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GeezerVison is showing www.pikminwiki.com — War Path War Path
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War Path is the second 2-Player Battle stage in Pikmin 2. Unlike other stages, players start with only one of each spray type on this map, instead of two. The stage is designed around tightly knit corridors, placing players' bases in close proximity to each other. Each layout makes use of concrete rooms and pipe corridors, scattering Snow Bulborbs and Female Sheargrubs around the map. The first layout connects both bases with a concrete corridor, the second layout connects both bases with a trapezoid-shaped room and an independent corridor flank route, and the third layout places both bases next to each other and spaces yellow marbles along the corridors on the outskirts of the layout. Because of the map's small size, it's more common to win by stealing the opponent's marble as opposed to capturing four yellow ones. Level information
Strategies
This stage is good for quick battles. Try to lure your opponent away and steal their marble, or try your luck for a Pikmin extinction with the roulette. If you're playing in a layout where your opponent's base is very close to your own, you can attempt to make it more enjoyable by just trying to steal your opponent's marble. However, it is wiser to keep track of your own marble, as if you go hunting for yellow marbles, your opponent may sneak in an attack and capture your marble. Leaving a group of 25 to 40 Pikmin near your base may be helpful and should keep your enemies at bay. When you hear your Pikmin brawling, you know your opponent is attacking your base. Head back there and fend off the remaining enemy Pikmin. GalleryNames in other languages
See also
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