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GeezerVison is showing www.mariowiki.com — LodgeNet

LodgeNet

From the Super Mario Wiki, the Mario encyclopedia
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This article is about a work that used to be available to the public, but is now partially or entirely inaccessible.
Details: While the original versions of the games are not lost, most versions for the various systems seen here are not available.
Our documentation of the subject is inadequate. Only remove this notice if the complete work is recovered and made available publicly.

LodgeNet
LodgeNet TV Box
LodgeNet TV Box
Release dates USA July 1993 (airplanes)[1]
USA December 1993 (hotels)[1]
Discontinued USA 2012[2]
Predecessor Super Famicom Box

LodgeNet, initially known as the Nintendo Gateway System when it was also installed on airplanes in July 1993, was a game streaming service for the SNES, Game Boy, Game Boy Color, Game Boy Advance, Nintendo 64, and Nintendo GameCube, including a variety of games in the Super Mario franchise.[3] While originally designed for planes, the service found more success upon its installation in cruise ships, restaurants, and hotels, starting in December 1993 and continuing until the Chapter 11 bankruptcy of its collaborator LodgeNet Entertainement Corp. on December 31, 2012.[4] Almost all content from the service is now lost, besides 31 out of the 38 games from the Nintendo 64[5] and one Super Nintendo game.[6]

Some SNES and Nintendo 64 games were officially modified to reflect that LodgeNet did not support multiplayer,[6] with their original versions' multiplayer functions made inaccessible through various means, including removing menu options entirely or making the multiplayer menu options unable to be selected. Nintendo 64 games could be paused in a frozen state by pushing the +Control Pad D-pad,[7] Paper Mario received an extra splash screen telling players that pressing the Nintendo 64 LodgeNet controller's Reset button would delete all save data,[8] and Donkey Kong 64 added a "Training" toggle that could be set to off to skip the game's tutorial.[9]

The Nintendo 64 LodgeNet controller did not have a Pak slot and therefore did not support the Controller Pak, Rumble Pak, or Transfer Pak. The slot where all three would have been inserted was replaced with a plastic melded cover with controller support disclaimers on it.

History

An illustration of the Nintendo Gateway System in a plane
An illustration of the Nintendo Gateway System in a plane

The idea of movies and video games on planes goes back to 1921 and 1975, respectively, with the promotional movie Howdy Chicago!, shown to 11 attendees of Chicago's Pageant of Progress trade show on board an Aeromarine Airways Model 75 amphibian, and a version of Pong that passengers could play on the seatback screens of Braniff International Airways.[10] Nintendo had previously made the Famicom Box and Super Famicom Box, variants of their respective systems for use in hotels and businesses in order to offer games without needing to swap out cartridges.

As the primary audience of video games was children, Nintendo of America saw potential to grow an adult market with in-flight entertainment.[11] In 1992, Nintendo partnered with Hughes-Avicom International and took 18 months developing an on-demand Super Nintendo game service. It was designed to fit a restrictive 3.5-inch × 3.5-inch 0.5 inches, with the logic any services that would fit into a plane could be made to work in other locations, such as hotels. For rows with three seats, three Super Nintendos were combined on the same card (called the Triple Gateway System), while in rows of four seats, two devices would be used. All games were stored on a shared hard drive, and they were downloaded to the two megabytes of memory on the device when played. To make it more appealing to potential customers, and aware of how expensive the service would be, Nintendo added features such as movies, CD recordings, and a phone.[5]

Hotels

Nintendo partnered with LodgeNet Entertainment Corp. to bring the service to hotels, where it was renamed LodgeNet. Instead of a complete system in each room, a receiver was installed where the controller plugs in. The system then connects to a set of servers in the hotel with a predetermined number of gateway cards.[5] The controller was also redesigned, more closely resembling that of the Super Nintendo but with menu, reset, and volume buttons. Two versions of the controller exist. Both are black with the same-colored buttons, but one has a smaller D-pad, with larger start, select, menu, reset, and volume buttons, while the other is the opposite.

Release

The LodgeNet menu seen on a television at Great Wolf Lodge Pocono Mountains, PA, 2009
LodgeNet menu on a TV at Great Wolf Lodge in Pocono Mountains, PA

In July 1993, the Nintendo Gateway System was ready for installations. While the cost of retrofitting planes was high (around $4,000 per seat, approximately $1.5 million for a Boeing 747), airlines such as Air Canada, Alitalia, ANA, BMI, China Airlines, Kuwait Airways, Malaysia Airlines, Northwest Airlines, Singapore Airlines, Thai Airways, and Virgin Atlantic were able to charge $4 an hour for games and $6 for a movie. Nintendo earned $10 million per year off royalties.[5]

LodgeNet was even more successful upon its release in December 1993, with worldwide delivery of SNES games to hotel guests via proprietary building-wide networks.[12] The system was installed in 200,000 hotel guest rooms by April 1996 and 530,000 guest rooms by mid-1999, as reported by LodgeNet.[13] By April 1996, LodgeNet reported that its partnership with Nintendo to deliver SNES games had yielded 200,000 worldwide hotel guest room installations.[13] On June 16, 1998, Nintendo and LodgeNet entered a 10-year licensing agreement for an "aggressive" upgrade to add Nintendo 64 support to their existing 500,000 SNES-equipped guest room installations.[14] According to LodgeNet, within the system's past five years to date, the system had "caused Nintendo to become the most successful new product rollout in the history of the hotel pay-per-view industry".[15] LodgeNet reported that 35 million hotel guests encountered the Nintendo name as an integral amenity within the middle of 1998 alone,[15] and it reported sales of more than 54 million minutes of Nintendo-based gameplay.[16]

LodgeNet and Nintendo began expanding and upgrading their existing SNES systems with Nintendo 64 support on June 10, 1999. LodgeNet reported in mid-1999 that its 530,000 hotel room installations were increasing at a rate of 11,000 rooms per month.[13][16] They began delivering new Nintendo 64 games to hotel rooms at more than 1,000 hotel sites in September 2000, concurrently with the games' retail releases, demonstrating "the capacity to update [LodgeNet's] interactive digital systems with fresh content virtually overnight".[17] The GameCube LodgeNet server used regular Nintendo GameCube memory cards.[18] Game Boy, Game Boy Color, and Game Boy Advance systems were also installed until the early 2000s.

Discontinuation

While its hotel counterpart was popular into the 2000s, the Nintendo Gateway System was made obsolete by newer in-flight entertainment and not updating past the Super Nintendo, Game Boy, and Game Boy Color, as airlines did not want to reinvest millions of dollars.[5] Game Boy Color games were playable on Singapore Airlines as late as 2012.[19] Soon, the number of hotel rooms with LodgeNet also decreased, going from two million in 2009 to 1.5 million in 2011, due to more competition and the rise of streaming services.[20] LodgeNet Interactive Corp. filed for a prepackaged Chapter 11 bankruptcy on December 31, 2012, and discontinued the service.[4] While it is still possible to find hotels with LodgeNet-equipped rooms, they are becoming increasingly rare.[5]

While no ROMs from the Nintendo Gateway System, or the Game Boy, Game Boy Color, Game Boy Advance, and GameCube games from the LodgeNet, have surfaced, preservationists have found a complete system with Nintendo 64 games, recovering 31 of its 38 games, including all eight in the Super Mario franchise and Super Smash Bros.[21] Additionally, an SNES LodgeNet-exclusive game was recovered, albeit not one from the Super Mario franchise.[6] There is also a promotional video from November 2001 with footage of Super Mario World.[22]

List of Super Mario games

This section needs additional citations for verification. Unsourced material may be challenged and removed. Specifics: Sources for all GBA games (the official URL hosting the list of GBA LodgeNet games was not archived)
Please help improve this section by adding citations from reliable sources.

Super Nintendo Entertainment System

  • Donkey Kong Country[23]
  • Donkey Kong Country 2: Diddy's Kong Quest[23]
  • Dr. Mario[24]
  • Super Mario All-Stars[24]
  • Super Mario All-Stars + Super Mario World[25] (available only in PAL regions)
  • Super Mario World[24]
  • Wario's Woods[24]
  • Tetris & Dr. Mario[24]
  • Tetris Attack[24] (also available as Panel de Pon)

Game Boy

  • Baseball[26]
  • Dr. Mario[26]
  • Game & Watch Gallery[26]
  • Golf[26]
  • Picross 2[26]
  • Super Mario Land[26]
  • Super Mario Land 2[26]
  • Wario Land: Super Mario Land 3[26]
  • Wario Land II[26]

Game Boy Color

  • Game & Watch Gallery 2[26]
  • Game & Watch Gallery 3[26]
  • Mario Golf[26]
  • Mario Tennis[26]
  • Super Mario Bros. Deluxe[26]
  • Wario Land 3[26]

Game Boy Advance

  • Dr. Mario & Puzzle League
  • Game & Watch Gallery 4
  • Mario Kart: Super Circuit
  • Mario Pinball Land
  • Super Mario Advance 4: Super Mario Bros. 3
  • Super Mario World: Super Mario Advance 2
  • Wario Land 4

Nintendo 64

  • Donkey Kong 64[27]
  • Dr. Mario 64[27]
  • Mario Golf[27]
  • Mario Kart 64[27]
  • Mario Party 3[27]
  • Mario Tennis[27]
  • Paper Mario[27]
  • Super Mario 64[27]
  • Super Smash Bros.[27]

Nintendo GameCube

  • Luigi's Mansion[28]
  • Mario Golf: Toadstool Tour[28]
  • Mario Kart: Double Dash[sic][28]
  • Mario Party 4[28]
  • Mario Party 5[28]
  • Mario Party 6[28]
  • Mario Party 7[29]
  • Mario Power Tennis[28]
  • Paper Mario The Thousand-Year Door[sic][28]
  • Super Mario Strikers[29]
  • Super Mario Sunshine[28]
  • Wario Ware, Inc.: Mega Party Game$[sic][28]
  • Wario World[28]

Gallery

  • LodgeNet server
    LodgeNet server
  • How the LodgeNet service works
    How the LodgeNet service works

Controllers

  • SNES LodgeNet controller
    SNES LodgeNet controller
  • Nintendo 64 LodgeNet controller
    Nintendo 64 LodgeNet controller
  • GameCube LodgeNet controller
    GameCube LodgeNet controller

Screenshots

  • SNES LodgeNet main menu
    SNES LodgeNet main menu
  • Nintendo 64 LodgeNet game menu
    Nintendo 64 LodgeNet game menu
  • GameCube LodgeNet game menu
    GameCube LodgeNet game menu

Game changes

  • The main menu of Mario Kart 64 with the missing Option and Data rows
    The main menu of Mario Kart 64 with the missing Option and Data rows
  • The main menu of Dr. Mario 64 with "Two Player" and "Multiplayer" grayed out
    The main menu of Dr. Mario 64 with "Two Player" and "Multiplayer" grayed out
  • The extra splash screen added to the startup of Paper Mario
    The extra splash screen added to the startup of Paper Mario
  • The main menu of Mario Tennis showing the absence of most modes
    The main menu of Mario Tennis showing the absence of most modes
  • The main menu of Donkey Kong 64 with an exclusive Training On/Off toggle added to it
    The main menu of Donkey Kong 64 with an exclusive Training On/Off toggle added to it

References

  1. ^ a b Evan G. What is the Nintendo Gateway System? SNES Central.
  2. ^ Nintendrew (August 15, 2018). LodgeNet Game Controllers - Nintendo's Hotel Rental Service! | Nintendrew (01:38). YouTube. Retrieved May 29, 2022.
  3. ^ Famicombro (February 1, 2021). Nintendo Gateway System. Teletype. Retrieved August 28, 2025.
  4. ^ a b Melodie Warner (December 31, 2012). LodgeNet Files for Chapter 11; Colony Capital Invests $60 Million for Control. The Wall Street Journal. Archived January 2, 2013, 07:39:19 UTC from the original via Wayback Machine. Retrieved January 2, 2013.
  5. ^ a b c d e f Nintendo Gateway System. Retrieved August 30, 2025 from The Video Game Kraken.
  6. ^ a b c LodgeNet (partially lost video games from streaming service; mid-1990s to mid-2000s). Lost Media Wiki. Retrieved July 9, 2024.
  7. ^ "...I just figured out that it doesn't crash but uniquely pauses the game instead, exclusive to the LodgeNet versions. Pushing the directional pads again unpauses it." – July 1, 2023. Kirby 64: The Crystal Shards (LodgeNet 64 version). YouTube @birby100. Retrieved July 9, 2024.
  8. ^ "If Reset button on Controller is pressed during game, all previously saved data will be lost. Press A Button to continue." – June 19, 2023. Paper Mario (LodgeNet 64 version) (0:09). YouTube @birby100. Retrieved July 9, 2024.
  9. ^ "The version of the game compiled for this system has a "Training" toggle when starting a new file. If training is turned off, the Cranky barrels will not appear at the start of the game and Donkey Kong will have instant access to his basic moves." – Donkey Kong 64. The Cutting Room Floor. Retrieved July 9, 2024.
  10. ^ August 18, 2023. The Future of Gaming Devices and Advanced Gaming Technology in Commercial Airline IFE. Retrieved August 30, 2025 from Rosen Aviation.
  11. ^ January 25, 2024. Nintendo’s Clever Move: Bringing Mario to the Grown-Ups. Retrieved August 30, 2025 from The NES Page.
  12. ^ Nintendo of America, Inc. (December 3, 1996). https://www.google.com/patents/US5581270 Hotel-based video game and communication system. Google Patents. Retrieved August 7, 2023.
  13. ^ a b c LodgeNet Entertainment Corporation - Company Profile, Information, Business Description, History, Background Information on LodgeNet Entertainment Corporation. Reference for Business (English). Retrieved August 7, 2023.
  14. ^ LodgeNet Entertainment Corporation (June 16, 1998). LodgeNet, Nintendo Sign N64 Agreement. PR Newswire. Archived March 4, 2016, 02:38:49 UTC from the original via Wayback Machine. Retrieved May 30, 2024.
  15. ^ a b LodgeNet Entertainment Corporation (September 3, 1998). LodgeNet, Nintendo Celebrate Guest Room Video Game Milestone. PR Newswire. Archived March 4, 2016, 06:04:53 UTC from the original via Wayback Machine. Retrieved May 30, 2024.
  16. ^ a b LodgeNet Entertainment Corporation (June 10, 1999). LodgeNet Begins Installing Hotels With Nintendo 64 Game Systems; Initiative Includes New Installations, System Upgrades for Thousands of Hotel Rooms. PR Newswire. Archived March 4, 2016, 02:39:08 UTC from the original via Wayback Machine. Retrieved May 30, 2024.
  17. ^ LodgeNet Entertainment Corporation (August 29, 2000). LodgeNet Brings Mario Tennis(TM) to Hotel Guests Nationwide; New N64(R) Game Will Appear in Stores, Hotel Rooms Same Week. PR Newswire. Retrieved May 30, 2024.
  18. ^ billyseven. Nintendo Lodgenet GameCube Gateway black memory card. Flickr. Retrieved May 30, 2024.
  19. ^ June 1, 2012. Singapore Airlines Gateway Game Boy. Tatanga290. Retrieved September 6, 2025 from YouTube.
  20. ^ Jane L. Levere (June 1, 2013). The TV Loses Its Top Spot in Hotel-Room Entertainment. The New York Times.
  21. ^ togemet2 (April 25, 2023). Nintendo LodgeNet 64 (Gateway System) ROM Collection. Forest of Illusion. Archived April 26, 2023, 00:02:19 UTC from the original via Wayback Machine. Retrieved September 6, 2025.
  22. ^ April 12, 2023. Lodgenet promos (November 2001). Rollbots Fan. Retrieved September 6, 2025 from YouTube.
  23. ^ a b Nintendo Gateway SNES Hotel Game List (NTSC). Nintendo. Archived January 2, 2008, 12:57:17 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  24. ^ a b c d e f Nintendo Gateway SNES Airline Game List. Nintendo. Archived December 14, 2005, 23:56:44 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  25. ^ Nintendo Gateway SNES Hotel Game List (PAL). Nintendo. Archived December 29, 2007, 20:30:00 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  26. ^ a b c d e f g h i j k l m n o Nintendo Gateway Game Boy Airline Game List. Nintendo. Archived January 13, 2008, 17:23:21 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  27. ^ a b c d e f g h i Nintendo Gateway 64 Hotel Game List (NTSC). Nintendo. Archived January 2, 2008, 08:02:28 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  28. ^ a b c d e f g h i j k Nintendo Gateway GameCube Hotel Game List (NTSC). Nintendo. Archived December 29, 2007, 20:29:06 UTC from the original via Wayback Machine. Retrieved August 8, 2026.
  29. ^ a b billyseven (April 5, 2019). Nintendo Lodgenet GameCube Gateway list of games 2. Flickr. Retrieved August 8, 2p26.

External links

  • Official website (archived)
[Edit]
Video game systems and add-ons
Nintendo systems and add-ons Home consoles Family Computer (Family BASIC · Family Computer Disk System · Family Computer Network System · New Famicom), Nintendo Entertainment System • Super Famicom (Satellaview · Super Game Boy · Nintendo Power), Super Nintendo Entertainment System (Super Game Boy) • Nintendo 64 (64DD, iQue Player) • Nintendo GameCube (Game Boy Player) • Wii (Virtual Console · WiiWare) • Wii U (Virtual Console) • Classics
Handhelds Game & Watch • Game Boy (Game Boy Camera · Nintendo Power) • Game Boy Color • Game Boy Advance (e-Reader) • Nintendo DS (Nintendo DSi, DSiWare, Nintendo MP3 Player) • Nintendo 3DS (Nintendo 2DS · Virtual Console) • Nintendo Switch Lite
Tabletop Virtual Boy
Hybrid Nintendo Switch (OLED Model) • Nintendo Switch 2
Arcade systems VS. System • Nintendo PlayChoice-10 • Nintendo Super System • Famicom Box • Super Famicom Box • Triforce
Other MS-DOS • Nelsonic Game Watch • Super Mario Bros. Watch • Gamewatch Boy • Game Processor • Philips CD-i • LodgeNet • Mini Classics • Visteon Dockable Entertainment System • Nvidia Shield TV
See here for a complete list of Super Mario games on third-party systems such as Atari 2600, Commodore, ColecoVision, Intellivision, etc.
[Edit]
Super Famicom / Super Nintendo Entertainment System games
Super Mario franchise Super Mario World (1990) • Mario Paint (1992) • Super Mario Kart (1992) • Mario is Missing!a (1993) • Super Mario All-Stars (1993) • Yoshi's Safari (1993) • Mario & Wariob (1993) • Mario's Time Machinea (1993) • Mario's Early Years! Fun with Numbersa (1994) • Mario's Early Years! Fun with Lettersa (1994) • Mario's Early Years! Preschool Funa (1994) • Tetris & Dr. Marioa (1994) • Super Mario All-Stars + Super Mario Worlda (1994) • UNDAKE30 Same Gameb (1995) • Mario's Super Picrossb (1995) • Super Mario RPG: Legend of the Seven Stars (1996) • Dr. Mariod (1998) • Wrecking Crew '98b (1998)
Donkey Kong franchise Donkey Kong Country (1994) • Donkey Kong Country Competition Cartridgea (1994) • Donkey Kong Country 2: Diddy's Kong Quest (1995) • Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Yoshi franchise Yoshi's Cookie (1993) • Yoshi no Cookie: Kuruppon Oven de Cookieb (1994) • Super Mario World 2: Yoshi's Island (1995) • Tetris Attack (1996)
Wario franchise Mario & Wariob (1993) • Wario's Woods (1994)
Satellaview UNDAKE30 Same Game (1995) • Wario no Mori Bakushō Versionc (1995) • Wario no Mori Futatabic (1995) • Easy Racerc (1996) • BS Super Mario USAc (1996) • Yoshi no Panepon BS Banc (1996) • Dr. Mario BS Ban (1997) • Excitebike: Bun Bun Mario Battlec (1997) • BS Super Mario Collectionc (1997–1998) • Satella-Qc (1995–1999) • Mario Paint BS Ban • Mario Paint Yūshō Naizō Ban • Wario no Mori Event Version
Miscellaneous Nintendo Campus Challengea (1992) • Nintendo PowerFest '94a (1994) • Mario Factory (1994) • Picross NP Vol.2d (1999) • Picross NP Vol.6d (2000) • Picross NP Vol.7d (2000) • Picross NP Vol.8d (2000)
a Super Nintendo Entertainment System only
b Super Famicom only
c Satellaview only
d Nintendo Power only
[Edit]
Game Boy games
Super Mario franchise Alleyway (1989) • Baseball (1989) • Super Mario Land (1989) • Golf (1989) • Dr. Mario (1990) • Super Mario Land 2 - 6 Golden Coins (1992) • Mario's Picross (1995) • Picross 2 (1996)
Donkey Kong franchise Donkey Kong (1994) • Donkey Kong Land (1995) • Donkey Kong Land 2 (1996) • Donkey Kong Land III (1997)
Yoshi franchise Yoshi (1991) • Yoshi's Cookie (1992) • Tetris Attack (1996)
Wario franchise Wario Land: Super Mario Land 3 (1994) • Wario Blast: Featuring Bomberman! (1994) • Wario Land II (1998)
Miscellaneous Tetris (1989) • The Legend of Zelda: Link's Awakening (1993) • Game & Watch Gallery (1997) • Game & Watch Gallery 2 (1997) • Game Boy Camera (1998)
[Edit]
Game Boy Color games
Super Mario franchise Super Mario Bros. Deluxe (1999) • Mario Golf (1999) • Mario Tennis (2000) • Mobile Golf (2001) • Mario Family (2001)
Donkey Kong franchise Donkey Kong GB: Dinky Kong & Dixie Kong (2000) • Donkey Kong Country (2000)
Wario franchise Wario Land II* (1998) • Wario Land 3 (2000)
Other Game Boy Color Promotional Demo (1998) • Game & Watch Gallery 2* (1998) • The Legend of Zelda: Link's Awakening DX* (1998) • Game & Watch Gallery 3* (1999)
* Backwards compatible with the Game Boy
[Edit]
Game Boy Advance games
Super Mario franchise Super Mario Advance (2001) • Mario Kart: Super Circuit (2001) • Super Mario World: Super Mario Advance 2 (2001) • Super Mario Advance 4: Super Mario Bros. 3 (2003) • Mario & Luigi: Superstar Saga (2003) • Mario Golf: Advance Tour (2004) • Mario vs. Donkey Kong (2004) • Mario Pinball Land (2004) • Mario Party Advance (2005) • Dr. Mario & Puzzle League (2005) • Mario Tennis: Power Tour (2005)
Donkey Kong franchise Donkey Kong Country (2003) • Donkey Kong Country 2 (2004) • DK: King of Swing (2005) • Donkey Kong Country 3 (2005)
Yoshi franchise Yoshi's Island: Super Mario Advance 3 (2002) • Yoshi Topsy-Turvy (2004)
Wario franchise Wario Land 4 (2001) • WarioWare, Inc.: Mega Microgame$! (2003) • WarioWare: Twisted! (2004)
Classic NES series Classic NES Series: Donkey Kong (2004) • Classic NES Series: Super Mario Bros. (2004) • Classic NES Series: Dr. Mario (2004)
Famicom Mini series Famicom Mini: Mario Bros. (2004) • Famicom Mini: Wrecking Crew (2004) • Famicom Mini: Super Mario Bros. 2 (2004) • Famicom Mini Collection (canceled)
e-Reader Donkey Kong Jr.-e (2002) • Pinball-e (2002) • Donkey Kong-e (2002) • Mario Bros.-e (2002) • Mario Party-e (2003) • Donkey Kong 3-e (2003) • Golf-e (2003)
Other Game & Watch Gallery 4 (2002) • Densetsu no Starfy 3 (2004) • Donkey Kong Coconut Crackers (canceled) • Diddy Kong Pilot (2001/2003) (canceled)
[Edit]
Nintendo 64 games
Super Mario franchise Super Mario 64† (1996) • Mario Kart 64† (1996) • Mario no Photopi (1998) • Mario Party (1998) • Mario Golf (1999) • Mario Artist: Paint Studio* (1999) • Mario Party 2 (1999) • Mario Artist: Talent Studio* (2000) • Mario Artist: Communication Kit* (2000) • Mario Tennis (2000) • Paper Mario† (2000) • Mario Artist: Polygon Studio* (2000) • Mario Party 3 (2000) • Dr. Mario 64† (2001)
Donkey Kong franchise Diddy Kong Racing (1997) • Donkey Kong 64 (1999)
Yoshi franchise Yoshi's Story† (1997)
Crossovers Super Smash Bros.† (1999)
* For 64DD
† For iQue Player
[Edit]
Nintendo GameCube games
Super Mario franchise Luigi's Mansion (2001) • Super Mario Sunshine (2002) • Mario Party 4 (2002) • Mario Golf: Toadstool Tour (2003) • Mario Kart: Double Dash!! (2003) • Mario Party 5 (2003) • Paper Mario: The Thousand-Year Door (2004) • Mario Power Tennis (2004) • Mario Party 6 (2004) • Dance Dance Revolution: Mario Mix (2005) • Mario Superstar Baseball (2005) • Mario Party 7 (2005) • Super Mario Strikers (2005)
Donkey Kong franchise Donkey Konga (2003) • Donkey Konga 2 (2004) • Donkey Kong Jungle Beat (2004) • Donkey Konga 3 (2005)
Wario franchise Wario World (2003) • WarioWare, Inc.: Mega Party Game$! (2003)
Other Super Mario 128 (2000, demo) • Super Smash Bros. Melee (2001) • Nintendo Puzzle Collection (2003) • NBA Street V3 (2005) • SSX on Tour (2005) • Donkey Kong Racing (canceled) • Diddy Kong Racing Adventure (canceled)
Retrieved from "https://www.mariowiki.com/index.php?title=LodgeNet&oldid=5452556"
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