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Nov 5, 2026 - TypeScript
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Beautiful shader components, built on vgpu and TypeGPU. 100% Free, Zero config, one command setup.
typescript gpu graphics gpgpu gpu-computing webgpu gpu-programming vgpu webgpu-api webgpu-shaders typegpu
A TypeScript mod that adds operator overloading
Minimal, Clean TypeGPU Starter Code
Browser-based 3D SDF editor. Model with signed distance functions, booleans and smooth unions, then export ready-to-use TypeGPU, WGSL or GLSL shader code.
creative-coding shaders glsl shader shadertoy csg signed-distance-field sdf signed-distance-functions webgpu 3d-editor raymarching 3d-modeling procedural-modeling constructive-solid-geometry wgsl typegpu
Monocular depth-aware relighting in the browser with TypeGPU and WebGPU.
typescript computer-graphics image-processing webgpu depth-estimation monocular-depth vite relighting typegpu depthart
Overpowered modular, high-performance, deterministic multiplayer-first TypeScript engine with data-oriented architecture and GPU-native rendering.
3D Planetary system simulation build with TypeGPU
A matrix rain effect, built with WebGPU + TypeGPU 🟢
Convert MediaPipe hand-landmark TFLite models into DepthART DARTBND v1 bundles for TypeGPU's WebGPU inference engine
WebGPU and TypeGPU scripting for native apps, in a statically-typed TypeScript subset
TypeGPU-powered grid logo explorer for curated logo mark generation.
Camera and still-image TypeGPU guide buffers for an experimental D3D12 neural-rendering research path.
Colour Filter Camera lets you apply colour filters to your camera or screen feed in real time. Use it to select distinct colours by simulating colour vision deficiencies, enhance colour distinction via daltonization, simulate night light mode, or just have fun with visual effects.
Particle Life simulated on the GPU: WebGPU compute + render pipelines written in TypeScript with TypeGPU
Signed Distance Function rendering with Tiled Frustum Culling
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