Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
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Nov 10, 2026 - C#
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Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
game framework csharp unity game-development unity3d ecs unityframework gameframework unity3d-hotfix hotupdate huatuo hybridclr obfuz
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
game framework csharp unity unity3d unity-3d unity3d-plugin hotfix unity2d hot-update gameframework unity3d-framework unity3d-hotfix ilruntime unity-framework hotupdate hybridclr
C # Game Framework, but not limited to games. Can be used for non game business development
game ai unity skills network unity3d gameserver net fantasy unity2d gameframework networkservice net7 networkserver net8 ai-network net10 ai-gameframework
A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.
game java socket framework protobuf tcp unity netty websocket unity3d godot godot-engine unreal-engine springboot bolt cocos-creator fxgl gameframework
Unity GameFramework + HybridCLR热更,Obfuz代码加固,兼容WebGL(小游戏)热更。融入AI功能、高效率、高性能、简单易用、规范化、自动化的开发工作流。
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framework based on the Unity engine. Its components are centered around the F8 one-click startup, and the framework as a whole is designed to enable game development with minimal usage cost.
A developing game server framework,based on Entity Component System(ECS).
lightweight golang websocket-server websockets actor-model concurrency ecs entity-component-system distributed rpc tcp-server extensible gameserver udp-server gameframework
a game client framework for cocoscreator
基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
game framework unity unity3d game-framework unity-3d unity3d-plugin hotfix hot-update gameframework unity3d-framework unity3d-hotfix unity-framework hotupdate unity-framework-module hybridclr yooasset oxgframe oxgkit
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
Unity3D开发的工具包集合, 集成常见的开发组件以免于重复造轮子。佛系更新中。。。
A Java distributed server framework based on Aeron and Netty, featuring a lock-free, asynchronous, and event-driven architectural design. Suitable for game servers, IoT, high-frequency financial trading, and high-frequency market data pushing. 基于 Aeron、Netty 的 java 分布式服务器框架,无锁异步化、事件驱动架构设计。适用于游戏服务器、物联网、高频金融交易、高频行情推送。
kotlin java vue unity netty godot gameserver cocos-creator gameframework aeron distribution-server iogame
This is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
csharp protobuf unity websocket unity3d unirx hotfix-update gameframework telepathy addressable unitask hybridclr uguicircularscrollview uniwebview
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