TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.
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Nov 12, 2026 - TypeScript
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TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, MS SQL Server, PostgreSQL and SQLite/libSQL databases.
nodejs javascript mysql typescript sql sql-server orm database mongodb sqlite postgresql entities entity sqlite3 datamapper unit-of-work identity-map postgre typescript-orm libsql
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
game c-sharp gamedev design-pattern performance csharp game-engine tdd unity game-development unity3d design-patterns ecs entity-component-system entity code-generation
Functional extensions for C#
Event Sourcing for Go!
go redis aws kafka cqrs mongodb ddd domain-driven-design google-cloud event-sourcing nats entity opentracing eventsourcing event-horizon jetstream
YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.
python analysis annotations event entity chunk named-entity-recognition manual tkinter recommender-system ner annotation-tool sutdannotator human-annotation
Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI
format card state entity attribute home-assistant multiple hacs lovelace entity-attribute home-assistant-frontend lovelace-ui entity-rows
Unity HTFramework, a rapid development framework of client based on Unity.
game markdown framework ai fsm csharp unity unity3d ecs entity procedure aop ugui hotfix gameobject objectpool xlua unity3d-framework unity-htframework custommodule
🚀Actors is a framework empowering developers to make better games faster on Unity.
workflow actors unity management unity-editor unity3d unity-scripts ecs entity-component-system innovation entity game-framework unity-engine unity3d-framework entity-component-architecture unity-framework ecs-signals pooling-gameobjects
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
game gamedev game-engine cpp engine modern-cpp game-development python-script ecs entity-component-system lua-script entity cpp17 entity-component cpp-library gameobject cpp-templates entt cpp-game-engine
Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.
Cleora AI is a general-purpose open-source model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data. Created by Synerise.com team.
machine-learning ai graphs ml embeddings entity deepwalk datasets hypergraphs synerise pytorch-biggraph cleora-embeddings inductive-entity-embeddings
Ruby persistence framework with entities and repositories
ruby hanami database repository persistence entity-framework entity repository-pattern persistence-layer persistence-framework
SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
firebase database core aspnet websockets realtime sse entity-framework self-hosted entity dbcontext server-sent-events realtime-database entityframework net signalr net-core firestore sapphire-db realtime-data-synchronization
Simply LINQ your remote resources...
linq streaming remote entity-framework entity linq-provider linq-expressions expression-trees arbitrary-linq-queries
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
game gamedev design-pattern performance game-engine cpp game-development ecs entity-component-system entity-framework entity entity-component entitas
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