GeezerVison is showing www.mariowiki.com — Bomp
Bomp
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Bomps are Thwomp relatives that first appeared in Super Mario 64. They are living, pushing, protruding stones that act as obstacles in many games.
History
Super Mario series
Super Mario 64 / Super Mario 64 DS
A Pushy Wall as seen in Whomp's Fortress in Super Mario 64
Square, faceless Moving Bars in Tick Tock Clock
In Super Mario 64 and Super Mario 64 DS, Bomps are known as Moving Bars and appear in two variants.[1] The first, also known as a Pushy Wall,[2] appears in the course Whomp's Fortress. At the beginning of the course, Pushy Walls go through a pattern of pushing, trying to shove Mario off the ledge. The beginning and end Pushy Walls are thinner and faster than the center one. Their eyes have blue irises with black pupils, and a thick black outline along the tops. The second variant of Moving Bar appears in Tick Tock Clock, being eyeless and mechanical-looking. They have a spring-like recoil unlike the previous ones. Like the other pieces of the clock, they are affected by how Mario enters the clock and are used as platforms as well as obstacles. Objects similar to Moving Bars also appear as platforms in Bowser in the Dark World and Bowser in the Sky, although they again have slightly different sliding behavior.
In Super Mario 64 DS, no Moving Bars have eyes, and their moving patterns have been altered to appear more in unison. The Moving Bars in Whomp's Fortress can also be destroyed if hit by a character powered up by a mushroom.
Super Mario Galaxy
Bomps reappear in Super Mario Galaxy and its Nintendo Switch port, where they now more closely resemble Thwomps and change their expression slightly as they move. They appear in the Buoy Base Galaxy and the frosty portion of the Freezeflame Galaxy, accessible in the missions "The Frozen Peak of Baron Brrr", "Purple Coins on the Summit", and "Conquering the Summit". A smaller version of Bomps, about two-thirds the size of the usual type, appears behind Freezeflame Galaxy's mountain, accessible in the latter two missions.
In this game, Bomps are two-sided, having a face on each end of their model.[3] Most of the time, the second face is inside the wall and cannot be seen from outside, but sometimes the second face will come out of the other side of the wall as if it were another Bomp. This can be seen with a few pairs near the peak of the ice mountain in the Freezeflame Galaxy.
Similar objects identified internally simply as moving rails[4] also appear as part of the Cyclone Stone; they are much smaller, lack faces, and float freely rather than being embedded in walls.
Super Mario Galaxy 2
A Bomp in Super Mario Galaxy 2
In Super Mario Galaxy 2 and its Nintendo Switch port, they appear with the same role and appearance as the normal-sized ones in Super Mario Galaxy. They appear in Fluffy Bluff Galaxy's first mission and all missions of Throwback Galaxy, the latter which is a remake of Whomp's Fortress. In the Fluffy Bluff Galaxy, Bomps can assist the player in climbing the slope where they are located, but in the Throwback Galaxy, they serve as an obstacle. Like before, similar objects appear in Stone Cyclone Galaxy.
Paper Mario: Sticker Star
Bomps make an appearance in Paper Mario: Sticker Star in the Chomp Ruins, retaining their appearance in Super Mario Galaxy. In the game, they are made of cardboard instead of stone. They come out from waterfalls and double doors. An upside-down Bomp appears as a scrap, and it must be flipped over using paperization so that Mario can reach the Ruin Floor scrap.
Mario Party 10
Bomps make their Mario Party series debut in Mario Party 10 in the minigame Cliffside Crisis, where they serve as both obstacles and platforms for the players.
Gallery
Model from Super Mario 64 (Whomp's Fortress)
Scrap from Paper Mario: Sticker Star
A prototype model of a Bomp from Super Mario Galaxy
Naming
Their name is a portmanteau of "bump" and "Thwomp".
Internal names
| Game
|
File
|
Name
|
Meaning
|
| Super Mario 64 DS
|
data/special_obj/bk_dossunbar_s/ data/special_obj/bk_dossunbar_l/
|
BK_DOSSUNBAR_S BK_DOSSUNBAR_L
|
WF (Whomp's Fortress) Thwomp-Bar Small WF (Whomp's Fortress) Thwomp-Bar Large
|
| Super Mario 64 DS
|
data/special_obj/ct_mecha_obj05/
|
CT_MECHA05
|
TT (Tick Tock) Mecha object 05
|
Super Mario Galaxy Super Mario Galaxy 2
|
ObjectData/Tsukidashikun.arc
|
Tsukidashikun
|
Transliteration of below
|
StageData/ObjNameTable.arc/ObjNameTable.tbl SystemData/ObjNameTable.arc/ObjNameTable.tbl
|
ツキダシクン (Tsukidashikun)
|
Protrusion-kun
|
Names in other languages
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "notes" column.
| Language | Name | Meaning | Note(s) | Ref. |
| Japanese | ツキダシドン Tsukidashidon | 「ツキダシ」(tsukidashi, "protrusion") with「ドン」(don, "thud"), likely in reference to「ドッスン」(Dossun, "Thwomp") | | [5]:127, 160[6] |
つきだし Tsukidashi | Protrusion | Super Mario 64 | [7][5]:92 |
にょっきり壁 Nyokkiri Kabe | Protruding Wall; similar to Push-Block | [8] |
| Chinese (Simplified) | 移动的木块 Tūmiàn Dūn | Moving Wooden Block | | [7] |
| Dutch | Bomp | - | | [9] |
| French (Canada) | Pousseur | Pusher | | [10] |
| French (Europe) | Bomp | - | | [11] |
| German | Bummp | Bomp; similar to Wummp ("Whomp") | | [12] |
| Hervorschießendes Mauerteil | Protruding wall segment | Super Mario 64 | [13] |
| Italian | Bomp | Shared with Konk | | [14] |
| Gradone | From gradino ("stair step") and the augmentative suffix -one | Super Mario Bros. Encyclopedia (Super Mario 64) | [15] |
| Korean | 불쑥쿵 Bulssuk-kung | Protrusion Thwomp | | [16] |
| Portuguese (Europe) | Pedra Deslizante | Sliding Stone | | [17] |
| Russian | Бомп Bomp | Bomp | | [18] |
| Spanish (Latin America) | Don Empujón | Mr. Pusher | | [19] |
| Spanish (Europe) | Pujón | From empujón ("push") | | [20] |
| Don Empujón | Mr. Pusher | Super Mario Bros. Encyclopedia | [21] |
Notes
References
- ^ Timed Jumps on Moving Bars
- ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 25.
- ^ "In Super Mario Galaxy, sometimes two Bomps will be on opposite sides of a wall. This is actually the same Bomp; all Bomps in the game have two faces, one on each end. For the vast majority of the game's Bomps, the second face is stuck inside the wall and never sees the outside." – MarioBrothBlog (October 23, 2020). Post. X. Retrieved May 21, 2024.
- ^ Texture data labels these objects as "OnimasuPlanetRailMovePartsA/Stone_02", in relation to two textures for "OnimasuPlanetRotatePartsA/Stone_01" and "OnimasuPlanetRotatePartsB/Stone_02" used for the rotating platforms around them.
- ^ a b Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8.
- ^ Super Mario Galaxy 2 entry on the Mario Portal. Nintendo (Japanese). Retrieved November 9, 2024.
- ^ a b In-game name for "Timed Jumps on Moving Bars" from Super Mario 64.
- ^ Motoyama, Kazuki (6 Nov. 1996). Super Mario 64 1, Super Mario, vol. 36. Kodansha (Japanese). Page 7Media:Characters list SM641.jpg.
- ^ In-game name for Cliffside Crisis ("Bomps Bergtop") from Mario Party 10.
- ^ « Restez sur les Pousseurs! Sautez avec
! » – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of America (Canadian French).
- ^ « Restez sur les Bomps ! Sautez avec
! » – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (French).
- ^ „Fall nicht von den Bummps! Springe mit
!“ – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (German).
- ^ Kraft, John D., Thomas Görg, and Marko Hein, editors (1997). Der offizielle Nintendo 64 Spieleberater "Super Mario 64". Großostheim: Nintendo of Europe GmbH (German). Page 21.
- ^ «Non cadere dai Bomp! Salta con
!» – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (Italian).
- ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 64" in Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan: Magazzini Salani (Italian). ISBN 889367436X. Page 92.
- ^ In-game name for the Bomp sticker in Paper Mario: Sticker Star.
- ^ «Mantenha-se sobre as Pedras Deslizantes e salte com
!» – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (European Portuguese).
- ^ «Удержись на бомпах! Нажимай
, чтобы прыгать!» – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (Russian).
- ^ "¡Mantente sobre los don Empujón y salta con
!" – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of America (Mexican Spanish).
- ^ «¡Mantente sobre los Pujones y salta con
!» – description for Cliffside Crisis (20 Mar. 2015). Mario Party 10 by NDcube. Nintendo of Europe GmbH (European Spanish).
- ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2017). Enciclopedia Super Mario Bros. 30ª Aniversario. Translated by Gemma Tarrés. Barcelona: Editorial Planeta, S.A. (European Spanish). ISBN 978-84-9146-223-1. Page 127, 160.
|