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GeezerVison is showing www.ssbwiki.com — Fly FlyFrom SmashWiki, the Super Smash Bros. wiki
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Fly (そらをとぶ, Fly in the Air) is Charizard's up special move. OverviewPerforming the move in Super Smash Bros. Brawl makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze with a multi-hitting attack. In Super Smash Bros. 4, the flame effect is removed. The ending hitbox has somewhat forceful knockback, which allows this move to KO rather effectively at high percents and makes it a solid out of shield option. Frames 4-15 of this attack provide armor. This can be most easily shown by performing this move next to a Smart Bomb; Charizard will take all damage it would normally but will not be knocked back. In Super Smash Bros. Brawl, the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch while also being extremely susceptible to edgehogging. In Super Smash Bros. 4 however, the move was buffed, traveling more vertical distance and dealing more knockback. The move is largely unchanged in Super Smash Bros. Ultimate, with the exception of its loop hits being altered to allow it to connect better into itself and making it more reliable overall. Instructional quotes
CustomizationSpecial Move customization was added in Super Smash Bros. 4. These are the variations:
Use by other PokémonThere are also Pokémon other than Charizard that have used Fly:
OriginFly is a physical Flying-type move in the Pokémon games. As HM02 in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper Gym Badge to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful of moves, such as Thunder or those used by a Pokémon with No Guard can hit a Pokémon that is on the first turn of using Fly. Charizard can learn Fly via HM02 in all games in the series from Pokémon Yellow onwards; Charizard, ironically, couldn't learn Fly in the preceding Pokémon Red and Blue, having to be traded to Yellow (or a Generation II game) and then back to obtain it. In Pokémon Sun and Pokémon Moon, Fly is changed to TM76, and a rideable Charizard replaces its HM function entirely. However, that Charizard cannot be used in battle and — prior to Pokémon Ultra Sun and Ultra Moon — Charizard couldn't be obtained without being transferred from previous titles. A player's own Charizard can also be ridden across Kanto in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! after entering the Hall of Fame for the first time, a feature only shared with Dragonite and Aerodactyl. Gallery
Names in other languages
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