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Flexible, minimal, data-oriented ECS library for Typescript
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Updated
Aug 24, 2026
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TypeScript
A lightweight, fast Entity-Component System (ECS) implementation in Swift
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Updated
Nov 11, 2026
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Swift
🐦🐦🐦 A simple, but powerful ECS written in TypeScript.
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Updated
Aug 25, 2026
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TypeScript
Open-source browser-based battle system engine for Heroes of Might and Magic III
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Updated
Oct 30, 2025
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TypeScript
Testing of the new entity component system
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Updated
Apr 17, 2026
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TypeScript
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