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GeezerVison is showing www.ssbwiki.com — Green Shell Green ShellFrom SmashWiki, the Super Smash Bros. wiki
(Redirected from Green Koopa Shell)
The Green Shell (ミドリのこうら, Green Shell) is an item from the Mario series. OriginOfficial artwork of a Green Shell from Super Mario 64. The Green Shells made their debut in Super Mario Bros. as the shells of the green Koopa Troopas, and has become a recurring item in later Mario games. If a Koopa Troopa is jumped on, they retreat into their shells rather than be defeated altogether, which can be kicked as projectiles. If the shells are left out for too long, however, the Koopa Troopa can emerge out of its shell. The kicked shells can also pose a danger if they bounce off of a wall. Koopas with green shells will walk off ledges rather than turning around, a trait that is mirrored by their shell sliding off of ledges in Smash. In Super Mario Bros. 3 and in later games onward, if a Koopa Troopa is jumped on and retreats into its shell, it can be picked up, carried around. This, however, can be dangerous, as the Koopa Troopa can emerge out of the shell while carried and can damage the player holding the shell. The Green Shells have become a recurring item in the Mario Kart series and serves as the logo for the Shell Cup. When used, it allows the players to throw the Green Shell either directly in front of or behind them. While it only travels in a straight line, unlike its homing red counterpart, it is the more durable of the two; it can bounce off walls for some time before it breaks or hits an opponent. OverviewAs an itemThe Green Shell debuted as a throwing item in Super Smash Bros. Upon being thrown, the Green Shell will deal significant damage and knockback to opponents; however, it has a higher specific gravity than most other items, and as a result, it will fall onto the ground more quickly than other items. Unlike other items, the Green Shell will continue to move forward when it hits the ground, and it will continue to deal damage and knockback as it slides. The resulting hitboxes, however, are not as powerful as the throwing hitbox, and the Green Shell's output becomes weaker and weaker as it begins to slow down. Furthermore, opponents can immediately stop the trajectory of the Green Shell by merely jumping on it, then use it against the original wielder; as the Shell also ricochets off walls and other barriers, it is also possible for a player to hit by their own Green Shell. If the Green Shell is not picked up by players, it will stay in place until it is hit by a damaging hitbox, after which it will begin moving with a speed directly proportional to the knockback of the hitbox. Jumping on it will also cause it to begin moving either left or right, but with relatively little movement. In single-player modesIn Melee's Adventure Mode, Brawl's Subspace Emissary, and Smash 4's Smash Run, Koopa Troopas and Koopa Paratroopas can appear as regular enemies. Dealing enough damage by attacking them or jumping on them forces them to retreat into their shells. If the shell is left alone or carried for too long, then the Koopa Troopas will emerge out of their shells. Unusually, the Green Shells found from actual Koopa Troopas are smaller than the actual item. Damage output
Description from the Super Smash Bros. Brawl instruction bookletSlides along and launches foes. TrophiesIn Super Smash Bros. MeleeGreen Shell's trophy in Melee
In Super Smash Bros. BrawlGreen Shell's trophy in Brawl
In Super Smash Bros. 4Green Shell's trophy in Super Smash Bros. for Nintendo 3DS Green Shell's trophy in Super Smash Bros. for Wii U
SpiritsEquipping the Koopa Troopa, Turtle Bridge, or Lyle support spirits will give the player a Green Shell at a start of their stock.
Gallery
Names in other languagesTrivia
See alsoReferences
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