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Dizzy
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- This article is about the status ailment appearing in most Super Mario RPG games. For the cyan Virus named Dizzy appearing in Dr. Luigi, see Virus.
Icon in The Thousand-Year Door
Dizzy is a status ailment found in almost every Super Mario role-playing game. Under its effect, victims either have a chance to miss attacks or are unable to attack at all.
History
Paper Mario series
Paper Mario
Dizziness in Paper Mario can affect Mario and his enemies alike, including bosses. Mario can inflict this status ailment on enemies with the Dizzy Dial item, Kooper's Dizzy Shell, or the Dizzy Stomp badge. A small blue spiral will appear over the dizzy character's head, signifying their inability to move for a few turns. Dizziness tends to affect flying enemies more than grounded enemies. For example, Medi Guys will remain dizzy for a full turn longer than a common Shy Guy affected by the same attack.
The only enemies that can cause dizziness are Dark Koopas and Groove Guys. It acts identically to Sleep, Stopped, Paralyzed, Frozen, and Injured.
Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, the Dizzy status ailment returns. However, instead of negating the ability to attack, the victim's attacks will have a 50-50 chance of missing the target. In the case of FP-powered moves or items, the FP is subtracted when the attack begins, meaning Mario and his partners could waste FP should they miss; attack-dealing items may also fail to hit a target. Ms. Mowz has a Tease attack that can make enemies dizzy, the Dizzy Dial item can inflict the ailment on all of the user's foes, and a falling stage prop can also suddenly cause it on any participant of the battle. There are no enemies in this game who can inflict it without items.
Super Paper Mario
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In Super Paper Mario, the player can use Fleep to briefly make enemies dizzy, rendering them unable to move or attack for a few seconds. Additionally, grabbing enemies with Thoreau repeatedly will cause them to become dizzy. Certain bosses are largely immune to this state, usually due to their size, such as Fracktail, Brobot, and Bonechill.
Certain enemies do not have a proper dizzy animation programmed into their data, and will instead freeze in their idle pose. Characters with this oversight include:
Paper Mario: Sticker Star
- “Attacks might miss!”
- —Battle text, Paper Mario: Sticker Star
Dizzy returns in Paper Mario: Sticker Star with the same effect as Paper Mario: The Thousand-Year Door. The Slaphammer sticker, Lightbulb Thing or lightning from a Battle Spin can sometimes make enemies dizzy. When Mario gets dizzy, he will lose balance, causing him to sometimes miss his targets. Using Jump stickers could result in Mario falling on his face. Mario could swing hammers faster than normal, and his projectiles from Fire Flowers or Ice Flowers have a chance to be thrown off course. He will not be able to block more than once, run away from the battle or use defensive stickers such as the Spike Helmet, the Frog Suit, the Super Boot, the Tail, the Leaf or any variants of the aforementioned stickers. Enemies that become dizzy often have unique animations when they miss. For example, Goombas will roll over if their attack misses.
Paper Mario: Color Splash
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In Paper Mario: Color Splash, characters may briefly become dizzy after taking damage, although unlike past entries, it does not appear to have any effect on gameplay, and will wear off once the next turn begins.
Paper Mario: The Origami King
- “It's too dizzy to attack!”
- —Battle text, Paper Mario: The Origami King
In Paper Mario: The Origami King, if an enemy is hit by a POW Block, it will be stunned and not attack for the next turn. After Colored Pencils is slammed shut, it blows itself up and becomes dizzy for a turn, needing to reload before attacking again. The Water Vellumental and Ice Vellumental will be "too drained" or "too dizzy" to attack after their charged-up moves, and will be stunned the next turn. Whenever Stapler runs out of staples, it gets dizzy and takes a turn to reload.
Mario & Luigi series
Dizziness in the Mario & Luigi series is represented by two stars above the victim's head and their disoriented idle pose (for the brothers except Paper Mario and enemies from Mario & Luigi: Brothership) or their "damaged" sprite (for Paper Mario and enemies prior to Brothership). The status ailment serves the same purpose it did in Paper Mario; the affected character is unable to do anything until it wears off. For the purposes of Special Attacks, the dizzy character is considered to have fallen in combat until cured.
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
Luigi with the dizzy status effect in Mario & Luigi: Superstar Saga
In Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions, the Advanced Cyclone Bros. attack of Luigi's can cause dizziness to enemies. Hammer and Thunderhand First Strikes also cause dizziness to the enemy party for up to two turns in the original game and in the remake, respectively. Using Dunk Hammer underneath an overworld enemy will make it spin around in the air and become dizzy when the player starts a battle.
An Oucher Glass's sand ball attack, Popple's hammer attack, a Hammer Bro.'s hammer throw attack, a Bob-omb's explosion, or Bowletta's star attack can get Mario and Luigi dizzy.
Mario & Luigi: Partners in Time
The affliction is far more common in Mario & Luigi: Partners in Time, as hammer attacks and some Bros. Items such as the Smash Egg and the Trampoline can cause dizziness to enemies. Many enemies' attacks can cause the brothers to become dizzy as well, with examples being Shroids' spiked ball attack, Shroobsworths' dark meteor, and Elder Princess Shroob's meteor.
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Bowser inflicted with the dizzy effect in Mario & Luigi: Bowser's Inside Story Mario inflicting the dizzy effect on a Protobatter in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
The Dizzy status effect returns in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey with the same functions from Mario & Luigi: Partners in Time. Mario's and Luigi's solo Hammer attacks, the Bros. Attacks Super Bouncer, Spin Pipe, and Magic Window, alongside the Brawl Attacks Bob-omb Blitz and Broggy Bonker, all have a chance to inflict this effect on enemies. Enemy attacks such as Midbus's iron ball, and the Thwomps thrown by Junker and Junker X can cause this status effect. The Alarm Bob-omb, which can be battled by Mario and Luigi if inhaled by Bowser, can also inflict the Dizzy status.
Mario & Luigi: Dream Team
The Dizzy effect returns again in Mario & Luigi: Dream Team, having the same effect as the previous games. Some enemies like Bandits, Grumbells and Lob-ombs can make Mario and Luigi dizzy. Items like the Shock Bomb can be used to inflict it on most enemies. Equipping a Spin Hammer grants a chance to make targets dizzy when using hammer-based attacks.
Mario & Luigi: Paper Jam
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The Dizzy effect returns once again in Mario & Luigi: Paper Jam, functioning nearly the same as it did in previous games.
Mario & Luigi: Brothership
In Mario & Luigi: Brothership, Mario and Luigi can potentially stun their enemies with the Dizzifying Attack Battle Plug if they score an Excellent! rating with a Jump or Hammer attack. Additionally, enemies that get stunned will no longer get stuck in their "damaged" sprite, instead getting their own disoriented idle poses.
Certain bosses can also be stunned by Luigi Logic exploiting something in or around their arena. If the Bros. are successful in stunning the boss, the enemy in question will get stunned and also take higher damage than normal. Examples include dislodging a boulder and throwing it toward Gorumbla who repels it only for the Bros. to send it back at him with a hammer strike, throwing Gobblick into the vents to the north of the arena using the monster's tongue, and positioning Sharpcask under some falling crates after it withdraws into its shell.
Super Smash Bros. series
- SmashWiki article: Stun
Dizziness in the Super Smash Bros. series (known here as being stunned) occurs when the player's shield breaks. Dizzy characters cannot act for a short period of time, though it can be interrupted by a knockback-dealing attack. Players can recover faster by pressing buttons repeatedly.
If executed correctly, Mewtwo's Disable will inflict dizziness on opponents. Other causes of dizziness include being in the field of Luigi's Final Smash "Negative Zone" in Super Smash Bros. Brawl, King K. Rool's self-infliction upon shattering his belly armor in Super Smash Bros. Ultimate, and being hit by a Deku Nut.
Profiles
Mario & Luigi: Dream Team
- Instruction manual description: Makes Mario/Luigi dizzy and unable to perform any actions.
Mario & Luigi: Paper Jam
- Instruction manual description: A dizzy character cannot perform any actions.
Names in other languages
| Language | Name | Meaning | Note(s) | Ref. |
| Japanese | グルグル Guruguru | Onomatopoeia for spinning | | [?] |
目回し Memawashi | Eye-turner | | [?] |
| Dutch | Duizelig | Dizzy | | [?] |
| French | Étourdi | Dazed | | [1][2][3][4] |
| Vertiges | Dizziness | Mario & Luigi: Partners in Time | [5] |
| German | Schwindelig | Dizzy | | [?] |
| Italian | Stordimento | Dazing | | [?] |
| Korean | 어질어질 Eojil-eojil | Dizzy | | [?] |
| Portuguese | Tontura | Dizziness | | [?] |
| Spanish (Europe) | Aturdido | Dazed | Paper Mario and Thousand-Year Door | [?] |
References
- ^ Paper Mario Instruction booklet, French side page 69.
- ^ Mario & Luigi: Voyage au centre de Bowser Instruction booklet, French side page 69.
- ^ Mario & Luigi: Dream Team Bros. French instruction booklet, page 29.
- ^ Mario & Luigi. Paper Jam Bros. French instruction booklet page 48.
- ^ Mario & Luigi: Les Frères du temps Instruction booklet, French side page 39.
See also
| Links to related articles
|
| Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions / Minion Quest: The Search for Bowser
|
| Characters (Superstar Saga) |
Protagonists
|
Mario1,2 • Luigi1,2 • Princess Peach1,2 • Prince Peasley • Bowser1,2
|
| Antagonists
|
Cackletta (Bowletta) • Fawful • Popple • Bowser (Rookie)1,2
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| Supporting characters
|
Beanbean troops1,2 • Bink1,2 • Blablanadon1,2 • Bloat1,2 • Boddle1,2 • Border Bros1,2 • Bubbles • Chuckleroot1,2 • Chuckleroot's granddaughter1,2 • Cork and Cask • Doctor1,2 • Dr. Toadley2 • Fava1,2 • Firebrand and Thunderhand1,2 • Hammerhead Bros.1,2 • Harhall1,2 • Hermie III • Hoohoo civilization1,2 • Jellyfish Sisters1,2 • Lady Lima1,2 • Miles Tones1,2 • Moai1,2 • Mole1,2 • Pea1,2 • Peach-bot1,2 • Photographer (Koopa Troopa)1,2 • Pipeman1,2 • Professor E. Gadd • Prospector1,2 • Psycho Kamek1 • Queen Bean1,2 • Soybean civilization1,2 • Spangle • Starshade Bros.1,2 • Toadsworth1,2 • Tolstar1,2 • Tuki1,2 • Yoshi Fan Club1,2
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| Species
|
Ankoopa1 • Beanish1,2 • Beanlet1,2 • Big Koopa Troopa2 • Designbomb1,2 • Ghost1,2 • Hoohooligan1,2 • Kurako1,2 • Lagoon-dweller1,2 • Oho Jee • Sailor1,2 • Thwomp • Toad1,2 • Winkle1,2 • Yoshi1,2
|
| Characters (The Search for Bowser) |
Protagonists
|
Captain Goomba3 (Gold3) • Captain Shy Guy3 • Captain Boo3 (Gold3) • Captain Koopa Troopa3 (Gold3) • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry)
|
| Antagonists
|
Cackletta (Bowletta) • Fawful • Popple
|
| Supporting characters
|
Bowser3 • Corporal Paraplonk3 • Private Goomp3 • Sergeant Guy3 • Prince Peasley • Bubbles • Cork and Cask • Hermie III • Professor E. Gadd • Spangle • Starlow3
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| Special moves |
Overworld/solo attacks
|
Dunk Hammer1,2 • Fire Dash1,2 • Firebrand1,2 • Hammer1,2 • High Jump1,2 • Jump1,2 • Mini-Mario1,2 • Pump Mario1,2 • Spin Jump1,2 • Surfboard1,2 • Thunder Tickle1,2 • Thunderhand1,2
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| Bros. Attacks1,2
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Bounce Bros. • Chopper Bros. • Cyclone Bros. • Fire Bros. • Knockback Bros. • Splash Bros. • Swing Bros. • Thunder Bros.
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| Captain Commands3
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Deny • Rally • Chance • Play Dead • Lightning • Parry • Pass the Bob-omb • Thwomp Thump • Clash of Captains • Call for Backup • Sneak Attack • Shell Shock
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| Bosses |
Superstar Saga
|
Birdo • Bowletta1,2 • Bowser1,2 • Cackletta1,2 • Chuckolator1,2 • Dragohoho1,2 • Fawful • Flaret1,2 • Hermie III1,2 • Hoohooros1,2 • Jojora1,2 • Jojora's friends1,2 • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Mom Piranha1,2 • Popple • Queen Bean1,2 • Rookie1,2 • Tolstar1,2 • Trunkle1,2 • Wiggler1,2
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| The Search for Bowser
|
Birdo • Corporal Paraplonk3 • Fawful • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Popple • Private Goomp3 • Sergeant Guy3
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| Locations
|
Beanbean Airport1,2 • Beanbean Borderland1,2 • Beanbean Castle1,2 • Beanbean Castle Sewers/Beanbean Castle Sewer1,2 • Beanbean Castle Town1,2 • Beanbean Outskirts/Beanbean Fields • Beanbean Kingdom • Bowser's Castle • Castle Town Item Shop1,2 • Chateau de Chucklehuck1,2 • Chucklehuck Woods • Fire Palace1,2 • Guffawha Ruins1,2 • Gwarhar Lagoon • Harhall's Studio1,2 • Hoohoo Mountain • Hoohoo Village1,2 • Information Booth1,2 • Joke's End • Koopa Cruiser • Little Fungitown1,2 • Little Fungitown Item Shop1,2 • Mario and Luigi's house1,2 • Mushroom Kingdom1,2 • Oho Oasis1,2 • Oho Ocean1,2 • Oho Ocean Seabed1,2 • Pipe House1,2 • Princess Peach's Castle1,2 • Relaxation Room1,2 • S.S. Chuckola1,2 • Starbeans Cafe1,2 • Stardust Fields1,2 • Teehee Valley • Thunder Palace1,2 • Toadtown Square/Peach's Castle1,2 • Winkle Colosseum1,2 • Woohoo Hooniversity1,2 • Yoshi Theater1,2
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| Enemies |
Superstar Saga
|
Anuboo1,2 • Beanerang Bro • Beanie • Bill Blaster1,2 • Blooper1,2 • Bob-omb • Boo • Cheep Cheep1 • Chomp Bro1,2 • Chuck Guy • Chuckorok1,2 • Clumph • Dry Bones4 • Eeker1,2 • Elite Chuck Guy • Elite Dry Bones1,2 • Elite Gritty Goomba1,2 • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fighter Fly1,2 • Fuzzbush • Fuzzy1,2 • Glurp1,2 • Gold Beanie • Goomba • Goomdiver1,2 • Gritty Goomba • Gunner Guy1,2 • Hammer Bro • Ice Snifit • Lakipea • Laser Snifit1,2 • Limbo Bro • Magikoopa • Malibut1,2 • Mecha-Blooper1,2 • Mecha-Chomp1 • Mechakoopa • Oucher Glass1,2 • Parabeanie • Paratroopea • Pestnut • Piranha Bean • Piranha Plant1,2 • Puffer-Cheep1 • Rex • Roto-Disc1,2 • Sand Cheep1,2 • Scaratroopea • Sharkbone1,2 • Sharpea • Sniper Bill1,2 • Spiky Snifit1,2 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Super Fly1,2 • Sworm1,2 • Tanoomba • Time Bob-omb1,2 • Troopea • Virus1,2 • Yo Bro1,2
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| The Search for Bowser
|
Bandit3 • Beanerang Bro • Beanie • Big Boo3 • Big Tail Goomba3 • Bob-omb • Bomb Boo3 • Boo • Boomerang Bro3 • Broozer3 • Buzzy Beetle3 • Chain Chomp3 • Chargin' Chuck3 • Chuck Guy • Clumph • Dry Bones4 • Elite Captain Quartet3 • Elite Chuck Guy • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fire Bro3 • Fire Stalking Piranha Plant3 • Fly Guy3 • Fuzzbush • Gold Beanie • Goomba • Goomba Tower3 • Green Magikoopa3 • Gritty Goomba • Hammer Bro • Ice Bro3 • Ice Snifit • Koopa Paratroopa3 • Koopa Troopa3 • Lakipea • Lakitu3 • Limbo Bro • Magikoopa • Mechakoopa • Mechawful3 • Para-Beetle3 • Parabeanie • Paragoomba3 • Paratroopea • Pestnut • Piranha Bean • Pokey3 • Red Magikoopa3 • Rex • Scaratroopea • Sharpea • Shy Guy3 • Spear Guy3 • Spike3 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Tail Boo3 • Tanoomba • Troopea • White Magikoopa3
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| Items |
Consumables
|
1-Up Mushroom1,2 • 1-Up Super1,2 • 100 Coin2 • 10 Coin2 • 50-Coin2 • Boo Biscuit2 • Coin1,2 • Five Coin1,2 • Golden Mushroom1,2 • Green Pepper1,2 • Max Mushroom1,2 • Max Nut1,2 • Max Syrup1,2 • Mushroom1,2 • Nut1,2 • Red Pepper1,2 • Refreshing Herb1,2 • Super Mushroom1,2 • Super Nut1,2 • Super Syrup1,2 • Syrup1,2 • Ultra Mushroom1,2 • Ultra Nut1,2 • Ultra Syrup1,2
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| Key items
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Bean Fruit1,2 • Beanbean Brooch1,2 • Beanbean Map1,2 • Beanstar1,2 • Beanstar piece1,2 • Beanstone1,2 • Chuckola Fruit1,2 • Chuckola Reserve1,2 • Crabbie Grass1,2 • Face1,2 • Fake Beanstar1,2 • Flaming statue1,2 • Hoohoo Spirit1,2 • Invincishroom • Membership Card1,2 • Neon Egg1,2 • Peach's Extra Dress1,2 • Pearl Bean1,2 • Peasley's Rose1,2 • Precious belonging1,2 • Red and Green Goblets1,2 • Secret Scroll 11,2 • Secret Scroll 21,2 • Suitcase1,2 • Winkle Card1,2
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| Bean Juice1,2
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Chuckle Blend • Chuckoccino • Hoohoo Blend • Hoolumbian • Teehee Blend • Teeheespresso • Woohoo Blend
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| Special items
|
Bonus Ring1,2 • Cobalt Necktie1,2 • Excite Spring1,2 • Game Boy Horror SP1,2 • Great Force1,2 • Greed Wallet1,2 • Power Grip1 • Secret Specs2
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| Blocks1,2
|
! Block • ? Block • Bros. Block • Command Block • Hidden Block • Hoohoo Block • L Block • M Block • Rally Block • Random Block • Recovery block • Save Album • Simu-Block • Spin Block
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| Other
|
Axe1,2 • Badge1,2 • Bean1,2 • Bike Pads1,2 • Black Rock1,2 • Boo Statue1,2 • Brown Rock1,2 • Button1,2 • Cart1,2 • Gold ring • Chuckola Cola1,2 • Clothing1,2 • Conductor1,2 • Gown1,2 • Gray Rock1,2 • Headgear1,2 • Invincibility Mushroom3 • Koopa Clown Car1,2 • Lift1,2 • Poison Mushroom1,2 • Poltergust 30001,2 • Pressure Plate1,2 • Recording2 • Region map1 • Rolling Bar Defense System1,2 • Spiky Stardust Defense System1,2 • Spring Pad1,2 • Super Poltergust 30011,2 • Surfing Spot1,2 • Toad Express1,2 • Torch1,2 • Wall Face1,2 • Warp Pipe1,2 • Watering hole1,2 • Waterspout1,2 • Whirlwind1,2
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| Game mechanics
|
Stats
|
Bros. Point1,2 • Defense • Experience Point • Heart Point • Level up • Power • Speed1,2 • Spirit3 • Stache1,2
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| Elements
|
Fire • Thunder
|
| Status
|
Burn1,2 • Charred1,2 • DEF-Down • DEF-Up • Dizzy • Downed • Fury2 • Heavy G1,2 • Invisible2 • Light G1,2 • Poison1,2 • POW-Down • POW-Up • Prohibited Command1,2 • SPD-Down1,2 • SPD-Up1,2 • Trip1,2
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| Battle mechanics
|
Action Command • Advanced Command/Super Attack1,2 • Counterattack1,2 • Emergency Block2 • First Strike • Flee1,2 • Lucky hit
|
| Minigames1,2
|
Border Jump • Mysterious Mine Carts • Star 'Stache Smash • Barrel • Chuckola Bounce • Surfing Game • Splart
|
| Music
|
"A New Adventure Begins" • "We're Off Again!" • "Touch of Evil" • "Prince Peasley's Theme" • "Fawful Music" • "Bowser's Road" • "Cackletta, the Fiercest Foe" • "A Journey Full of Laughs" • "Going Home" • "Stardust Fields Area 64" • "Hoohoo Mountaintop" • "The Kingdom Called Beanbean" • "Beanish People" • "Castle of Beans" • "Chucklehuck Woods" • "Danger Abounds!" • "Woohoo Hooniversity" • "Sea... Sea... Sea..." • "Don't Dwell on Danger" • "Sweet Surfin'" • "Hold the Corny Jokes, Please!" • "Decisive Battleground" • "Let's Go!" • "We Can't Lose!" • "The Marvelous Duo" • "Fawful and Cackletta" • "Time to Settle This!" • "Showdown with Cackletta!" • "Win & Dance" • "Let's Kick it into High Gear!" • "Star 'Stache Smash!" • "To Challenge!" • "It's My Turn" • "This is Minion Turf!" • "Everyone, Attack!" • "Fighting Friends" • "Let's Talk Strategy" • "Bowser's Minions March"
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| Other
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Battle Guide2 • Bean Fever1,2 • Beanhole locations1 (Bowser's Minions2) • Block locations1 (Bowser's Minions2) • Bestiary1 (Bowser's Minions2) • Enemy formations1,2 • Gallery1 (Bowser's Minions2) • Gear1 (Bowser's Minions2) • Glitches1 (Bowser's Minions2) • Hidden Block locations1 • Hooroglyphs1,2 • Kingdom Courier1,2 • Koopa Gundan Taichō Type Shindan • Level up progressions1,2 • Luigi-do Check • Mario & Luigi Moves Guide • Mario & Luigi RPG: Sound Selection1 • Mario & Luigi: Superstar Saga + Bowser's Minions Trivia • Mario & Luigi: Superstar Saga Joke Spinner • Mario Bros.1 • Multimedia1 (Bowser's Minions2) • Pre-release and unused content1 • Quick Poll • Quotes1 (Bowser's Minions2) • Shops2 • Special Skill3 • Sound test2 • Staff1 (Bowser's Minions2) • Story summaries2
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1 Mario & Luigi: Superstar Saga 2 Mario & Luigi: Superstar Saga + Bowser's Minions 3 Minion Quest: The Search for Bowser 4 Enemy variants differ in Mario & Luigi: Superstar Saga + Bowser's Minions
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