A flock of birds in your terminal: Craig Reynolds' boids, in braille in any terminal and as sprites in Kitty and Ghostty. One C99 program, no dependencies. Linux and macOS
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Oct 17, 2026 - C
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A flock of birds in your terminal: Craig Reynolds' boids, in braille in any terminal and as sprites in Kitty and Ghostty. One C99 program, no dependencies. Linux and macOS
c cli terminal eye-candy creative-coding simulation c99 screensaver tui ascii-art boids flocking braille ricing unixporn wezterm ghostty kitty-graphics-protocol
🐟 🐛 Small Inteli Creatures Based On Steering Behaviours
simulation genetic-algorithm boids flocking canvas2d flocking-algorithm steering-behaviours agent-based-simulation flocking-simulation anuraghazra flocking-agents
A free, header-only C++ swarming (flocking) library for real-time applications
game library algorithm acceleration velocity position public-domain swarm boids flocking unreal-engine
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
fish unity simulation shaders birds shader unity3d unity-asset boids flocking flocks flocking-algorithm butterflies boids-simulation flocking-simulation flocking-agents nvjob boid
An interactive 2D bird flocking simulation using a spatial subdivision method to optimize performance for thousands of agents.
Simulate a pandemic with artificial life objects.
java simulation boids flocking artificial-life disease-spread flocking-algorithm pandemic boids-simulation epidemic flocking-simulation boids-algorithm disease-modeling infectious-disease-models epidemic-simulations coronavirus covid-19 covid19 pandemic-simulator
This is a Boids Simulation, written in Python with Pygame.
python simulation numpy birds screensaver python3 pygame boids flocking flocking-algorithm swarm-intelligence emergent-behavior boids-simulation schooling spatial-partitioning flocking-simulation boids-algorithm murmuration boid pygame2
UAV Flocking with Multi-Agent Reinforcement Learning. The Code of the paper: "An invulnerable leader–follower collision-free unmanned aerial vehicle flocking system with attention-based Multi-Agent Reinforcement Learning", which implemented fixed-wing UAV/Drone flocking with collision-free.
CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.
Python implementation of "Flocking for multi-agent dynamic systems: Algorithms and theory" by Olfati-Saber for multi-agent triangular formation.
Fully open architecture implementation of modern multi-agent swarming techniques.
quadcopter flocking multiagent-systems shepherding swarming cyber-physical-attacks herding quadcopter-simulation flocking-boids pinning-control
Craig Reynolds' Boids model for simulating the flocking behavior of birds.
A Flocking simulation tutorial, using webgl and canvas2d in javascript.用javascript模拟鸟群的教程
Implementation of a simple Flocking (steering) behavior AI Plugin for Unreal Engine
plugin unrealengine flocking unreal-engine flocking-algorithm flocking-simulation flocking-agents flocking-boids unreal-engine-5
flock cam detection for normal esp32 and many m5stack devices
CPU and GPU implementations of Craig Reynold's boids in Unity.
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