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GeezerVison is showing www.ssbwiki.com — Controls test stage

Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate
This article's title is unofficial.

Controls test stage

From SmashWiki, the Super Smash Bros. wiki
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Special Stage
Controls Test Stage
ControlsTestSSBU.png
SmashBrosSymbol.svg
Universe Super Smash Bros.
Appears in Brawl
SSB4
Ultimate
Availability Controls test/hacking only
Maximum players 1
Music
Bolded tracks must be unlocked
for 3DS Online Practice Stage
for Wii U Online Practice Stage
Ultimate Training

The controls test stage or customization test stage is a basic stage in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate. that allows players to test their set custom controls character customizations. As such, it cannot be selected in Versus mode. In the controls test version, only Mario is playable. In the customization test version, the player can test any fighter they are customizing.

Layout

The stage consists of a single flat strip of terrain with a simple texture. On either side of the stage is an invisible wall that prevents the player from reaching the blast lines. These walls can be wall jumped from and wall clinged on, but do not interact with projectiles. In Brawl, it is not possible for Mario to be KO'd on the test stage under normal circumstances, as the only character available, Mario, cannot clear the walls and he lacks any self-damaging attacks to launch himself with. In Smash 4, an invisible ceiling just above the camera boundary ensures that Mario is unable to reach any blast line.

On the controls test stage, pressing buttons will cause a small notice to appear on screen, containing an icon for button and its currently assigned function. In Super Smash Bros. for Nintendo 3DS, controls can be customized using the bottom screen while the player is in the test stage. In Brawl and Super Smash Bros. for Wii U, controls are set on a separate screen. In Ultimate, a Sandbag was added to the stage for Mario to test out his attacks on.

On the customization test stage, a Sandbag is present for all fighters to test out their attacks on, and its damage is displayed on screen. The Sandbag's damage percentage will reset to zero if it does not sustain any damage for a few seconds. Due to the invisible walls, the Sandbag cannot be knocked out of bounds as on the Online Practice Stage. In Brawl and Smash 4, the Sandbag can not be grabbed due to it being an item (in Ultimate it can be grabbed) and other conditional moves such as counterattacks can't be tested as it doesn't attack. In addition, the Sandbag may have different knockback mechanics from some attacks in comparison to a regular fighter being hit by them, so comboing may be inhibited at times. In Ultimate, the player's damage percentage is displayed at the bottom if a Spirit Team is being tested.

Gallery

  • The controls test stage in Brawl.
    The controls test stage in Brawl.
  • The top screen on the controls test stage in for 3DS.
    The top screen on the controls test stage in for 3DS.
  • The bottom screen on the controls test stage in for 3DS.
    The bottom screen on the controls test stage in for 3DS.
  • The Controls test stage in for Wii U.
    The Controls test stage in for Wii U.
  • The customization test stage in for Wii U.
    The customization test stage in for Wii U.
  • The customization test stage in Ultimate.
    The customization test stage in Ultimate.

Trivia

  • In for Wii U's customization test stage, if the player damages themselves significantly enough with self damaging moves (i.e. Toon Link's Short-Fused Bombs) and knocks themselves back towards either bottom corner of the room, the audience can be heard gasping collectively.
  • In Ultimate's customization test stage, Hero can perform Kamikazee without KOing himself. When done, he will still shine and Sandbag will be damaged if it is close to the player, but the explosion sound and visuals will not occur, the shine will dissipate, and Hero will remain in the Kamikazee pose for a moment before suddenly landing on the ground (as he is in the air for a brief moment after usage).


Super Smash Bros. (universe) Super Smash Bros. universe
Fighters Mii Fighter (SSB4 (Mii Brawler · Mii Swordfighter · Mii Gunner)) · SSBU (Mii Brawler · Mii Swordfighter · Mii Gunner))
Fighter variants Fighting Polygon Team · Fighting Wire Frames · Fighting Alloy Team  · Fighting Mii Team  · False characters
Bosses Master Hand (SSB · SSBM · SSBB · SSB4 · SSBU) · Crazy Hand (SSBM · SSBB · SSB4 · SSBU)  · Giga Bowser · Galleom  · Duon · Tabuu · Master Core · Galeem · Dharkon
Stages Meta Crystal · Duel Zone · Battlefield (SSBM · SSBB · SSB4 · SSBU) · Final Destination (SSB · SSBM · SSBB · SSB4 · SSBU) · Big Battlefield (SSB4 · SSBU) · Small Battlefield · Home-Run Stadium · Target Blast Stadium · Controls test stage · Training
Items Beam Sword · Home-Run Bat · Fan · Bumper · Ray Gun · Motion-Sensor Bomb · Crate · Barrel · Capsule · Egg · Food · Party Ball · Smash Ball ·Assist Trophy · Sandbag · Gooey Bomb · Cracker Launcher · Smoke Ball · Blast Box · Team Healer · Timer · Drill · Banana Gun · Beastball · Black Hole · Healing Field · Healing Sprout · Rage Blaster · Fake Smash Ball
Trophies and Spirits Trophies (SSBM · SSBB (SSE) · SSB4) · Spirits
Music Brawl (Past) · SSB4  · Ultimate
Retrieved from "https://www.ssbwiki.com/index.php?title=Controls_test_stage&oldid=2056140"
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