone who has used and contributed to my open source projects!

If you use the code for something cool then you can @ me on x.com/eriknordeus and I promise to retweet!

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  1. Unity-Programming-Patterns Unity-Programming-Patterns Public

    Implementations of programming design patterns in Unity with examples in C# when to use them.

    C# 2.1k 275

  2. Computational-geometry Computational-geometry Public

    Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…

    C# 1.5k 162

  3. Self-driving-vehicle Self-driving-vehicle Public

    Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.

    C# 463 104

  4. Ten-Minute-Physics-Unity Ten-Minute-Physics-Unity Public

    Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful i…

    C# 365 39

  5. Unity-Ballistics-Tutorial Unity-Ballistics-Tutorial Public

    Learn how to make realistic bullets with bullet drop in Unity

    C# 68 18

  6. MicrogradCSharp MicrogradCSharp Public

    The easiest way to build Neural Networks in C# within Unity. The open-source AI project implements a scalar-valued autograd engine so you don't have to deal with backpropagation, and a Neural Netwo…

    C# 10 2

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