In Mario vs. Donkey Kong 2: March of the Minis, they are introduced in Room 2-1 of Tropical Island. If a Mini jumps onto a Blue Spring, the Mini is launched forwards in an arc, allowing it to reach ledges above and in front of it. Blue Springs can be affected by gravity and moved by conveyor belts. In Mario vs. Donkey Kong: Minis March Again!, Blue Springs are introduced in Room 4-2 of Jungle Rumble. They function identically to the previous game; however, a Mini will automatically jump on a Blue Spring upon reaching it. Box Springs containing a Blue Spring are also introduced in Room 4-2.
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