A fully modern map editor for GTA III, GTA: Vice City, and GTA: San Andreas
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Oct 9, 2026 - C
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A fully modern map editor for GTA III, GTA: Vice City, and GTA: San Andreas
open-source gta-sa map-editor level-editor ipl gta-modding gta-vice-city renderware gta-san-andreas modding-tools gta-3
GTAV > GTASA resource converter. Converts YTD/YDR/YDD/YFT resources to DFF/TXD and generates COL files.
gta-sa gta5 gtav gtasa dff renderware txd rage-engine resource-converter gta-san-andreas san-andreas
Make classic GTA Vice City bounce to your own music.
This is a complete guide on how to install RenderWare Graphics SDK and RenderWare Studio.
windows tutorial virtualbox virtual-machine tutorials criterion windows-xp renderware-graphics renderware windows-xp-sp3
RenderWare (Graphics) 3.7.0.2 — PC-Windows
Import and export RenderWare animations (.anm) into Blender 3D
Vice City ported to RW3.7
Matching decompilation of Sonic Heroes (2003) for the Nintendo GameCube: C/C++ source that rebuilds the retail game byte for byte
c cpp reverse-engineering gamecube sega sonic sonic-the-hedgehog powerpc decompilation renderware codewarrior decomp game-preservation sonic-heroes objdiff matching-decomp
RenderWare (Graphics) SDK 3.7.0.2 — PC-Windows
RenderWare Studio 2.0.1 (July 2004) — PC-Windows
A fork of DragonFF for working with RenderWare, R*, SA-MP, open.mp, & MTA formats in Blender.
modding blender gta openmp samp mta gtasa gta3 gtavc blender-addon grand-theft-auto bully renderware san-andreas vice-city san-andreas-multiplayer manhunt openmultiplayer
RenderWare (Graphics) SDK 3.5.0.0 — PlayStation 2
Collection of Renderware 3.x IDA FLIRT signature files to aid in reverse engineering games from Criterion Games and others like GTA and Manhunt.
a cli RenderWare tool I made for future purposes to export and convert dff and txd files to targeted compatible file versions
OpenSCP —— 基于 Rust + Tauri 的 SimCity (2013) .package 资源浏览器:查看资源结构,导出模型(glTF/OBJ)、贴图、属性表、音频与视频。OpenSCP — a modern Rust + Tauri explorer for SimCity (2013) .package files: browse resources, export models (glTF/OBJ), textures, properties, audio and video.
Unfinished project to rebuild GTA's graphics engine with advanced rendering techniques
graphics-engine directx graphics-programming lighting-effects rendering-engine scattering renderware gta-san-andreas normal-mapping directx9 dx9 ambient-occlusion per-pixel pbr-materials shadow-effect
Import and export Shadow the Hedgehog animations (.mtn, .STHanim) into Blender 3D
Import and export SpongeBob SquarePants: Battle for Bikini Bottom game (and some other Heavy Iron Studios games) animations (.anm) into Blender 3D
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