🔗 Semantic MediaWiki turns MediaWiki into a knowledge management platform with query and export capabilities
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Nov 11, 2026 - PHP
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🔗 Semantic MediaWiki turns MediaWiki into a knowledge management platform with query and export capabilities
semantic query database wiki linked-data sparql rdf mediawiki collaboration semantic-web semantic-data mediawiki-extension semantic-mediawiki smw knowledge-graph lod knowledge-management result-format wiki-database
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
game fps windows-10 widescreen diablo lod diablo2 diablo-ii preservation directx-11 anti-aliasing framerate fullscreen-mode modernization integer-scaling diablo-2 widescreen-modes
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
webgl threejs performance visibility bvh lod three-js uniforms frustum-culling instances skinning shadow-lod instancedmesh2
A procedural planet generator addon for Godot with terrain LOD.
space terrain-generation procedural godotengine godot godot-engine lod godot-addon procedural-terrain terrain-rendering planet-generator godot-demo
Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Unofficial NeoForge 1.21.1 port of Voxy (LOD mod) by MCRcortex - Community maintained
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
Gaussian splat tile plugin for 3d-tiles-renderer that streams Gaussian Splats content in Three.js
javascript threejs streaming gis lod 3d-tiles 3d-tiles-renderer gaussian-splatting 3dgs gaussian-splats
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
opengl terrain graphics-programming cross-platform-game lod rendering-3d-graphics cdlod frustum-culling cross-platform-graphics
A Godot 4.2 project implementing mesh streaming and chunk based LODs.
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