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GeezerVison is showing www.ssbwiki.com — Castle Siege

Super Smash Bros. Brawl
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Castle Siege

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Fire Emblem
Castle Siege
SSBU-Castle Siege.png
SSB4UCastleSiege.jpg
Castle Siege Brawl.png

FireEmblemSymbol.svg
Castle Siege across the series.
Universe Fire Emblem
Appears in Brawl
SSB4 (Wii U)
Ultimate
Availability Starter
Crate type Normal
Maximum players 8
Music
Bolded tracks must be unlocked
Brawl Fire Emblem Theme (100%)
With Mila's Divine Protection (Celica Map 1) (20%)
Attack (20%)
Preparing to Advance (20%)
Winning Road - Roy's Hope (15%)
Shadow Dragon Medley (15%)
Ike's Theme (15%)
Against the Dark Knight (10%)
Crimean Army Sortie (10%)
Power-Hungry Fool (10%)
Victory is Near (10%)
Fire Emblem (Melee) (10%)
for Wii U Fire Emblem Theme
Fire Emblem
Shadow Dragon Medley
With Mila's Divine Protection (Celica Map 1)
Winning Road - Roy's Hope
Attack (Fire Emblem)
Preparing to Advance
Crimean Army Sortie
Against the Dark Knight
Power-Hungry Fool
Victory Is Near
Ike's Theme
Lost in Thoughts All Alone (DLC)
Lost in Thoughts All Alone (DLC)
Ultimate Fire Emblem series music
Main: Fire Emblem Theme
Alternate: Story 5 Meeting
Tournament legality
Brawl Singles: Starter/Counter
Doubles: Starter/Counter
Smash 4 Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Ultimate Singles: Counterpick/Banned
Doubles: Counterpick/Banned

Castle Siege (攻城戦, Castle Siege) is a Fire Emblem stage in Super Smash Bros. Brawl, returning in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. It was first revealed for Brawl at E3 2006. It is a general representation of the Fire Emblem universe's themes and motifs as a whole, rather than any particular title or location[1]. The stage takes place at an unnamed castle, transitioning between the castle's roof, its throne room and an underground lava cavern.

In Brawl and Ultimate, Marth is fought here in his unlocking battle, as are Roy and Robin in the latter. In World of Light, Corrin and Chrom are also fought here in unlock battles.

Stage overview

The match begins on a small section of the roof of the castle, which has two elevated platforms. The castle itself is being bombarded with catapulted fireballs, but these do not affect the match.

After forty seconds, the ground begins to rumble, and the stage transitions into the throne room of the castle. It is a walk-off, as the floor reaches both of the lateral blast lines. There are four platforms, two of which are supported by statues. These statues can be attacked, and each one will break if it takes enough damage, which destroys the platform it is supporting. In Brawl and Smash 4, these statues can be hit by projectiles, potentially blocking their travel, but in Ultimate, the statues are intangible to indirect attacks.

After forty seconds in the throne room, the ground begins rumbling again, and the stage transitions to an underground cavern. It consists of a single large stone platform which balances on a stone spire, tilting in both directions.

After forty seconds in the underground cavern, the ground begins to rumble once more, as the stage transitions back to the first segment on the castle roof, and the cycle repeats.

While the stage is transitioning between segments, it is a temporary walk-off. This can have the effect of saving a character who would have been otherwise unable to recover, as the ground comes from beneath; for example, Bowser players attempting a stalled Flying Slam or Ganondorf players attempting a stalled aerial Flame Choke. However, players must make sure to move to the center of the stage if it is not transitioning to the throne room, as when the stage is done transitioning, players that are on the sides of the ground will fall rapidly with the ground, easily causing a self-destruct.

Ω forms and Battlefield form

In Super Smash Bros. for Wii U, the Ω form is set on a completely flat version of the first segment of the regular form, the castle roof. The stage does not transform.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are set in the first segment of the normal form, and the main platform is similar in design to SSB4's Ω form; however, it does not extend below the blast line, and it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form bear the design seen on the platforms of the second segment, the throne room.

  • Ω form in Super Smash Bros. for Wii U.
    Ω form in Super Smash Bros. for Wii U.
  • Ω form in Super Smash Bros. Ultimate.
    Ω form in Super Smash Bros. Ultimate.
  • Battlefield form in Super Smash Bros. Ultimate.
    Battlefield form in Super Smash Bros. Ultimate.

Hazards Off

With hazards off in Ultimate, the stage never transitions and remains in the first form atop the castle.

Origin

Castle Ostia in Fire Emblem: The Blazing Blade is one of the castles where the large castle in the background of this stage is derived from.

Throughout the Fire Emblem series, the main objective for many chapters is to seize a castle, which is the inspiration for the theme of this stage. The Fire Emblem games typically depict castles as immense fortresses surrounded by woodlands, which provide extra defense for surrounding units. The first segment of this stage depicts one of these castles, where attacks are being launched from a forest in the background.

A common motif throughout the Fire Emblem series is that many of the villains belong to a draconian race, or use dragons and wyverns in battle. The flags in this stage depict a dragon; while not identical to any particular flag in the series, it bears similarities to the flags of Daein and Dolhr, the main antagonistic nations in Fire Emblem: Path of Radiance and Fire Emblem: Shadow Dragon, respectively.

In various Fire Emblem games, Ballista appear as ranged weapons. Specific varieties known as Hoistflamme and Pachyderm are used by a class known as Ballisticians in Fire Emblem: Shadow Dragon and the Blade of Light, Fire Emblem: Mystery of the Emblem, and Fire Emblem: Shadow Dragon. These projectile weapons launch flaming or explosive missiles at their targets. The weapons in the background of the stage are presumably similar, but are described as catapults, and are launching fireballs rather than explosives.

The second segment of the stage resembles a throne room; many major chapters in the Fire Emblem series involving seizing a throne from a powerful boss, such as a General. In the background of the indoor area, a General can be seen sitting on a throne; the Brawl and Super Smash Bros. for Wii U versions bear a resemblance to the Black Knight from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, while the Ultimate version wears more distinct red armor. Other soldiers with red armor also appear throughout the indoor area; the opposing armies in Fire Emblem games traditionally wear red. These soldiers wear full body armor and wield swords, similar to that of enemy Armor Sword units in Radiant Dawn.

The collapsing statues that appear in the throne room may have been inspired by the destructible terrain in various other Fire Emblem games, specifically being introduced in Fire Emblem: The Binding Blade. The Binding Blade also introduced stages that take place in underground areas surrounded by magma, which have become a recurring theme throughout the series. The final segment of Castle Siege is designed to represent one of these areas.

Tournament legality

In Brawl

This stage is generally a counterpick, but may be a starter in less restrictive rulesets. Though the stage has mostly unobtrusive hazards, the layout changes can give advantages or disadvantages to certain characters. In particular, the second segment has walk-off blast lines; these can allow easy or early KOs, especially for characters with chaingrabs, such as the Ice Climbers. The statues in the second segment also block projectiles, which can limit approach options for characters such as Falco or Pikachu.

In Smash 4

Castle Siege was formerly included in rulesets as a counterpick, due to chaingrabs being non-existent and therefore not being abusable on the walk-off edges on the second segment. However, the second segment still has issues with the statues (which block projectiles and increase hitlag), as well as an unusually high top blast line. Combined with the walk-offs, the stage is seen as unfairly beneficial to characters with poor recoveries, such as Little Mac; as a result, it was seen as too strong of a counterpick and has been banned in major rulesets since GENESIS 3.

In Ultimate

With the introduction of the stage hazard toggle, Castle Siege doesn't transition past the first segment. Because of this, it was proposed as a legal stage during the earlier phases of the Ultimate metagame. However, it quickly proved to be controversial due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters, and the camera on the bottom right sometimes obstructing the view and hindering recovery and edgeguarding attempts. The stage was legal early on at tournaments such as GENESIS 6, but it quickly fell out of favour with it being one of the least played stages in the tournaments where it is legal.

Gallery

Super Smash Bros. Brawl

  • Castle Siege in Brawl.
    Castle Siege in Brawl.
  • An entire view of the castle. The stage itself is on the lower right.
    An entire view of the castle. The stage itself is on the lower right.
  • A view of the castle's moat and entrance.
    A view of the castle's moat and entrance.
  • Yoshi, Donkey Kong, Ike and Zero Suit Samus fight on the top tier.
    Yoshi, Donkey Kong, Ike and Zero Suit Samus fight on the top tier.
  • Marth and Ike stand on the top tier.
    Marth and Ike stand on the top tier.
  • Yoshi, Donkey Kong, Ike and Zero Suit Samus on the middle tier.
    Yoshi, Donkey Kong, Ike and Zero Suit Samus on the middle tier.
  • Donkey Kong destroys one of the statues.
    Donkey Kong destroys one of the statues.
  • The four characters during the transition.
    The four characters during the transition.
  • Marth and Ike on the underground tier.
    Marth and Ike on the underground tier.
  • The background of the underground tier.
    The background of the underground tier.
  • The flag seen throughout the stage.
    The flag seen throughout the stage.
  • The General's sprite, seen on the throne in the background of the stage.
    The General's sprite, seen on the throne in the background of the stage.
  • A sprite of a soldier seen in the background of the stage.
    A sprite of a soldier seen in the background of the stage.
  • A second soldier, balancing his sword on its point.
    A second soldier, balancing his sword on its point.

Super Smash Bros. for Wii U

  • Castle Siege in Super Smash Bros. for Wii U.
    Castle Siege in Super Smash Bros. for Wii U.

Super Smash Bros. Ultimate

  • Fire Emblem Heroes-styled illustration from the Smash Bros. Countdown.
    Fire Emblem Heroes-styled illustration from the Smash Bros. Countdown.
  • Bayonetta using After-Burner Kick on the stage.
    Bayonetta using After-Burner Kick on the stage.
  • Young Link tossing a bomb at Wario on the third segment of the stage.
    Young Link tossing a bomb at Wario on the third segment of the stage.
  • Ike crouching on Castle Siege.
    Ike crouching on Castle Siege.
  • Marth and Lucina taunting on Castle Siege.
    Marth and Lucina taunting on Castle Siege.

Names in other languages

Language Name Meaning
Japan Japanese 攻城戦 Castle Siege
UK English Castle Siege —
France French Château assiégé Besieged Castle
Germany German Die belagerte Burg The Besieged Castle
Spain Spanish Castillo asediado Besieged Castle
Italy Italian Il castello assediato The Besieged Castle
China Chinese (Simplified) 攻城战 Siege
Taiwan Chinese (Traditional) 攻城戰 Siege
Portugal Portuguese Cerco ao Castelo Castle Siege
South Korea Korean 공성전 Siege
Netherlands Dutch Belaagde Burcht Besieged Castle
Russia Russian Осада замка Castle Siege

Trivia

  • Pokémon Trainer stands in the little parapet on the right when he's on the first scene of the stage; if there are 3 or 4 Pokémon Trainers, 2 will stand in the parapet on the right, while the others will stand in the smaller parapet in the background.
  • In Brawl, pausing the game while the stage is going through a transition will allow the transition to end more quickly, since the game continues to load the stage while the game is paused. When viewing a replay of a match with such a pause, the game will slow down during the transition to accommodate for the lost time. A similar effect happens with special moves that involve character-switching. This was fixed in Smash 4 by having all segments of the stage loaded at once.
  • If a match on Castle Siege goes into Sudden Death, it will begin on whichever segment the match ended on instead of always starting on the first section. This is likely done so the game doesn't have to reload the top level before Sudden Death.
  • In Smash 4, there is a visual bug on the regular form of this stage: once the stage has transitioned, the sun in the background of the first scene no longer has its blue glow during subsequent visits, for the rest of the match.
  • In Ultimate, when playing on the 8-player version of the stage's Ω form, the location and size of the bonfires in the background are affected by the stage scaling, despite background elements typically being unaffected. This results in them being larger and further away than usual, and in particular makes it no longer possible to see the source of the black smoke coming from the castle on the right without utilising camera controls.
  • In Ultimate, the following Assist Trophies can only appear on the Battlefield and Omega forms of this stage: Burrowing Snagret, Color TV-Game 15, Devil, Dr. Kawashima, the Squid Sisters, and Knuckles. The Moon, Andross, and Nikki cannot be summoned on this stage at all, likely due to some of the dark backgrounds.
  • In the Fire Emblem Heroes-styled illustration from the Smash Bros. Countdown depicting Castle Siege, the original flag emblem in the background is replaced with the emblem of the Askran Kingdom.

External links

  • Stage confirmation
  • Music confirmation
  • Fire Emblem Wiki


Stages in Super Smash Bros. Brawl
Starter stages Battlefield · Bridge of Eldin · Castle Siege · Delfino Plaza · Distant Planet · Final Destination · Frigate Orpheon · Halberd · Lylat Cruise · Mario Circuit · Mushroomy Kingdom · New Pork City · Norfair · PictoChat · Pokémon Stadium 2 · Port Town Aero Dive · Rumble Falls · Shadow Moses Island · Skyworld · Smashville · Summit · WarioWare, Inc. · Yoshi's Island
Unlockable stages 75m · Flat Zone 2 · Green Hill Zone · Hanenbow · Luigi's Mansion · Mario Bros. · Pirate Ship · Spear Pillar
Super Smash Bros. Melee Starter Melee stages Brinstar · Corneria · Onett · Rainbow Cruise · Temple · Yoshi's Island
Super Smash Bros. Melee Unlockable Melee stages Big Blue · Green Greens · Jungle Japes · Pokémon Stadium
Stage Builder Sample Stages · CD Factory · No KO
Adventure Mode:
The Subspace Emissary
Midair Stadium · Skyworld · Sea of Clouds · The Jungle · The Plain · The Lake · The Ruined Zoo · The Battlefield Fortress · The Forest · The Research Facility I · The Lake Shore · The Path to the Ruins · The Cave · The Ruins · The Wilds I · The Ruined Hall · The Wilds II · The Swamp · The Research Facility II · Outside the Ancient Ruins · The Glacial Peak · The Canyon · Battleship Halberd Interior · Battleship Halberd Exterior · Battleship Halberd Bridge · The Subspace Bomb Factory I · The Subspace Bomb Factory II · Entrance to Subspace · Subspace I · Subspace II · The Great Maze
Stages in Super Smash Bros. 4
Both games (new) Battlefield · Boxing Ring · Duck Hunt · Final Destination · Gaur Plain · Midgar · Super Mario Maker · Suzaku Castle · Umbra Clock Tower · Wily Castle
Both games (familiar) Super Smash Bros. Dream Land (64) · Super Smash Bros. Hyrule Castle (64) · Super Smash Bros. Peach's Castle (64)
3DS version (new) 3D Land · Arena Ferox · Balloon Fight · Dream Land · Find Mii · Gerudo Valley · Golden Plains · Living Room · Magicant · Mute City · Pac-Maze · Paper Mario · PictoChat 2 · Prism Tower · Rainbow Road · Reset Bomb Forest · Spirit Train · Tomodachi Life · Tortimer Island · Unova Pokémon League
3DS version (familiar) Super Smash Bros. Melee Brinstar · Super Smash Bros. Melee Corneria · Super Smash Bros. Melee Jungle Japes · Super Smash Bros. Brawl Distant Planet · Super Smash Bros. Brawl Flat Zone 2 · Super Smash Bros. Brawl Green Hill Zone · Super Smash Bros. Brawl Mushroomy Kingdom · Super Smash Bros. Brawl WarioWare, Inc. · Super Smash Bros. Brawl Yoshi's Island
Wii U version (new) Big Battlefield · Coliseum · Flat Zone X · Gamer · Garden of Hope · Jungle Hijinxs · Kalos Pokémon League · Mario Circuit · Mario Galaxy · Miiverse · Mushroom Kingdom U · Orbital Gate Assault · Pac-Land · Palutena's Temple · Pilotwings · Pyrosphere · Skyloft · The Great Cave Offensive · Town and City · Wii Fit Studio · Windy Hill Zone · Woolly World · Wrecking Crew · Wuhu Island
Wii U version (familiar) Super Smash Bros. Kongo Jungle 64 · Super Smash Bros. Melee Onett · Super Smash Bros. Melee Temple · Super Smash Bros. Melee Yoshi's Island · Super Smash Bros. Brawl 75m · Super Smash Bros. Brawl Bridge of Eldin · Super Smash Bros. Brawl Castle Siege · Super Smash Bros. Brawl Delfino Plaza · Super Smash Bros. Brawl Halberd · Super Smash Bros. Brawl Luigi's Mansion · Super Smash Bros. Brawl Lylat Cruise ·Super Smash Bros. Brawl Mario Circuit (Brawl) · Super Smash Bros. Brawl Norfair · Super Smash Bros. Brawl Pirate Ship · Super Smash Bros. Brawl Pokémon Stadium 2 · Super Smash Bros. Brawl Port Town Aero Dive · Super Smash Bros. Brawl Skyworld · Super Smash Bros. Brawl Smashville
Other Ω form · Stage Builder
Stages in Super Smash Bros. Ultimate
New stages Battlefield · Big Battlefield · Cloud Sea of Alrest · Dracula's Castle · Final Destination · Garreg Mach Monastery · Great Plateau Tower · Hollow Bastion · King of Fighters Stadium · Mementos · Minecraft World · Mishima Dojo · Moray Towers · New Donk City Hall · Northern Cave · Small Battlefield · Spiral Mountain · Spring Stadium · Yggdrasil's Altar
Returning stages from Super Smash Bros. Dream Land · Hyrule Castle · Kongo Jungle · Mushroom Kingdom · Peach's Castle · Saffron City · Super Happy Tree
Returning stages from Super Smash Bros. Melee Big Blue · Brinstar · Brinstar Depths · Corneria · Fountain of Dreams · Fourside · Great Bay · Green Greens · Jungle Japes · Kongo Falls · Mushroom Kingdom II · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story
Returning stages from Super Smash Bros. Brawl 75m · Bridge of Eldin · Castle Siege · Delfino Plaza · Distant Planet · Figure-8 Circuit · Frigate Orpheon · Green Hill Zone · Halberd · Hanenbow · Luigi's Mansion · Lylat Cruise · Mario Bros. · Mushroomy Kingdom · New Pork City · Norfair · Pirate Ship · Pokémon Stadium 2 · Port Town Aero Dive · Shadow Moses Island · Skyworld · Smashville · Spear Pillar · Summit · WarioWare, Inc. · Yoshi's Island
Returning stages from Super Smash Bros. 4 Boxing Ring · Duck Hunt · Gaur Plain · Midgar · Super Mario Maker · Suzaku Castle · Umbra Clock Tower · Wily Castle
Returning stages from Super Smash Bros. for Nintendo 3DS 3D Land · Arena Ferox · Balloon Fight · Dream Land GB · Find Mii · Gerudo Valley · Golden Plains · Living Room · Magicant · Mute City SNES · Paper Mario · PictoChat 2 · Prism Tower · Reset Bomb Forest · Spirit Train · Tomodachi Life · Tortimer Island · Unova Pokémon League
Returning stages from Super Smash Bros. for Wii U Coliseum · Flat Zone X · Gamer · Garden of Hope · Kalos Pokémon League · Mario Circuit · Mario Galaxy · Mushroom Kingdom U · Pac-Land · Palutena's Temple · Pilotwings · Skyloft · The Great Cave Offensive · Town and City · Wii Fit Studio · Windy Hill Zone · Wrecking Crew · Wuhu Island
Other Ω form · Battlefield form · Final stage (World of Light) · Stage Builder · Training
Fire Emblem (universe) Fire Emblem universe
Fighters Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU)
Assist Trophies Lyn · Black Knight · Tiki
Stages Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery
Item Killing Edge
Other Sothis
Trophies, Stickers and Spirits Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits
Music Brawl · SSB4 · Ultimate
Masterpieces Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem
  1. ^ https://www.smashbros.com/wii/en_us/stages/stage09.html
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