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GeezerVison is showing www.pikminwiki.com — War Path

Pikmin 2

War Path

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Preview of the War Path stage.
Stage preview.

War Path is the second 2-Player Battle stage in Pikmin 2. Unlike other stages, players start with only one of each spray type on this map, instead of two.

The stage is designed around tightly knit corridors, placing players' bases in close proximity to each other. Each layout makes use of concrete rooms and pipe corridors, scattering Snow Bulborbs and Female Sheargrubs around the map. The first layout connects both bases with a concrete corridor, the second layout connects both bases with a trapezoid-shaped room and an independent corridor flank route, and the third layout places both bases next to each other and spaces yellow marbles along the corridors on the outskirts of the layout. Because of the map's small size, it's more common to win by stealing the opponent's marble as opposed to capturing four yellow ones.

Level information

  • Theme: Concrete
  • Enemies:
    • Female Sheargrub Female Sheargrub
    • Shearwig Shearwig (under marbles)
    • Snow Bulborb Snow Bulborb
  • Obstacles:
    • None
  • Treasures:
    • None
  • Plants and fungi:
    • Pellet Posy Pellet Posy
  • Others:
    • None
Technical sublevel information
Internal cave name vs_5_semai
"Main" object maximum (?) 45
"Treasure" object maximum (?) 0
"Gate" object maximum (?) 0
Dead end unit probability (?) 0
Number of rooms (?) 3
Corridor-to-room ratio (?) 0
Escape geyser (?) No
Clogged hole (?) No
Cave units file (?) vs_5_conc.txt
Lighting file (?) normal_light_cha.ini
Background (?) None
Cave units (?)
Layout 1 (1/3 chance)
room_4x4a_4_conc
room_vs_hitode3x3m_5_conc
Room with 4 exits (× 2) Room with 4 exits and 2 walls (× 1)
Layout 2 (1/3 chance)
room_4x4a_4_conc
room_4x4b_4_conc
item_cap_pipe
item_cap_conc
wayl_pipe
cap_conc
Room with 4 exits (×2) Room with 4 exits (×1) Dead end with item (×2) Dead end with item (×2) Turning corridor (×3) Dead end (×4)
way4_conc
Four-way crossing (×1)
Layout 3 (1/3 chance)
room_4x4b_4_conc
item_cap_conc
wayl_pipe
way2_pipe
Room with 4 exits (×2) Dead end with item (×2) Turning corridor (×4) Corridor (×8)
Random units
cap_conc
item_cap_conc
way3_conc
way4_conc
way2x2_conc
item_cap_pipe
Dead end Dead end with item Three-way crossing Four-way crossing Straight corridor Dead end with item
wayl_pipe
way2_pipe
room_4x4a_4_conc
room_4x4b_4_conc
room_vs_hitode3x3m_5_conc
Turning corridor Corridor Room with 4 exits Room with 4 exits Room with 4 exits and 2 walls

Strategies

The following article or section contains guides.
The strategies shown are just suggestions.

This stage is good for quick battles. Try to lure your opponent away and steal their marble, or try your luck for a Pikmin extinction with the roulette.

If you're playing in a layout where your opponent's base is very close to your own, you can attempt to make it more enjoyable by just trying to steal your opponent's marble. However, it is wiser to keep track of your own marble, as if you go hunting for yellow marbles, your opponent may sneak in an attack and capture your marble. Leaving a group of 25 to 40 Pikmin near your base may be helpful and should keep your enemies at bay. When you hear your Pikmin brawling, you know your opponent is attacking your base. Head back there and fend off the remaining enemy Pikmin.

Gallery

  • Gameplay in War Path.
    Gameplay in War Path.

Names in other languages

Language Name Meaning Notes
Flag of Japan Japanese せま〜いコース?
Sema~i Kōsu
Narrow course
Flag of France French Voie Minée Mined Path
Flag of Germany German Kriegspfad War Path
Flag of Italy Italian Via di guerra Path of war A literal translation of the English War Path that doesn't sound very natural.
Flag of South Korea Korean 좁디좁은 코스
Jobdi-Jobeun Koseu
Narrow Course
Flag of Spain Spanish Senda Bélica War Path

See also

  • Twisted Cavern
2-Player Battle stages
Battle Field
Battle Field
War Path
War Path
Carpet Plain
Carpet Plain
Angle Maze
Angle Maze
Colosseum
Colosseum
Rusty Gulch
Rusty Gulch
Brawl Yard
Brawl Yard
Tile Lands
Tile Lands
Dim Labyrinth
Dim Labyrinth
Hostile Territory
Hostile Territory
Retrieved from "https://www.pikminwiki.com/index.php?title=War_Path&oldid=356164"
Categories:
  • Pikmin 2
  • 2-Player Battle locations
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