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GeezerVison is showing www.pikminwiki.com — Shearwig Shearwig
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The Shearwig (トビンコ?, lit.: "Tiny Flier") is an enemy in the Pikmin games. The females of this species are never seen, as, according to Olimar's notes, they spend nearly their entire life underground, somewhat similar to cicadas. They also do not possess the males' wings. The males have a dark green face, sporting simple wings and large, curved mandibles. They are slightly more aggressive than Male Sheargrubs, and take leave off the ground to hover up high after having lost at least half of their health to allow it to steadily return. While up in the air, these creatures are still within the reach of a Pikmin throw, of which just one accurate button-press is enough to either knock it into the ground or kill it. Like other mandiblards, Shearwigs have an affinity for chewing apart stick bridges, and they lose health while in water in the first two games and Pikmin 4. On the ground, if they are hit in the back, they will die instantly, just like a Dwarf Bulborb. The Shearwigs also appear in Hey! Pikmin, exclusively as part of the boss fight against the Queen Shearwig. In this game, they only fly around to serve as a line of defense, move towards a target while spinning, chomp on Pikmin, and eat them, all as commanded by the queen. They are one of the few enemies in the game that don't have an entry in the creature log. In Pikmin 3, Shearwigs fly almost all the time while fighting and swoop down to grab Pikmin and eat them. Instead of healing while in flight, they roost and go underground, and can fully heal in 30 seconds. They will go underground to heal when their health reaches 20% or lower, and will emerge after it reaches 50%, if there are prey nearby. This makes them easy to strike down and deal good damage to, and makes them easy targets for Winged Pikmin. In Pikmin 2's 2-Player Mode, Shearwigs may sometimes pop out when the player digs up a yellow marble. In Pikmin 3, their only Story Mode appearance is in the Formidable Oak, so they cannot be carried back as they just disappear into plasm. They behave as normal in Bingo Battle and Mission Mode. Stats
BehaviorUpon the approach of leaders or Pikmin, the Shearwig unearths itself from the ground and then starts following them if they are nearby. If they are close enough, it will attempt to bite them, and if Pikmin are caught, it takes a short time to chew them. If it loses more thaqn half of its health, it will take flight and regenerate to nearly full health before returning to the ground again. When its targets leave its territory, it goes back to its spawn point and burrows into the ground. If it is in water, it starts 'drowning' or losing its health very rapidly. If a bridge is nearby (in Pikmin and Pikmin 2 exclusively) it will chew on it and deconstruct it. AppearanceShearwigs somewhat resemble Male Sheargrubs, with a few main changes, the most obvious being the wings attached to the animal’s head and the green color pallet. Shearwigs also have crescent-shaped mandibles as opposed to the Male Sheargrub’s scissor-shaped ones. In Pikmin and Pikmin 2, the green shell covers all of the creature except for the soft belly. From Pikmin 3 onward, the shell only covers the Shearwig’s head. Locations
Strategy
PikminThe species is relatively weak compared to most other creatures, but if one happens to get a hold of a Pikmin, it is invincible to swarming until the Pikmin dies. If a single Pikmin is thrown onto the Shearwig's back, it will die instantly, and the Pikmin will be saved. Attacking with only Olimar is often useless, as the creature will take flight before Olimar can kill it. An alternative strategy is to swarm the Shearwig, and, provided it does not die right away, the Pikmin should be called back when it attempts to fly upward. At this point it should be shot down by having a Pikmin of any type thrown at it. If there is water nearby, like in the Distant Spring, lead them into it and attack with Olimar repetitively. They should die before having the chance to take flight. Pikmin 2The Shearwig's mysterious invincibility is no longer present here, making them incredibly easy to kill. Simply swarm with a group of Pikmin and they'll have no chance. Purple Pikmin may also be used to stun large groups of the enemies, which is quite helpful considering that a Shearwig is seldom found alone. Same as in Pikmin, if there is a body of water nearby, leading them in and drowning them is a viable alternative. Pikmin 3In this game, Shearwigs gain a new form of attack wherein as soon as they emerge from the ground, they will immediately take flight rather than attempt to chase Pikmin on the ground. Once in the air, they will swoop down, grab Pikmin in their mandibles, lift them into the air and eat them. The same strategies from previous games are effective on the Shearwig. If in the air, they are also vulnerable to Pikmin being thrown at them to knock them onto the ground, or to get swarmed by Winged Pikmin while in the air. Rock Pikmin can also instantly defeat an airborne Shearwig. Pikmin 4The Shearwig in this game is identical to its previous iteration. Rock Pikmin will down it in one hit as they did before, and all other types will knock it out of the air if they don't land on its back mid-flight. The main distinction is their appearance in groups, both in caves and in night expeditions, though this is mostly mitigated due to their low health. Glow Pikmin can take advantage of their ability to form Glowmobs to down groups of Shearwigs bundled together almost instantly. Take care to watch for any Pikmin that may get swooped away in fights, and prioritize those that do manage to pluck one away from you. NotesReel notes
“The males of this species are able to fly, but the females remain underground.” Olimar's notes
“Unusual for their genus, flying mandiblards have retained their wings. However, only the adult males of this species can fly. Females of this species spend most of their life span underground. They do emerge for a period after maturation to spawn, but never metamorphose.” Louie's notes
“Grate this beast into a zest and whisk with sugar, cream, and chopped dark chocolate for a lusciously indulgent mousse that's a true culinary coup de grace!” Alph's comments“Structural flaw: soft hide Brittany's comments
“It doesn't look like it can fly, possibly because it spends all its time under the earth. Maybe all it needs is to cut back on its diet and exercise more. Wait, what am I saying? I can't ask it to do something I wouldn't.” Charlie's comments
“"Oh, a flying bug! I'll send some flying Pikmin after it!" Rookie mistake! I can see why you'd think that, but the best Pikmin for the job is a Rock Pikmin. These bugs are so lightly armored that one hit can take them out. I could even use my steely fists, but that would just be overkill.”
“"Oh, a flying bug! I'll send some flying Pikmin after it!" Rookie mistake! I can see why you'd think that, but the best Pikmin for the job is a Rock Pikmin. These bugs are so lightly armoured that one hit can take them out. I could even use my steely fists, but that would just be overkill.” Louie's comments
“Grate this beast into a zest and whisk with sugar, cream, and chopped dark chocolate for a lusciously indulgent mousse that's a true culinary coup de grâce!” Olimar's comments“Shearwig Dalmo's notes
“It may be small, but it's full of vim and vigor! It hovers in midair, then zips straight to its target. And once it has prey in its jaws, it locks on tight and won't let go. The Shearwig, a cunning and fierce survivor, has a death grip on my heart and soul!”
Olimar's notes (Pikmin 4)“Unusual for their genus, flying Mandiblards have retained their wings. However, only the adult males of this species can fly. Females of this species spend most of their life span underground. They do emerge for a period after maturation to spawn, but they never metamorphose.”Louie's notes (Pikmin 4)
“Grate this beast into a zest, and whisk with sugar, cream, and chopped dark chocolate for a lusciously indulgent mousse that's a true culinary coup de grâce!”
Pikmin Nintendo Player's Guide
“Unusual for their genus, flying mandiblards have retained their wings. However, only the adult males of this species can fly. Females of this species spend most of their life span underground. They do emerge for a period after maturation to spawn, but they never metamorphose.”
“Like sheargrubs, shearwigs emerge from underground when Pikmin are near. Battle a shearwig as if it were a male sheargrub. If the shearwig takes wing, you can easily defeat it by tossing a Pikmin at it.”
Pikmin Nintendo Power booklet
“Shearwigs emerge from underground when Pikmin are near. They feast upon Pikmin until attacked, and retreat to the safety of the sky to regroup. Toss Pikmin at airborne shearwigs to knock them down.”
Pikmin BookText
“ヒメアギト科の大多数が羽を持たないが、この種ではオスの成虫のみが羽を持っている。いっぽうメスは一生を土の中ですごし、地表面近くでサナギとなるが羽化せずにサナギの中で産卵する。空中を飛んでいるため、なかなかピクミンで攻撃することが難しい。しかし数匹のピクミンを投げ当てることができれば、ピクミンの重さで落ちてくるので、そこを狙おう。
Translation
“The majority of the mandiblard family lack wings, but in this species, only the adult males have wings. Meanwhile, the females spend their entire lives underground, pupating near the surface but never emerging as adults, instead, they lay eggs inside the pupa. Since it flies through the air, it's quite difficult to attack it with Pikmin. However, if you can throw some Pikmin at it, the Pikmin's weight will cause it to fall, so aim for it.
Pikmin 2 Nintendo Player's Guide
“Shearwigs are essentially Male Sheargrubs with wings. You can pluck a Shearwig from the air with a toss of a single Pikmin, then defeat it quickly with a small swarm. Although it takes some effort to aim and fire at the little bugs, they provide a good source of Pikmin sprouts.”
Pikmin 3 Prima Guide
“These creatures behave much like Male Sheargrubs, burrowing underground and waiting to attack unsuspecting prey. Once above ground, however, Shearwigs fly into the air and attack your Pikmin from above. When you encounter a group of Shearwigs, move out of range and attack the enemies from a distance. During prolonged battles, Shearwigs will shake their attackers by burrowing underground. Don’t let your guard down until you’re sure the area is clear of enemies.”
Minor glitches
In Pikmin, there is a visual glitch that can happen when the Shearwigs in The Distant Spring by the Massage Machine are hiding underground. If they are hiding right on the ledge that leads into the water, they can be seen above ground, completely motionless. In the same game, Pikmin that are thrown or ordered into an area where Shearwigs are under the ground attack the ground as if something were there (similarly to the way White Pikmin unearth buried treasure). However, the Shearwigs will not come to the surface unless Captain Olimar moves near enough. This is useful for when Pikmin need to carry objects through an area with Shearwigs or Sheargrubs (such as the Guard Satellite or the Extraordinary Bolt), as the enemies don't attack, and it can be used to indicate whether any Mandiblards lie ahead. In Pikmin 2's 2-Player Battle mode, Shearwigs may sometimes pop out when the player digs up a yellow marble. Sometimes, the Shearwigs will move incredibly fast, and will eat Pikmin faster, and also move up and down faster when carried to the Onion. The latter oddity may also sometimes happen with Fiery Blowhogs in Pikmin. Technical information
The health regeneration amount in Pikmin 2 changes when the Shearwig drops below 50% health and activates flight. It will heal at a rate of 0.2 health (0.1%) per frame, or 6 health (3%) per second, until it reaches above 80% health and starts flying back down. Other information
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