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GeezerVison is showing www.khwiki.com — Red Nocturne

Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts coded
Kingdom Hearts Re:coded
Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory

Red Nocturne

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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This article is about the Heartless.
You may be looking for the Gummi Ship Blueprint.
Red Nocturne

Red Nocturne

Field sprite in Kingdom Hearts Chain of Memories

Red Nocturne KHX.png

Japanese レッドノクターン
Rōmaji Reddo Nokutān

Type Emblem Heartless
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts χ
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory
Variations
• Blue Rhapsody
• Yellow Opera
• Green Requiem
• Black Ballade
• Silver Rock
• Emerald Blues
• Crimson Jazz
• Spring Metal
• Scarlet Tango
• Grey Caprice
• Striped Aria
• Sapphire Elegy
• Pink Concerto
• Turquoise March
• Emerald Serenade
• Violet Waltz
• Wicked Watermelon
• Large Watermelon
• Huge Watermelon
• Festive Fireworks
• Large Fireworks
• Huge Fireworks
• Jack O' Lantern
• Round Rice Cake
• Large Rice Cake
• Bitter Macaron
• Mighty Macaron
• Swaying Spook
• Wandering Spook
• Emerald Sonata
• Amber Opera
• Apricot Opera
• Brilliant Opera
• Vermilion Samba
• Marine Rumba
• Gold Beat
• Malachite Bolero
Red Nocturne

Kingdom Hearts
Spellcasting Heartless. While hovering about, they attack by casting Fire. Having low HP, they keep their distance from their opponents, making them difficult to attack. They absorb fire attacks.
Kingdom Hearts Chain of Memories
A magic-wielding Heartless that drifts through the air. It's flighty and hard to hit.
The Red Nocturne attacks with Fire from a distance, and absorbs fire damage.
Kingdom Hearts Re:coded
Spell-slinging Heartless that float on the breeze, but that doesn't mean they're a breeze to take down. Keep your distance and they'll try to toast you with Fire magic; get too close and they'll run away. Good thing they don't have much HP.
Kingdom Hearts Union χ
A support-type enemy that boosts the strength of its allies. Defeat it before it has the chance!
HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(2) MP prize x 4
(1) Munny x 1
Ether (1%), Blaze Shard (6%), Fira Ring (0.5%)
World(s)
Traverse Town, Wonderland, Agrabah, Hollow Bastion, Monstro, End of the World
HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Phil Cup

• Seed 8 (Monkey & Magic): 2 Red Nocturne
• Seed 6 (Magic Alert): 5 Red Nocturne

Hades Cup

• Seed 39 (Red Legion): 8 Red Nocturne
• Seed 37 (Sorcerous Armor): 2 Red Nocturne
• Seed 35 (Spiders & Magic): 3 Red Nocturne
• Seed 33 (Magic Force): 2 Red Nocturne
• Seed 18 (Blaze Bandits): 4 Red Nocturne
• Seed 8 (The Requiem): 2 Red Nocturne

HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 90 31 20 48 90
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0 x1.0 x1.0 x1.0
Rewards
(2) MP prize x 4
(1) Munny x 1
Ether (4%), Blaze Shard (8%), Fira Ring (1%)
World(s)
Traverse Town, Wonderland, Agrabah, Hollow Bastion, Monstro, End of the World
HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 90 31 20 48 90
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0 x1.0 x1.0 x1.0
Seed(s)

Phil Cup

• Seed 8 (Monkey & Magic): 2 Red Nocturne
• Seed 6 (Magic Alert): 5 Red Nocturne

Hades Cup

• Seed 39 (Red Legion): 8 Red Nocturne
• Seed 37 (Sorcerous Armor): 2 Red Nocturne
• Seed 35 (Spiders & Magic): 3 Red Nocturne
• Seed 33 (Magic Force): 2 Red Nocturne
• Seed 18 (Blaze Bandits): 4 Red Nocturne
• Seed 8 (The Requiem): 2 Red Nocturne

HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0[1] x1.0[2] x1.0 x1.0
Rewards
(2) MP prize x 4
(1) Munny x 1
Ether (1%), Blaze Shard (6%), Fira Ring (0.5%)
World(s)
Traverse Town, Wonderland, Agrabah, Hollow Bastion, Monstro, End of the World
HP STR DEF MP rec EXP
Before rescue 24 9 9 6 1
After rescue 60 35 27 43 60
Weapon Fire Blizzard Thunder
x1.0 Absorb x1.0 x0.5
Percentage Stop Stun None
x1.0[1] x1.0[2] x1.0 x1.0
Seed(s)

Phil Cup

• Seed 8 (Monkey & Magic): 2 Red Nocturne
• Seed 6 (Magic Alert): 5 Red Nocturne

Hades Cup

• Seed 39 (Red Legion): 8 Red Nocturne
• Seed 37 (Sorcerous Armor): 2 Red Nocturne
• Seed 35 (Spiders & Magic): 3 Red Nocturne
• Seed 33 (Magic Force): 2 Red Nocturne
• Seed 18 (Blaze Bandits): 4 Red Nocturne
• Seed 8 (The Requiem): 2 Red Nocturne

Floor HP AP EXP
Sora Riku

1F B12F 35 3 3
2F B11F 38 4 7
3F B10F 41 5 12
4F B9F 45 6 16
5F B8F 48 7 21
6F B7F 52 8 25
7F B6F 55 10 30
8F B5F 58 11 32
9F B4F 62 12 36
12F B1F 111 12 80
13F 118 13 91
Physical Fire Ice Lightning Neutral
x1.0 Absorb Stun x0.5 x1.0
Stun Percentage Stop
O O O
Warp Bind Confuse Terror
O O O O
World(s)
Traverse Town, Wonderland, Castle Oblivion
Enemy Card
Red Nocturne (card) KHCOM.png
Ability Duration Cost
Fire Boost 1 reload 20 CP
Description
Increase the strength of Fire abilities.
Drop Rate Sell
Regular Map Card Boost
3% 7.5% 8 Moogle Points
Floor HP AP EXP
Sora Riku Regular Beginner

1F B12F 30 23 3 3
2F B11F 33 25 4 8
3F B10F 36 27 5 12
4F B9F 40 30 6 17
5F B8F 43 32 7 21
6F B7F 47 35 8 26
7F B6F 50 38 10 30
8F B5F 53 40 11 35
9F B4F 57 43 12 36
12F B1F 104 78 13 80
13F 111 83 14 91
Physical Fire Ice Lightning Neutral
x1.0 Absorb Stun x0.5 x1.0
Stun Percentage Stop Warp
O O O O
Bind Confuse Terror Magnet Freeze
O O O O O
Duel Stats No. of Cards Time
3 cards 4 s
World(s)
Traverse Town, Wonderland, Castle Oblivion
Enemy Card
Red Nocturne (card).png
Ability Duration Cost
Fire Boost 1 reload 20 CP
Description
Increase the strength of Fire abilities.
Drop Rate Sell
Regular Map Card Boost
3% 7.5% 12 Moogle Points

World HP EXP Strength Defense
Traverse Town 21 15 34 11
Traverse Town
(Questploration)
35 60 56 17
Wonderland
(Questploration)
35 60 56 17
Agrabah 44 134 71 22
Castle Oblivion 68 645 110 34
Fire Blizzard Thunder Aero
x0.00 x1.40 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
X O O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x1-4, Munny x10
Beginner Mode Fire (1.00%)
Standard Mode Fire Blast (1.00%)
Proud Mode Fire Edge (1.00%)
Critical Mode Fira (0.05%)
Worlds
Traverse Town, Wonderland, Agrabah, Castle Oblivion

World Sector Floor HP EXP Strength Defense
Wonderland C 28 31 45 14
Wonderland D 32 49 52 16
Agrabah B 44 134 71 22
Agrabah E 80 1190 129 40
Hollow Bastion Part I B 91 1939 146 45
Fire Blizzard Thunder Aero
x0.00 x1.40 x1.00 x1.00
Ignite Freeze Jolt Air-Toss
X O O O
Slow Stop Confuse Stun Magnet
O O O O O
Rewards
HP prize x1-4, Munny x10
Beginner Mode Fire (1.00%)
Standard Mode Fire Blast (1.00%)
Proud Mode Fire Edge (1.00%)
Critical Mode Fira (0.05%)
Worlds
Wonderland, Agrabah, Hollow Bastion Part I
Colored rows
The color of the row indicates the type of enemy:
Yellow = Regular enemies
Red = Bugged enemies
Green = Green bugged enemies
Status resistance symbols
The symbol indicates the effectiveness of the status effect:
O = Effective
Δ = Partially effective
X = Not effective
World HP EXP Strength Defense
Traverse Town 24 19 38 12
Fire Blizzard Thunder Aero
x0.00 x1.40 x1.00 x1.00
Reward
HP prize x1-4, Munny x10
World HP EXP Strength Defense
Wonderland 22 12 45 5
Wonderland
(Giant)
141 50 45 50
Hollow Bastion Part II 46 139 93 11
Hollow Bastion Part II
(Giant)
307 670 98 110
Fire Blizzard Thunder Aero
x0.00 x1.40 x1.00 x1.00
Reward
HP prize x1-2, Munny x12
HP prize x20-40, Munny x40 (Giant)
Layer HP EXP Strength Defense
Layers 2-4 20 37 52 16
Layers 6-10 22 52 58 18
Layers 11-13 23 59 61 19
Layers 16-17 27 101 71 22
Layers 21-22 28 115 74 23
Layer 24 28 115 74 23
Layer 27 30 139 78 24
Fire Blizzard Thunder Aero
x0.00 x1.40 x1.00 x1.00
Rewards
HP prize x1-3
Episode LV BP
Episode 1 3 4
Episode 2 13 28
33 112
Episode 3 27 75
33 112
37 129
Physical Magic
Weak Normal
Non-element Fire Water
Normal Resist Normal
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats —
Bonus —
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
World Rank LV BP
Agrabah ★ 3 4
★★ 13 28
★★★ 27[3] 75[4]
★★★★ 37 129
Wonderland ★ 3 4
★★ 13 28
★★★ 27[3] 75[4]
★★★★ 37 129
Physical Magic
Weak Normal
Non-element Fire Water
Normal Resist Normal
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats —
Bonus —
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
Event LV BP
Winning Streak 2 3
Daily Challenge 3 4
Physical Magic
Weak Normal
Non-element Fire Water
Normal Resist Normal
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats —
Bonus —
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
Floor Time Period LV BP
1-9 1, 2, 3, 4, 5 3 4
11-19 1, 2, 3, 4, 5 13 28
21-29 1, 2, 3, 4, 5 27 75
31-49 1, 2, 3, 4, 5 37 129
1: 01/25/21 – 02/07/21  2: 02/15/21 – 02/28/21
3: 03/08/21 – 03/21/21  4: 03/28/21 – 04/11/21
5: 04/19/21 – 04/25/21
Physical Magic
Weak Normal
Non-element Fire Water
Normal Resist Normal
Lightning Wind Light Darkness
Normal Weak Normal Normal
Poison Sleep Paralysis Blind
Normal Normal Normal Normal
Attack Magic
Stats —
Bonus —
Passive Effects
Defeat 1 HP +1
Defeat 10 Magic Resist +1
Defeat 100 HP +1
Defeat 1000 Magic +1
Attack Weak
Type
Aerial Standard
Ranged Attack
Music Stages
Simple and Clean, Destiny Islands, Bustin' Up on the Beach, Traverse Town, Olympus Coliseum, Go for It!, Hand in Hand (KH), A Day in Agrabah, Arabian Dream, End of the World, Fragments of Sorrow, Night of Fate, Destiny's Force, Shrouding Dark Cloud, Guardando nel buio, One‑Winged Angel (from FINAL FANTASY VII), The 13th Struggle, Wonder of Electron, No More Bugs!!, Don't Think Twice, Hand in Hand (Piano Collections), Destati, A Whole New World, Dive into the Heart ‑Destati‑

The Red Nocturne is an Emblem Heartless introduced in Kingdom Hearts.

Design

The Red Nocturne has a smooth, conical, red body with a Heartless emblem emblazoned on its chest. The top of its body flares outward and forms a jagged "collar" below the Heartless's spherical, pitch black head. It also wears a conical, yellow hat that has a jagged brim and a thin, curled tip. Like many Heartless, the Red Nocturne has glowing yellow eyes. Its seemingly useless feet sport three small, thin toes.

Like other Heartless in its family, the Red Nocturne's name is comprised of a color—in this case, red—and a musical term—in this case, a nocturne, which is usually a musical composition that is inspired by, or evocative of, the night.

Strategy

Kingdom Hearts

Red Nocturnes utilize Fire magic to damage opponents; they are weak to Blizzard Magic, and those who strike these Heartless with it earn Tech Points. Red Nocturnes absorb and are healed by Fire magic when it is cast on them by Sora and his friends.

Sora earns Tech Points every time he blocks a Red Nocturne's attacks.[5][6][7][8]

Technique Element Tech Power Bonus Guard?
Fire (ファイア,
Faia
)
Fire x0.2[KH I]
x0.3[KH I FM]
0 Returnable
(Recoil: 0)
Shoots a fireball that chases the opponent while flying.
Fira (ファイラ,
Faira
)
Fire x0.2[KH I]
x0.4[KH I FM]
2 Returnable
(Recoil: 0)
Stops and shoots a fireball that chases the opponent.
Guard: Repellable = Can be blocked and interruptedHollow Bastion Screen Fade KHII.png; Returnable = Can be blocked and deflected backHollow Bastion Screen Fade KHII.png; Preventable = Blockable by Goofy's shield only.

Kingdom Hearts Chain of Memories

Deck

Card 0 1 2 3 4 5 6 7 8 9
Red Nocturne Red Nocturne
[KH CoM]
X O O X O X X X X X
Red Nocturne Red Nocturne
[KH Re:CoM]
X O O X O X X X X X
Attacks

Technique Element Status Power Cards
Fire (ファイア,
Faia
)
Fire — x2.0[KH CoM]
x2.5[KH Re:CoM]
Red Nocturne (card) KHCOM.pngRed Nocturne (card).png
A fireball is shot forward in a parabolic arc. Surprisingly powerful.
Fira (ファイラ,
Faira
)
Fire — x2.5[KH CoM]
x3.0[KH Re:CoM]
Red Nocturne (card) KHCOM.pngRed Nocturne (card).png
A fireball is shot forward in a parabolic arc. The explosion upon hitting an opponent is larger than that of Fire.

Kingdom Hearts Re:coded

Technique Element Status Power Block?
Fire (ファイア,
Faia
)
Magic Command Fire Ignite (medium) 1.00[9] [1.16] △
Gathers flames overhead, then shoots a fireball straight ahead.
Power in [] is for bugged enemies; Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.
Coliseum
Technique Target Element Power Hit Rate Critical Rate Guard Timing
Fire (ファイア,
Faia
)
Far (Single) Fire 0.8 90% 0% Early
Shoots a fireball straight ahead.

Notes and references

  1. ^ x0.8 after rescue.
  2. ^ x0.6 after rescue.
  3. ^ a b 33 prior to August 12, 2020.
  4. ^ a b 112 prior to August 12, 2020.
  5. ^ In Kingdom Hearts, before Kairi's rescue, Sora earns one Tech Point every time he blocks a Red Nocturne's fireball attack. The number of Tech Points earned by doing this is increased to two in Kingdom Hearts Final Mix.
  6. ^ Before Kairi's rescue, Sora earns two Tech Points every time he casts Blizzard or Gravity on a Red Nocturne.
  7. ^ After Kairi's rescue, 12 Tech Points are earned each time Sora successfully blocks a Red Nocturne's fireball attack.
  8. ^ In Kingdom Hearts, after Kairi's rescue, Sora earns nine Tech Points every time he casts Blizzard or Gravity on a Red Nocturne.
  9. ^ 0.88 during the 3D Shooting segment (0.88 x3 for giant Red Nocturne).
Heartless
Introduced in Kingdom Hearts
Air Pirate | Air Soldier | Angel Star | Aquatank | Bandit | Barrel Spider | Battleship | Bit Sniper | Black Fungus | Blue Rhapsody | Bouncywild | Darkball | Defender | Fat Bandit | Gargoyle | Green Requiem | Invisible | Large Body | Pirate | Pot Spider | Powerwild | Rare Truffle | Red Nocturne | Screwdiver | Sea Neon | Search Ghost | Shadow Sora | Shadow | Sheltering Zone | Soldier | White Mushroom | Wight Knight | Wizard | Wyvern | Yellow Opera
Introduced in Kingdom Hearts Final Mix
Black Ballade | Chimera | Gigas Shadow | Grand Ghost | Jet Balloon | Missile Diver | Neoshadow | Pink Agaricus | Pot Scorpion | Sniperwild | Stealth Soldier
Introduced in Kingdom Hearts Chain of Memories
Creeper Plant | Loudmouth | Tornado Step
Introduced in Kingdom Hearts II
Aerial Knocker | Aeroplane | Armored Knight | Assault Rider | Bad Dog | Bolt Tower | Bookmaster | Bulky Vendor | Cannon Gun | Crimson Jazz | Devastator | Driller Mole | Emerald Blues | Fiery Globe | Fortuneteller | Gargoyle Knight | Gargoyle Warrior | Graveyard | Hammer Frame | Hook Bat | Hot Rod | Icy Cube | Lance Soldier | Living Bone | Luna Bandit | Magnum Loader | Minute Bomb | Morning Star | Nightwalker | Rapid Thruster | Shaman | Silver Rock | Strafer | Toy Soldier | Trick Ghost | Watcher
Introduced in Kingdom Hearts II Final Mix
Aerial Champ | Aerial Viking | Beffudler | Camo Cannon | Iron Hammer | Lance Warrior | Mad Ride | Magic Phantom | Necromancer | Reckless | Runemaster | Spring Metal
Introduced in Kingdom Hearts 358/2 Days
Aerial Master | Air Battler | Artful Flyer | Avalanche | Barrier Master | Blitz Spear | Bubble Beat | Bully Dog | Carrier Ghost | Chill Ripper | Clay Armor | Commander | Creepworm | Cymbal Monkey | Deserter | Destroyer | Detonator | Dire Plant | Dual Blade | Dustflier | Emerald Serenade | Fire Plant | Flare Note | Grey Caprice | Guardian | Heat Saber | Hover Ghost | Ice Cannon | Ice Plant | Jumbo Cannon | Land Armor | Large Armor | Living Pod | Massive Possessor | Mega-Shadow | Novashadow | Orcus | Phantomtail | Pink Concerto | Poison Plant | Rare Vendor | Sapphire Elegy | Scarlet Tango | Scorching Sphere | Sergeant | Shadow Glob | Skater Bomb | Sky Grappler | Snapper Dog | Snowy Crystal | Solid Armor | Spiked Crawler | Stalwart Blade | Storm Bomb | Striped Aria | Switch Launcher | Tailbunker | Tricky Monkey | Turquoise March | Wavecrest | Windstorm | Zip Slasher
Introduced in Kingdom Hearts coded
Blox Bug | Danger Bug | Metal Bug | Prize Bug
Introduced in Kingdom Hearts Re:coded
Eliminator | Gold Tricholoma
Introduced in Kingdom Hearts χ
Armed Warrior | Armored Archer | Bag O' Coal | Bag O' Coins | Bag O' Gifts | Bag O' Jewels | Bag O' Points | Bitter Macaron | Candy Apple | Cannoned Camel | Cheery Ape | Chocolate Gargoyle | Chomper Egg | Circus Balloon | Circus Clown | Cloudy Sunrise | Copter Fleet | Creeper Bouquet | Dark Plant | Dual Durandal | Eggcognito | Eggscapade | Eggster Bunny | Festive Fireworks | Flower Rider | Gift Shadow | Gilled Glider | Great Pretender | Growth Egg | Gummi Copter | Gummi Hammer | High Wizard | Huge Fireworks | Huge Watermelon | Jack O' Lantern | King Pretender | Large Fireworks | Large Rice Cake | Large Snowman | Large Watermelon | Lion Dancer | Mighty Macaron | Nimble Bee | Nosy Mole | Pester Jester | Pink Possessor | Poison Apple | Prank Bouquet | Pretender | Prize Egg | Pumpkin Soldier | Raging Reindeer | Rainy Loudmouth | Red Bandit | Red Rose | Ringmaster | Rodeo Rider | Round Rice Cake | Rush Sheep | Shenaneggan | Stinging Bee | Strange Tree | Swaying Spook | Swordsman | Terrible Tomte | Violet Waltz | Wandering Spook | White Chocolate Statue | White Rose | Wibble Wobble | Wicked Watermelon | Wind-Up Leaf Cake
Introduced in Kingdom Hearts Union χ
Amber Opera | Brick Hammer Frame | Bunch O' Balloons | Burrfish | Candy Plant | Cherry Kaboom | Chipper Chef | Dark Wisp | Diver | Emerald Sonata | False Master | Flappy Bug | Flappy Rider | Gargoyle Wizard | Gearbit | Golden Hook Bat | Gummi Saucer | Huge Shenaneggan | Margoyle | Munny Egg | Noble Wizard | Paralysis Archer | Piercing Knight | Pleasure Dog | Poison Archer | Poison Pot | Polliwog | Raccoon Dog Soldier | Ratty Rat | Reversed Warlock | Ring-A-Ding | Rush Ghost | Savage Wizard | Shadow Magician | Shadow Witch | Shred Ghost | Sleep Archer | Sleepy Snoozer | Sly Cat | Sparkler | Swaying Cactus | Sweets Squad | Trick Ghost | Trick Wizard | Upright Warlock | Warlock Step | Wicked Wick | Wild Shaman | Wily Cat
Introduced in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Earth Core | Flame Core | Fluttering | Water Core
Introduced in Kingdom Hearts III
Anchor Raider | Bizarre Archer | Chaos Carriage | Chief Puff | Dark Inferno | Focus Popcat | Frost Serpent | Gold Beat | Helmed Body | High Soldier | Magic Popcat | Malachite Bolero | Marine Rumba | Marionette | Mechanitaur | Metal Troll | Munny Popcat | Parasol Beauty | Pogo Shovel | Pole Cannon | Popcat | Puffball | Rock Troll | Satyr | Sea Sprite | Spear Lizard | Tireblade | Toy Trooper | Vaporfly | Vermilion Samba | Vitality Popcat | Winterhorn
Retrieved from "https://www.khwiki.com/index.php?title=Red_Nocturne&oldid=911992"
Categories:
  • Emblem Heartless
  • Kingdom Hearts χ enemies
  • Kingdom Hearts enemies
  • Phil Cup
  • Hades Cup
  • Kingdom Hearts Chain of Memories enemies
  • Kingdom Hearts coded enemies
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  • Kingdom Hearts Melody of Memory enemies

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